Player Matchup

Cthulhu
Cthulhu
Bingo321
Cthulhu
Level 143
God Stats
0W - 1L
1,551 SR
Queue Stats
39W - 30L
1,567 Elo+
Party 2
He Bo
He Bo
IThatWasClosel
He Bo
Level 138
God Stats
3W - 3L
1,493 SR
Queue Stats
71W - 79L
1,465 Elo+
Party 2
Bacchus
Bacchus
K4rnAg3_yenchury
Bacchus
Level 107
God Stats
0W - 1L
1,330 SR
Queue Stats
14W - 16L
1,531 Elo+
Solo
Amaterasu
Amaterasu
RikuDarkSpawn
Amaterasu
Level 109
God Stats
1W - 5L
1,171 SR
Queue Stats
563W - 554L
1,504 Elo+
Solo
Hera
Hera
xikd
Hera
Level 79
God Stats
10W - 4L
1,806 SR
Queue Stats
764W - 796L
1,445 Elo+
Solo
Team Averages
Level 115
1,470 SR
1,503 Elo+

VS

Team Averages
Level 103
1,500 SR
1,521 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ABucketOfKFC
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,529 Elo+
Party 3
Gilgamesh
Gilgamesh
F1SToFLAMES
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,532 Elo+
Party 3
Janus
Janus
IM_BATMAN224
Janus
Level 126
God Stats
4W - 4L
1,436 SR
Queue Stats
451W - 422L
1,531 Elo+
Party 1
Set
Set
NinerNiner1
Set
Level 117
God Stats
4W - 1L
1,564 SR
Queue Stats
195W - 179L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bingo321
Cthulhu
19
3 / 7 / 10
11,825
739
23,156
21,221
17,259
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
4 / 11 / 7
10,069
629
11,241
16,294
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 13
11,093
693
17,955
22,967
18,174
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
RikuDarkSpawn
Amaterasu
17
4 / 8 / 10
10,720
670
15,304
23,417
21,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
xikd
Hera
19
6 / 5 / 7
11,685
730
26,397
14,632
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
9 / 3 / 20
11,921
745
11,995
15,244
15,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ABucketOfKFC
Hercules
19
4 / 5 / 23
12,438
777
12,323
34,900
24,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
F1SToFLAMES
Gilgamesh
20
8 / 4 / 27
12,827
802
14,665
19,072
20,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 4 / 16
12,850
803
26,973
14,268
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 27
12,652
791
21,882
29,385
20,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
151
21
Kills
38
38
Deaths
21
47
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
9
3
20
6.33
W
Hercules
ABucketOfKFC
Hercules
4
5
23
3.1
L
Cthulhu
Bingo321
Cthulhu
3
7
10
1.14
W
Gilgamesh
F1SToFLAMES
Gilgamesh
8
4
27
5.38
W
11
4
16
4.75
L
4
11
7
0.68
L
4
7
13
1.5
W
6
5
27
3.9
L
Amaterasu
RikuDarkSpawn
Amaterasu
4
8
10
1.13
L
Hera
xikd
Hera
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,053
Damage
87,838
98,531
Taken
112,869
68,697
Mitigated
86,480
31,954
Healing
51,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
11,995
3,138
3,802
4,615
15,244
15,861
1,162
9,811
5,312
0
28,904
W
Hercules
ABucketOfKFC
Hercules
12,323
3,928
2,947
14,977
34,900
24,018
1,091
23,239
11,412
0
22,274
L
Cthulhu
Bingo321
Cthulhu
23,156
1,977
2,669
5,976
21,221
17,259
257
6,516
14,437
40,122
0
W
Gilgamesh
F1SToFLAMES
Gilgamesh
14,665
3,905
3,506
3,465
19,072
20,302
1,446
13,586
5,312
0
30,323
W
26,973
1,423
4,145
3,534
14,268
5,602
562
10,834
3,415
46,195
0
L
11,241
513
646
1,628
16,294
5,894
405
1,339
14,927
16,248
0
L
17,955
1,666
2,228
6,418
22,967
18,174
644
7,126
15,661
27,803
0
W
21,882
9,484
1,990
8,805
29,385
20,697
1,825
20,454
8,669
0
46,768
L
Amaterasu
RikuDarkSpawn
Amaterasu
15,304
9,609
2,032
5,058
23,417
21,123
1,375
6,360
16,879
0
23,327
L
Hera
xikd
Hera
26,397
5,970
2,023
3,276
14,632
6,247
943
4,846
9,654
41,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
62,688
143
Minions Killed
163
0
Camps Cleared
0
1,295,128
Distance Traveled
1,611,426
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,921
745
29
2
0
345,625
2
W
Hercules
12,438
777
14
1
0
288,876
1
L
Cthulhu
11,825
739
51
3
0
252,464
1
W
Gilgamesh
12,827
802
19
1
0
364,281
2
W
Janus
12,850
803
59
4
0
308,317
1
L
He Bo
10,069
629
15
1
0
240,973
4
L
Bacchus
11,093
693
19
1
0
269,645
3
W
Set
12,652
791
42
3
0
304,327
0
L
Amaterasu
10,720
670
13
1
0
263,738
1
L
Hera
11,685
730
45
3
0
268,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role