Player Matchup

King Arthur
King Arthur
ASS4SS1NSNIPER
King Arthur
Level 56
God Stats
13W - 15L
1,714 SR
Queue Stats
155W - 101L
1,609 Elo+
Party 1
Merlin
Merlin
Inigo Montoya40
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,345 Elo+
Party 1
Apollo
Apollo
NBDxAydan31
Apollo
Level 103
God Stats
3W - 5L
1,499 SR
Queue Stats
394W - 300L
1,579 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,511 Elo+

VS

Team Averages
Level 56
1,574 SR
1,476 Elo+
Nu Wa
Nu Wa
IEsmostwanted
Nu Wa
Level 69
God Stats
8W - 3L
1,729 SR
Queue Stats
85W - 62L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
ImFragn
Kuzenbo
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 88L
1,547 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
R2goesFULLAUTO
Ah Muzen Cab
Level 10
God Stats
6W - 3L
1,494 SR
Queue Stats
12W - 22L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASS4SS1NSNIPER
King Arthur
13
1 / 8 / 3
10,502
553
8,138
24,123
24,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 11 / 4
10,555
556
11,651
16,444
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
9 / 10 / 1
13,572
714
16,046
22,970
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 3 / 9
15,036
791
28,074
14,686
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ImFragn
Kuzenbo
18
10 / 0 / 16
14,197
747
16,463
25,098
34,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
R2goesFULLAUTO
Ah Muzen Cab
14
2 / 7 / 16
12,142
639
13,204
15,366
6,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
29
29
Deaths
10
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASS4SS1NSNIPER
King Arthur
1
8
3
0.31
W
17
3
9
7.17
W
Kuzenbo
ImFragn
Kuzenbo
10
0
16
18
L
0
11
4
0.18
L
Apollo
9
10
1
0.95
W
Ah Muzen Cab
R2goesFULLAUTO
Ah Muzen Cab
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,835
Damage
57,741
63,537
Taken
55,150
37,339
Mitigated
46,543
4,347
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASS4SS1NSNIPER
King Arthur
8,138
274
0
583
24,123
24,512
0
16,165
7,250
0
31,175
W
28,074
5,956
434
4,873
14,686
5,680
1,841
3,713
10,503
71,899
0
W
Kuzenbo
ImFragn
Kuzenbo
16,463
3,420
265
3,381
25,098
34,691
469
4,523
19,999
43,557
0
L
11,651
444
0
647
16,444
5,191
0
11,641
4,381
42,220
0
L
Apollo
16,046
8,699
0
3,117
22,970
7,636
0
15,631
6,837
0
62,115
W
Ah Muzen Cab
R2goesFULLAUTO
Ah Muzen Cab
13,204
4,868
765
3,351
15,366
6,172
1,355
2,502
12,592
0
38,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
41,375
215
Minions Killed
195
4
Camps Cleared
8
879,306
Distance Traveled
984,143
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,502
553
34
2
0
313,934
5
W
Nu Wa
15,036
791
91
5
3
330,173
1
W
Kuzenbo
14,197
747
50
3
3
365,166
1
L
Merlin
10,555
556
72
4
0
278,568
0
L
Apollo
13,572
714
109
6
4
286,804
2
W
Ah Muzen Cab
12,142
639
54
3
2
288,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role