Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
PotentPotato
Skadi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,281 Elo+
Solo
He Bo
He Bo
sharpblaze3432
He Bo
Level 122
God Stats
8W - 6L
1,515 SR
Queue Stats
694W - 716L
1,561 Elo+
Party 2
Horus
Horus
super1454
Horus
Level 120
God Stats
17W - 14L
1,633 SR
Queue Stats
531W - 524L
1,534 Elo+
Party 2
Team Averages
Level 128
1,530 SR
1,475 Elo+

VS

Team Averages
Level 124
1,562 SR
1,551 Elo+
Arachne
Arachne
CoinPlant
Arachne
Level 158
God Stats
0W - 1L
1,706 SR
Queue Stats
297W - 237L
1,661 Elo+
Party 1
Bastet
Bastet
Noatack
Bastet
Level 89
God Stats
1W - 6L
1,343 SR
Queue Stats
284W - 255L
1,525 Elo+
Solo
Ra
Ra
TangerineG0D
Ra
Level 103
God Stats
8W - 9L
1,456 SR
Queue Stats
80W - 127L
1,438 Elo+
Solo
Artemis
Artemis
djembae
Artemis
Level 109
God Stats
4W - 2L
1,669 SR
Queue Stats
54W - 30L
1,635 Elo+
Party 1
Anubis
Anubis
iAlchymy
Anubis
Level 160
God Stats
1W - 5L
1,637 SR
Queue Stats
550W - 509L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 2 / 4
5,698
570
2,944
6,430
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
9
1 / 5 / 3
5,523
552
3,544
5,869
1,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 4
7,620
762
7,197
4,240
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
7 / 1 / 1
6,600
660
4,702
4,122
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
super1454
Horus
9
2 / 4 / 9
5,826
583
2,959
7,289
3,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoinPlant
Arachne
7
1 / 4 / 1
4,759
476
2,006
8,288
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Noatack
Bastet
10
4 / 2 / 1
6,138
614
4,254
5,566
1,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 4 / 3
5,875
588
3,052
6,186
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
djembae
Artemis
8
1 / 4 / 0
5,159
516
2,153
5,276
791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
iAlchymy
Anubis
9
5 / 4 / 1
5,919
592
3,762
6,044
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
18
Kills
12
12
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
4
2
W
Anubis
 
Anubis
1
5
3
0.5
L
Arachne
CoinPlant
Arachne
1
4
1
0.38
L
Bastet
Noatack
Bastet
4
2
1
2.25
W
6
0
4
8
L
1
4
3
0.63
L
Artemis
djembae
Artemis
1
4
0
0.25
L
Anubis
iAlchymy
Anubis
5
4
1
1.38
W
7
1
1
7.5
W
Horus
super1454
Horus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
15,227
27,950
Taken
31,360
9,147
Mitigated
8,182
8,668
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,944
471
0
4,124
6,430
1,626
0
2,154
4,276
0
26,323
W
Anubis
 
Anubis
3,544
172
0
1,282
5,869
1,893
0
94
5,775
25,118
0
L
Arachne
CoinPlant
Arachne
2,006
1,313
0
1,269
8,288
2,290
0
1,032
7,256
0
13,357
L
Bastet
Noatack
Bastet
4,254
838
0
1,417
5,566
1,727
0
2,200
3,366
0
23,910
W
7,197
3,769
0
619
4,240
1,168
305
1,209
3,031
0
50,778
L
3,052
139
84
2,240
6,186
1,687
534
3,027
2,893
34,705
0
L
Artemis
djembae
Artemis
2,153
880
0
645
5,276
791
0
0
5,276
0
22,923
L
Anubis
iAlchymy
Anubis
3,762
248
0
938
6,044
1,687
0
1,653
4,323
29,136
0
W
4,702
138
0
114
4,122
1,291
0
1,637
2,485
28,812
0
W
Horus
super1454
Horus
2,959
1,376
631
1,898
7,289
3,169
128
1,720
5,569
0
10,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
27,850
272
Minions Killed
274
0
Camps Cleared
0
1,025,404
Distance Traveled
970,152
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,698
570
51
5
0
211,019
3
W
Anubis
5,523
552
54
5
0
176,449
3
L
Arachne
4,759
476
25
3
0
212,919
1
L
Bastet
6,138
614
66
7
0
198,082
0
W
Skadi
7,620
762
101
10
0
202,617
3
L
Ra
5,875
588
74
7
0
190,557
3
L
Artemis
5,159
516
46
5
0
186,455
3
L
Anubis
5,919
592
63
6
0
182,139
2
W
He Bo
6,600
660
54
5
0
215,214
6
W
Horus
5,826
583
12
1
0
220,105
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role