Player Matchup

Hercules
Hercules
Baconatori999
Hercules
Level 42
God Stats
2W - 1L
1,674 SR
Queue Stats
13W - 16L
1,215 Elo+
Party 2
Merlin
Merlin
Dogeknight
Merlin
Level 26
God Stats
3W - 2L
1,550 SR
Queue Stats
31W - 26L
1,357 Elo+
Party 2
Bacchus
Bacchus
cj4499
Bacchus
Level 18
God Stats
2W - 2L
1,456 SR
Queue Stats
13W - 16L
1,227 Elo+
Party 2
Team Averages
Level 29
1,560 SR
1,266 Elo+

VS

Team Averages
Level 17
1,394 SR
1,311 Elo+
Nu Wa
Nu Wa
CanniestRain_5
Nu Wa
Level 29
God Stats
7W - 9L
1,473 SR
Queue Stats
79W - 93L
1,317 Elo+
Solo
Vulcan
Vulcan
IGORBLACK343
Vulcan
Level 17
God Stats
0W - 14L
1,210 SR
Queue Stats
4W - 31L
1,117 Elo+
Party 1
Sobek
Sobek
eeruptor
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baconatori999
Hercules
13
10 / 2 / 13
10,684
763
10,410
21,850
18,661
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Dogeknight
Merlin
13
8 / 1 / 14
10,571
755
18,479
11,979
4,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
cj4499
Bacchus
14
5 / 1 / 17
10,166
726
4,006
11,626
14,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,709
694
8,826
10,537
2,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
12
1 / 9 / 0
8,468
605
5,986
11,872
6,080
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
eeruptor
Sobek
10
1 / 8 / 1
8,443
603
6,047
15,354
11,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
23
Kills
4
4
Deaths
23
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baconatori999
Hercules
10
2
13
8.25
L
2
6
2
0.5
W
Merlin
Dogeknight
Merlin
8
1
14
15
L
Vulcan
1
9
0
0.11
W
Bacchus
cj4499
Bacchus
5
1
17
13.5
L
Sobek
eeruptor
Sobek
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,895
Damage
20,859
45,455
Taken
37,763
37,334
Mitigated
20,164
13,866
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baconatori999
Hercules
10,410
2,996
0
5,403
21,850
18,661
343
10,609
11,241
458
26,145
L
8,826
2,618
0
413
10,537
2,974
1,107
5,176
5,361
37,646
0
W
Merlin
Dogeknight
Merlin
18,479
2,995
1,181
5,522
11,979
4,416
975
6,873
5,106
62,993
0
L
Vulcan
5,986
2,240
0
162
11,872
6,080
340
7,502
4,370
20,898
0
W
Bacchus
cj4499
Bacchus
4,006
466
646
1,114
11,626
14,257
508
3,849
6,687
18,459
0
L
Sobek
eeruptor
Sobek
6,047
436
0
1,334
15,354
11,110
0
10,917
4,437
15,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
26,620
150
Minions Killed
122
1
Camps Cleared
6
757,060
Distance Traveled
632,700
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,684
763
27
2
1
259,801
0
L
Nu Wa
9,709
694
73
5
2
221,197
1
W
Merlin
10,571
755
96
7
0
206,023
0
L
Vulcan
8,468
605
36
3
2
201,439
0
W
Bacchus
10,166
726
27
2
0
291,236
0
L
Sobek
8,443
603
13
1
2
210,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role