Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CRims0nShadoww
He Bo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,544 Elo+
Solo
Fafnir
Fafnir
Morph of 300
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,620 Elo+
Party 1
Mercury
Mercury
Wanagiya
Mercury
Level 98
God Stats
1W - 1L
1,730 SR
Queue Stats
16W - 17L
1,493 Elo+
Party 1
Ganesha
Ganesha
wamakaskan
Ganesha
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
48W - 43L
1,575 Elo+
Party 1
Team Averages
Level 84
1,589 SR
1,546 Elo+

VS

Team Averages
Level 123
1,614 SR
1,515 Elo+
Medusa
Medusa
BeckWrecks
Medusa
Level 153
God Stats
25W - 20L
1,597 SR
Queue Stats
687W - 571L
1,544 Elo+
Party 3
Artemis
Artemis
ICExICExICExICE
Artemis
Level 146
God Stats
9W - 9L
1,376 SR
Queue Stats
389W - 370L
1,527 Elo+
Solo
Scylla
Scylla
Lildeathb0y
Scylla
Level 128
God Stats
7W - 4L
1,748 SR
Queue Stats
204W - 198L
1,495 Elo+
Party 2
Bacchus
Bacchus
TheFrogGod
Bacchus
Level 103
God Stats
4W - 1L
1,697 SR
Queue Stats
398W - 369L
1,532 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Toxic Static747
Cu Chulainn
Level 84
God Stats
1W - 1L
1,652 SR
Queue Stats
158W - 142L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 11 / 7
9,591
685
7,315
18,011
9,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 7 / 7
12,137
867
16,976
15,373
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
16
2 / 7 / 9
10,019
716
6,814
15,799
12,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Wanagiya
Mercury
17
5 / 7 / 7
11,069
791
8,740
13,221
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
wamakaskan
Ganesha
17
0 / 6 / 14
9,406
672
8,486
19,362
25,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeckWrecks
Medusa
18
7 / 4 / 23
11,217
801
15,600
11,445
5,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
16 / 5 / 10
12,334
881
18,998
11,341
4,861
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
18
6 / 4 / 17
11,495
821
13,930
9,037
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TheFrogGod
Bacchus
19
7 / 3 / 19
11,978
856
14,093
17,671
23,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Toxic Static747
Cu Chulainn
16
2 / 4 / 18
10,218
730
8,980
19,417
14,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
125
20
Kills
38
38
Deaths
20
44
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
11
7
0.68
W
Medusa
BeckWrecks
Medusa
7
4
23
4.63
L
9
7
7
1.79
W
16
5
10
4.2
W
Scylla
6
4
17
3.63
L
Fafnir
2
7
9
0.93
W
Bacchus
TheFrogGod
Bacchus
7
3
19
5.5
W
Cu Chulainn
Toxic Static747
Cu Chulainn
2
4
18
2.75
L
Mercury
Wanagiya
Mercury
5
7
7
1.21
L
Ganesha
wamakaskan
Ganesha
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
71,601
81,766
Taken
68,911
61,690
Mitigated
52,392
18,134
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,315
5,207
289
2,673
18,011
9,744
0
5,112
12,762
0
7,473
W
Medusa
BeckWrecks
Medusa
15,600
6,563
1,450
2,058
11,445
5,697
1,300
6,312
5,133
0
35,502
L
16,976
763
250
4,527
15,373
6,490
0
7,382
7,687
33,821
0
W
18,998
10,302
749
1,799
11,341
4,861
1,142
5,013
6,124
0
26,599
W
Scylla
13,930
1,382
669
863
9,037
3,799
1,263
6,325
2,359
29,943
0
L
Fafnir
6,814
2,622
191
2,254
15,799
12,806
0
6,067
9,401
14,561
0
W
Bacchus
TheFrogGod
Bacchus
14,093
794
1,154
5,410
17,671
23,967
434
7,391
9,861
20,144
0
W
Cu Chulainn
Toxic Static747
Cu Chulainn
8,980
2,725
1,846
4,660
19,417
14,068
1,284
7,235
11,567
114
22,106
L
Mercury
Wanagiya
Mercury
8,740
2,444
1,102
2,314
13,221
6,787
0
3,191
9,845
0
17,207
L
Ganesha
wamakaskan
Ganesha
8,486
1,033
2,046
2,488
19,362
25,863
0
4,957
14,048
22,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
57,242
96
Minions Killed
138
0
Camps Cleared
0
1,120,216
Distance Traveled
1,248,510
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,591
685
12
1
0
211,944
0
W
Medusa
11,217
801
44
3
0
257,330
2
L
He Bo
12,137
867
36
3
0
212,689
2
W
Artemis
12,334
881
21
2
0
204,264
0
W
Scylla
11,495
821
49
4
0
248,007
1
L
Fafnir
10,019
716
22
2
0
203,833
2
W
Bacchus
11,978
856
9
1
0
285,319
0
W
Cu Chulainn
10,218
730
15
1
0
253,590
0
L
Mercury
11,069
791
23
2
0
282,817
5
L
Ganesha
9,406
672
3
0
0
208,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role