Player Matchup

Geb
Geb
AGuyCalledQuest
Geb
Level 121
God Stats
11W - 8L
1,532 SR
Queue Stats
433W - 439L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
Fliken
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,418 Elo+
Party 2
Chaac
Chaac
N41NxC0QU1NxQC
Chaac
Level 36
God Stats
1W - 2L
1,297 SR
Queue Stats
236W - 217L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vittlez
Morgan Le Fay
Level 59
God Stats
4W - 6L
1,473 SR
Queue Stats
173W - 145L
1,638 Elo+
Party 3
Artio
Artio
memorygirl
Artio
Level 29
God Stats
3W - 3L
1,739 SR
Queue Stats
201W - 212L
1,491 Elo+
Party 3
Team Averages
Level 54
1,508 SR
1,509 Elo+

VS

Team Averages
Level 69
1,665 SR
1,579 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cappin51
Cabrakan
Level 125
God Stats
3W - 1L
1,654 SR
Queue Stats
520W - 529L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
JaypeaceOnPC
Zhong Kui
Level 29
God Stats
11W - 2L
1,832 SR
Queue Stats
458W - 257L
1,735 Elo+
Party 1
Ares
Ares
keelokane
Ares
Level 16
God Stats
9W - 3L
1,909 SR
Queue Stats
268W - 193L
1,601 Elo+
Party 1
Cupid
Cupid
nelsonmundella
Cupid
Level 66
God Stats
9W - 6L
1,433 SR
Queue Stats
928W - 642L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 11
9,851
579
10,450
26,062
27,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Fliken
Baron Samedi
18
4 / 7 / 10
11,132
655
11,553
15,232
6,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 10
12,361
727
17,254
25,399
27,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Vittlez
Morgan Le Fay
20
11 / 5 / 9
13,146
773
22,986
16,155
7,485
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
18
3 / 7 / 13
11,320
666
7,830
24,930
30,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
8 / 5 / 16
12,947
762
18,204
19,097
24,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Cappin51
Cabrakan
19
1 / 6 / 22
11,450
674
10,008
21,352
36,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
JaypeaceOnPC
Zhong Kui
20
7 / 4 / 11
12,452
732
16,350
14,342
17,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
17
1 / 4 / 18
11,390
670
9,276
13,802
17,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 4 / 14
13,578
799
40,253
15,709
8,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
110
23
Kills
29
29
Deaths
23
53
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
5
16
3.2
L
0
5
11
1.1
W
Cabrakan
Cappin51
Cabrakan
1
6
22
2
L
Baron Samedi
Fliken
Baron Samedi
4
7
10
1.29
W
Zhong Kui
JaypeaceOnPC
Zhong Kui
7
4
11
3.13
L
5
5
10
2
L
Morgan Le Fay
Vittlez
Morgan Le Fay
11
5
9
3.1
W
Ares
1
4
18
2.5
L
Artio
3
7
13
1.36
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,073
Damage
94,091
107,778
Taken
84,302
99,689
Mitigated
103,709
43,252
Healing
28,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,204
1,003
985
3,941
19,097
24,151
774
10,526
8,321
35,468
0
L
10,450
634
551
7,029
26,062
27,403
150
12,953
13,109
17,947
0
W
Cabrakan
Cappin51
Cabrakan
10,008
1,293
1,944
2,713
21,352
36,073
542
13,996
6,871
17,750
0
L
Baron Samedi
Fliken
Baron Samedi
11,553
2,183
3,562
2,261
15,232
6,924
926
10,293
4,939
28,276
0
W
Zhong Kui
JaypeaceOnPC
Zhong Kui
16,350
2,202
444
4,496
14,342
17,992
1,303
9,161
4,571
33,127
0
L
17,254
3,396
2,488
10,343
25,399
27,201
578
14,329
11,070
0
33,094
L
Morgan Le Fay
Vittlez
Morgan Le Fay
22,986
2,470
2,614
5,319
16,155
7,485
1,863
7,928
8,227
47,612
0
W
Ares
9,276
559
204
1,483
13,802
17,278
197
6,160
7,444
15,679
0
L
Artio
7,830
267
3,762
5,323
24,930
30,676
0
8,335
16,595
14,579
0
W
40,253
25,230
5,704
7,060
15,709
8,215
2,401
11,494
3,942
0
77,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,810
Gold Earned
61,817
149
Minions Killed
160
0
Camps Cleared
0
1,312,397
Distance Traveled
1,383,953
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,947
762
36
2
0
288,666
0
L
Geb
9,851
579
3
0
0
286,377
0
W
Cabrakan
11,450
674
15
1
0
280,441
4
L
Baron Samedi
11,132
655
40
2
0
256,057
0
W
Zhong Kui
12,452
732
32
2
0
212,419
0
L
Chaac
12,361
727
31
2
0
254,677
0
L
Morgan Le Fay
13,146
773
65
4
0
260,721
0
W
Ares
11,390
670
4
0
0
305,257
0
L
Artio
11,320
666
10
1
0
254,565
0
W
Cupid
13,578
799
73
4
0
297,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role