Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ascendacy29
Sobek
Level 18
God Stats
0W - 3L
1,233 SR
Queue Stats
41W - 35L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
SKYDIE22
Kukulkan
Level 66
God Stats
4W - 8L
1,476 SR
Queue Stats
90W - 97L
1,564 Elo+
Party 2
Team Averages
Level 66
1,442 SR
1,526 Elo+

VS

Team Averages
Level 114
1,959 SR
1,928 Elo+
Bacchus
Bacchus
AlwaysChase
Bacchus
Level 28
God Stats
42W - 4L
2,152 SR
Queue Stats
132W - 7L
2,082 Elo+
Party 1
Erlang Shen
Erlang Shen
PocariCalpico
Erlang Shen
Level 159
God Stats
12W - 1L
2,039 SR
Queue Stats
620W - 161L
1,835 Elo+
Party 1
Ganesha
Ganesha
TingleMyWingle
Ganesha
Level 156
God Stats
15W - 3L
1,977 SR
Queue Stats
221W - 24L
2,074 Elo+
Party 1
Kukulkan
Kukulkan
lntruso
Kukulkan
Level 68
God Stats
244W - 215L
1,577 SR
Queue Stats
809W - 841L
1,528 Elo+
Solo
Hachiman
Hachiman
zLethal
Hachiman
Level 160
God Stats
12W - 0L
2,050 SR
Queue Stats
387W - 22L
2,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 3 / 1
8,769
877
11,389
8,697
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
 
Ullr
14
0 / 10 / 1
8,301
830
5,371
18,710
6,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
14
0 / 6 / 1
8,170
817
6,651
10,521
2,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 1
8,148
815
3,209
21,508
16,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SKYDIE22
Kukulkan
15
1 / 6 / 0
9,099
910
7,087
12,254
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

103

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlwaysChase
Bacchus
17
7 / 0 / 19
10,834
1,083
16,292
12,809
19,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
PocariCalpico
Erlang Shen
17
10 / 0 / 17
11,670
1,167
16,303
12,075
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 0 / 27
9,909
991
10,211
7,695
8,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
lntruso
Kukulkan
17
2 / 0 / 16
9,794
979
9,002
3,152
1,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
zLethal
Hachiman
17
11 / 1 / 14
10,900
1,090
17,118
4,189
1,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
123
1
Kills
30
30
Deaths
1
4
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
L
Ullr
 
Ullr
0
10
1
0.05
L
Bastet
 
Bastet
0
6
1
0.08
W
Bacchus
AlwaysChase
Bacchus
7
0
19
16.5
L
0
5
1
0.1
W
Erlang Shen
PocariCalpico
Erlang Shen
10
0
17
18.5
L
Kukulkan
SKYDIE22
Kukulkan
1
6
0
0.17
W
0
0
27
13.5
W
Kukulkan
lntruso
Kukulkan
2
0
16
10
W
Hachiman
zLethal
Hachiman
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
68,926
71,690
Taken
39,920
31,327
Mitigated
40,036
4,246
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,389
304
0
240
8,697
2,626
0
2,418
6,279
53,776
0
L
Ullr
 
Ullr
5,371
2,080
0
134
18,710
6,014
0
9,530
9,180
0
15,972
L
Bastet
 
Bastet
6,651
1,272
0
0
10,521
2,874
0
5,932
4,589
0
11,953
W
Bacchus
AlwaysChase
Bacchus
16,292
1,130
1,358
484
12,809
19,457
0
7,018
5,791
25,186
0
L
3,209
359
0
3,370
21,508
16,465
0
10,874
10,634
10,219
0
W
Erlang Shen
PocariCalpico
Erlang Shen
16,303
7,355
0
3,882
12,075
9,980
0
6,241
5,834
0
28,143
L
Kukulkan
SKYDIE22
Kukulkan
7,087
50
0
502
12,254
3,348
0
6,751
5,503
32,743
0
W
10,211
201
246
767
7,695
8,029
0
4,907
2,260
17,369
0
W
Kukulkan
lntruso
Kukulkan
9,002
168
0
600
3,152
1,166
0
1,428
1,724
46,611
0
W
Hachiman
zLethal
Hachiman
17,118
10,263
0
1,157
4,189
1,404
0
2,091
2,098
0
34,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
53,107
189
Minions Killed
223
8
Camps Cleared
9
925,304
Distance Traveled
1,151,593
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,769
877
106
11
2
201,803
4
L
Ullr
8,301
830
10
1
2
157,462
0
L
Bastet
8,170
817
4
0
2
208,211
1
W
Bacchus
10,834
1,083
22
2
0
244,381
1
L
Sobek
8,148
815
12
1
1
168,242
0
W
Erlang Shen
11,670
1,167
37
4
9
244,078
3
L
Kukulkan
9,099
910
57
6
1
189,586
0
W
Ganesha
9,909
991
1
0
0
222,068
1
W
Kukulkan
9,794
979
104
10
0
235,965
1
W
Hachiman
10,900
1,090
59
6
0
205,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role