Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
JoaoCastro47
Discordia
Level 144
God Stats
1W - 1L
1,668 SR
Queue Stats
17W - 14L
1,467 Elo+
Party 2
Skadi
Skadi
Prophet Dasher
Skadi
Level 64
God Stats
1W - 2L
1,351 SR
Queue Stats
20W - 20L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
SweetSyder
Hou Yi
Level 147
God Stats
2W - 3L
1,469 SR
Queue Stats
75W - 74L
1,526 Elo+
Party 1
Osiris
Osiris
XALOMON XANT1N
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,520 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,502 Elo+

VS

Team Averages
Level 120
1,331 SR
1,396 Elo+
Gilgamesh
Gilgamesh
DreOTF
Gilgamesh
Level 69
God Stats
1W - 1L
1,236 SR
Queue Stats
33W - 46L
1,347 Elo+
Party 4
Ne Zha
Ne Zha
GrimGrog
Ne Zha
Level 157
God Stats
4W - 3L
1,524 SR
Queue Stats
147W - 167L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
IcyKillzz_
Sun Wukong
Level 128
God Stats
3W - 1L
1,385 SR
Queue Stats
84W - 85L
1,428 Elo+
Party 4
Athena
Athena
MekkWarrior
Athena
Level 149
God Stats
1W - 2L
1,192 SR
Queue Stats
140W - 151L
1,380 Elo+
Party 3
Vamana
Vamana
The Baked Fry
Vamana
Level 95
God Stats
6W - 8L
1,318 SR
Queue Stats
501W - 550L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 6 / 7
10,878
777
9,725
12,095
4,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Discordia
JoaoCastro47
Discordia
20
6 / 4 / 9
11,958
854
11,964
11,381
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 8
9,477
677
9,845
12,858
4,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
SweetSyder
Hou Yi
17
4 / 6 / 10
10,550
754
13,908
13,017
5,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 7 / 9
9,865
705
7,049
16,048
12,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreOTF
Gilgamesh
20
7 / 6 / 18
12,033
860
16,301
19,528
16,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
GrimGrog
Ne Zha
19
11 / 6 / 8
11,859
847
15,385
13,000
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
IcyKillzz_
Sun Wukong
20
10 / 4 / 8
12,006
858
15,190
18,126
27,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
18
2 / 5 / 17
10,498
750
11,057
16,171
16,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

2
0 / 0 / 0
4,360
311
0
0
0

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
20
Kills
30
30
Deaths
21
43
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
6
7
1.42
W
Gilgamesh
DreOTF
Gilgamesh
7
6
18
2.67
W
Ne Zha
GrimGrog
Ne Zha
11
6
8
2.5
W
Sun Wukong
IcyKillzz_
Sun Wukong
10
4
8
3.5
L
Discordia
JoaoCastro47
Discordia
6
4
9
2.63
W
Athena
2
5
17
2.1
L
2
7
8
0.86
L
Hou Yi
SweetSyder
Hou Yi
4
6
10
1.5
W
0
0
0
0
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,491
Damage
57,933
65,399
Taken
66,825
31,760
Mitigated
67,529
16,082
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,725
3,513
308
1,229
12,095
4,915
547
3,925
8,170
0
16,084
W
Gilgamesh
DreOTF
Gilgamesh
16,301
1,921
505
4,486
19,528
16,710
770
4,111
15,194
7,356
23,364
W
Ne Zha
GrimGrog
Ne Zha
15,385
4,224
539
3,136
13,000
6,619
3,148
2,771
10,229
0
36,324
W
Sun Wukong
IcyKillzz_
Sun Wukong
15,190
2,518
1,759
5,435
18,126
27,693
613
2,577
15,544
0
34,946
L
Discordia
JoaoCastro47
Discordia
11,964
208
1,684
2,859
11,381
4,653
0
3,123
8,258
41,767
0
W
Athena
11,057
3,709
1,091
2,113
16,171
16,507
685
2,505
13,666
24,182
0
L
9,845
3,677
93
924
12,858
4,615
260
1,563
11,295
0
18,979
L
Hou Yi
SweetSyder
Hou Yi
13,908
5,391
2,046
2,033
13,017
5,501
2,371
2,462
10,555
0
29,310
W
0
0
0
0
0
0
0
0
0
0
0
L
7,049
3,280
1,373
3,533
16,048
12,076
0
3,215
12,833
0
9,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
50,756
126
Minions Killed
118
0
Camps Cleared
0
1,199,320
Distance Traveled
1,222,285
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,878
777
16
1
0
223,205
0
W
Gilgamesh
12,033
860
17
1
0
335,734
2
W
Ne Zha
11,859
847
32
2
0
303,462
1
W
Sun Wukong
12,006
858
37
3
0
291,411
3
L
Discordia
11,958
854
54
4
0
259,308
0
W
Athena
10,498
750
32
2
0
291,678
4
L
Skadi
9,477
677
17
1
0
226,436
0
L
Hou Yi
10,550
754
31
2
0
232,354
1
W
Vamana
4,360
311
0
0
0
0
0
L
Osiris
9,865
705
8
1
0
258,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role