Player Matchup

Ra
Ra
ArmedPython
Ra
Level 19
God Stats
2W - 7L
1,458 SR
Queue Stats
69W - 77L
1,467 Elo+
Solo
Pele
Pele
Damien44
Pele
Level 53
God Stats
4W - 2L
1,596 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 1
Fafnir
Fafnir
TheRealMuzzy
Fafnir
Level 16
God Stats
1W - 1L
1,398 SR
Queue Stats
23W - 15L
1,566 Elo+
Party 1
Team Averages
Level 29
1,484 SR
1,506 Elo+

VS

Team Averages
Level 69
1,516 SR
1,392 Elo+
Ymir
Ymir
BlueOrchid03
Ymir
Level 22
God Stats
5W - 11L
1,518 SR
Queue Stats
53W - 63L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
Brimace
Jing Wei
Level 123
God Stats
1W - 1L
1,448 SR
Queue Stats
11W - 15L
1,401 Elo+
Solo
Hades
Hades
DamagedGnome
Hades
Level 61
God Stats
33W - 29L
1,582 SR
Queue Stats
253W - 308L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
11,099
584
11,885
12,138
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
6 / 6 / 2
12,334
649
20,812
18,377
6,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
13
1 / 7 / 7
11,406
600
11,625
21,977
24,337
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
13,005
684
7,471
22,132
29,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Brimace
Jing Wei
17
10 / 3 / 5
13,138
691
20,775
14,951
6,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 10
12,439
655
15,462
20,572
12,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
18
18
Deaths
8
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
2
1
13
8.5
W
Jing Wei
Brimace
Jing Wei
10
3
5
4.17
W
6
4
10
2.75
L
Pele
6
6
2
1.17
L
Fafnir
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,322
Damage
43,708
52,492
Taken
57,655
35,306
Mitigated
49,048
7,178
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,885
613
1,847
1,061
12,138
3,983
293
4,049
8,089
43,883
0
W
7,471
1,064
0
4,797
22,132
29,960
251
8,952
13,180
25,441
0
W
Jing Wei
Brimace
Jing Wei
20,775
12,033
0
3,029
14,951
6,751
2,407
4,734
10,217
0
81,562
W
15,462
984
830
7,275
20,572
12,337
560
10,831
9,741
42,892
0
L
Pele
20,812
4,321
0
1,745
18,377
6,986
472
9,796
8,581
0
47,527
L
Fafnir
11,625
3,495
0
2,525
21,977
24,337
102
9,428
12,549
21,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
38,582
159
Minions Killed
199
4
Camps Cleared
11
1,036,269
Distance Traveled
1,018,698
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,099
584
85
4
1
368,020
1
W
Ymir
13,005
684
33
2
2
358,245
4
W
Jing Wei
13,138
691
113
6
5
342,044
2
W
Hades
12,439
655
53
3
4
318,409
5
L
Pele
12,334
649
53
3
2
348,946
1
L
Fafnir
11,406
600
21
1
1
319,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role