Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LazySith11
Cthulhu
Level 18
God Stats
15W - 17L
1,551 SR
Queue Stats
186W - 205L
1,554 Elo+
Solo
Camazotz
Camazotz
iSayUneedAlife
Camazotz
Level 29
God Stats
17W - 16L
1,466 SR
Queue Stats
48W - 83L
1,326 Elo+
Solo
Izanami
Izanami
lXH1
Izanami
Level 12
God Stats
4W - 3L
1,766 SR
Queue Stats
9W - 9L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
sncm-
Ao Kuang
Level 28
God Stats
0W - 2L
1,204 SR
Queue Stats
40W - 47L
1,349 Elo+
Party 2
Team Averages
Level 23
1,497 SR
1,430 Elo+

VS

Team Averages
Level 22
1,460 SR
1,434 Elo+
Cernunnos
Cernunnos
ASTROMX17
Cernunnos
Level 28
God Stats
21W - 16L
1,502 SR
Queue Stats
97W - 104L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
EZNEIT
Sylvanus
Level 28
God Stats
39W - 26L
1,555 SR
Queue Stats
201W - 208L
1,389 Elo+
Party 1
Chang'e
Chang'e
Knokofi
Chang'e
Level 4
God Stats
3W - 4L
1,241 SR
Queue Stats
8W - 6L
1,623 Elo+
Solo
Fenrir
Fenrir
SherwinLouw
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 81L
1,245 Elo+
Solo
Chaac
Chaac
miguelCamaron101
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 7 / 2
6,824
455
7,451
10,666
3,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
LazySith11
Cthulhu
12
0 / 1 / 0
7,312
487
4,483
7,669
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
14
2 / 0 / 1
8,221
548
4,935
9,191
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
lXH1
Izanami
9
1 / 6 / 0
5,868
391
3,140
8,950
2,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
sncm-
Ao Kuang
10
2 / 9 / 0
6,097
406
5,085
12,558
4,564
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASTROMX17
Cernunnos
13
2 / 0 / 1
7,304
487
4,509
6,812
2,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
EZNEIT
Sylvanus
11
1 / 0 / 3
6,619
441
3,512
10,016
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Knokofi
Chang'e
14
10 / 1 / 2
8,425
562
11,049
11,896
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
1 / 6 / 4
7,027
468
4,315
9,193
3,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 0 / 1
8,988
599
10,784
9,375
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
23
23
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
7
2
0.43
W
Cernunnos
ASTROMX17
Cernunnos
2
0
1
2.5
W
Sylvanus
EZNEIT
Sylvanus
1
0
3
2.5
W
Chang'e
Knokofi
Chang'e
10
1
2
11
L
Cthulhu
LazySith11
Cthulhu
0
1
0
0
W
Fenrir
1
6
4
0.5
L
Camazotz
2
0
1
2.5
L
Izanami
lXH1
Izanami
1
6
0
0.17
W
9
0
1
9.5
L
Ao Kuang
sncm-
Ao Kuang
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
34,169
49,034
Taken
47,292
19,876
Mitigated
26,677
12,051
Healing
23,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,451
3,821
64
2,266
10,666
3,721
821
6,305
4,134
35,525
0
W
Cernunnos
ASTROMX17
Cernunnos
4,509
2,414
377
2,388
6,812
2,139
572
1,794
5,018
0
58,907
W
Sylvanus
EZNEIT
Sylvanus
3,512
1,004
902
4,796
10,016
9,038
560
3,440
6,576
21,397
0
W
Chang'e
Knokofi
Chang'e
11,049
1,596
511
6,785
11,896
3,866
726
5,107
6,789
43,585
0
L
Cthulhu
LazySith11
Cthulhu
4,483
384
94
1,342
7,669
5,099
404
1,257
5,945
42,354
0
W
Fenrir
4,315
1,613
0
1,854
9,193
3,172
735
3,440
5,753
0
26,195
L
Camazotz
4,935
1,402
0
6,341
9,191
3,895
0
1,579
7,518
0
57,080
L
Izanami
lXH1
Izanami
3,140
2,437
0
0
8,950
2,597
338
4,099
4,476
0
21,287
W
10,784
1,627
0
5,660
9,375
8,462
953
3,386
5,989
12,278
39,097
L
Ao Kuang
sncm-
Ao Kuang
5,085
1,744
0
1,944
12,558
4,564
0
2,582
9,258
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
38,363
339
Minions Killed
340
0
Camps Cleared
0
1,372,544
Distance Traveled
1,355,283
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,824
455
57
4
0
224,202
1
W
Cernunnos
7,304
487
92
6
0
265,719
1
W
Sylvanus
6,619
441
41
3
0
245,092
2
W
Chang'e
8,425
562
59
4
0
279,485
3
L
Cthulhu
7,312
487
95
6
0
291,800
3
W
Fenrir
7,027
468
52
3
0
270,502
0
L
Camazotz
8,221
548
109
7
0
338,454
1
L
Izanami
5,868
391
52
3
0
247,929
0
W
Chaac
8,988
599
96
6
0
294,485
0
L
Ao Kuang
6,097
406
26
2
0
270,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role