Player Matchup

Izanami
Izanami
AngeloFG42
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
KODE9476
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 472L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
RickSkaggz
Cabrakan
Level 25
God Stats
43W - 30L
1,956 SR
Queue Stats
361W - 374L
1,481 Elo+
Party 1
Tiamat
Tiamat
Tronchatoro3000p
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 3
Medusa
Medusa
zuzurip
Medusa
Level 29
God Stats
15W - 13L
1,680 SR
Queue Stats
302W - 288L
1,532 Elo+
Solo
Team Averages
Level 25
1,627 SR
1,493 Elo+

VS

Team Averages
Level 22
1,436 SR
1,505 Elo+
Loki
Loki
BoxiBoyo
Loki
Level 26
God Stats
6W - 7L
1,477 SR
Queue Stats
84W - 73L
1,522 Elo+
Solo
Hades
Hades
Mommycuumm
Hades
Level 29
God Stats
26W - 26L
1,608 SR
Queue Stats
215W - 199L
1,544 Elo+
Party 2
Ares
Ares
RCXZILLA
Ares
Level 29
God Stats
7W - 15L
1,333 SR
Queue Stats
151W - 155L
1,440 Elo+
Solo
Thor
Thor
doritoslover420
Thor
Level 18
God Stats
5W - 11L
1,284 SR
Queue Stats
59W - 48L
1,453 Elo+
Solo
Neith
Neith
xBlymkx
Neith
Level 8
God Stats
4W - 2L
1,478 SR
Queue Stats
37W - 22L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngeloFG42
Izanami
15
6 / 8 / 2
10,741
1,074
11,992
16,834
5,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
KODE9476
Jormungandr
16
0 / 7 / 10
9,335
934
13,475
21,595
23,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
RickSkaggz
Cabrakan
16
1 / 10 / 8
10,102
1,010
15,693
24,749
15,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 10 / 6
8,540
854
3,805
15,525
7,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
zuzurip
Medusa
15
4 / 8 / 5
10,016
1,002
15,639
15,545
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
9 / 3 / 26
11,652
1,165
16,878
12,084
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
19
14 / 0 / 20
13,198
1,320
29,990
14,353
11,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
4 / 2 / 20
11,070
1,107
9,831
20,270
17,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 4 / 18
10,984
1,098
14,362
11,208
5,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
xBlymkx
Neith
18
8 / 2 / 21
11,402
1,140
19,593
10,131
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
148
11
Kills
43
43
Deaths
11
31
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Izanami
AngeloFG42
Izanami
6
8
2
0.88
W
Loki
9
3
26
7.33
L
Jormungandr
KODE9476
Jormungandr
0
7
10
0.71
W
Hades
14
0
20
24
W
Ares
4
2
20
7
L
Cabrakan
RickSkaggz
Cabrakan
1
10
8
0.5
L
0
10
6
0.3
W
8
4
18
4.25
W
Neith
xBlymkx
Neith
8
2
21
9.25
L
Medusa
zuzurip
Medusa
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,604
Damage
90,654
94,248
Taken
68,046
57,060
Mitigated
43,473
5,733
Healing
21,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AngeloFG42
Izanami
11,992
10,177
0
706
16,834
5,314
0
4,796
12,038
0
37,122
W
Loki
16,878
6,838
0
383
12,084
4,749
0
5,893
6,191
0
29,861
L
Jormungandr
KODE9476
Jormungandr
13,475
4,988
749
487
21,595
23,651
0
10,341
11,254
34,175
0
W
Hades
29,990
3,287
1,046
9,876
14,353
11,481
0
7,075
7,278
62,483
0
W
Ares
9,831
681
0
5,845
20,270
17,399
0
11,720
8,550
15,889
0
L
Cabrakan
RickSkaggz
Cabrakan
15,693
1,763
371
2,020
24,749
15,666
0
12,669
12,080
25,751
0
L
3,805
774
0
700
15,525
7,157
0
5,900
9,625
10,876
0
W
14,362
2,983
0
0
11,208
5,204
0
3,538
7,670
0
21,372
W
Neith
xBlymkx
Neith
19,593
7,749
0
4,470
10,131
4,640
0
4,747
5,384
0
52,787
L
Medusa
zuzurip
Medusa
15,639
7,701
0
700
15,545
5,272
0
6,115
9,430
0
34,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
58,306
170
Minions Killed
205
5
Camps Cleared
12
743,178
Distance Traveled
915,026
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,741
1,074
64
6
0
150,522
0
W
Loki
11,652
1,165
29
3
6
200,319
0
L
Jormungandr
9,335
934
38
4
0
149,977
0
W
Hades
13,198
1,320
84
8
1
189,323
1
W
Ares
11,070
1,107
8
1
1
174,974
1
L
Cabrakan
10,102
1,010
23
2
0
138,124
0
L
Tiamat
8,540
854
11
1
2
133,721
0
W
Thor
10,984
1,098
22
2
0
171,692
2
W
Neith
11,402
1,140
62
6
4
178,718
3
L
Medusa
10,016
1,002
34
3
3
170,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role