Player Matchup

Ullr
Ullr
AwkwardGudbyez
Ullr
Level 29
God Stats
2W - 3L
1,278 SR
Queue Stats
38W - 43L
1,443 Elo+
Solo
Sobek
Sobek
EIGordo
Sobek
Level 18
God Stats
4W - 0L
1,590 SR
Queue Stats
16W - 9L
1,647 Elo+
Party 1
Da Ji
Da Ji
Uggeee
Da Ji
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,528 Elo+
Party 3
Bellona
Bellona
awwwfuucckk
Bellona
Level 26
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
ll Blindside ll
Kukulkan
Level 83
God Stats
17W - 34L
1,392 SR
Queue Stats
305W - 369L
1,420 Elo+
Party 3
Team Averages
Level 33
1,486 SR
1,519 Elo+

VS

Team Averages
Level 20
1,630 SR
1,462 Elo+
Odin
Odin
Akatsuki6732
Odin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,344 Elo+
Solo
Janus
Janus
BIGThire
Janus
Level 14
God Stats
4W - 5L
1,769 SR
Queue Stats
29W - 29L
1,520 Elo+
Solo
Bellona
Bellona
TMGood
Bellona
Level 15
God Stats
5W - 4L
1,602 SR
Queue Stats
176W - 140L
1,555 Elo+
Party 2
Chiron
Chiron
Voidcerberu5
Chiron
Level 16
God Stats
21W - 13L
1,779 SR
Queue Stats
176W - 141L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
superteomo
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,956
464
3,310
8,123
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
EIGordo
Sobek
10
2 / 3 / 6
6,940
463
3,359
12,407
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Uggeee
Da Ji
13
4 / 1 / 9
7,770
518
5,370
7,738
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
awwwfuucckk
Bellona
15
5 / 0 / 5
8,901
593
6,809
9,231
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
13
5 / 1 / 6
8,200
547
8,641
5,356
1,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,958
397
2,194
8,511
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
BIGThire
Janus
14
3 / 3 / 1
8,422
561
9,341
6,591
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TMGood
Bellona
12
1 / 3 / 2
7,381
492
5,000
9,965
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
12
3 / 3 / 0
7,401
493
6,777
8,824
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
superteomo
Cthulhu
8
0 / 5 / 3
5,585
372
3,562
9,713
6,358
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
7
7
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
2
3
2.25
L
Janus
BIGThire
Janus
3
3
1
1.17
W
Sobek
EIGordo
Sobek
2
3
6
1.67
L
Bellona
TMGood
Bellona
1
3
2
0.67
W
Da Ji
Uggeee
Da Ji
4
1
9
8.5
L
Chiron
3
3
0
1
W
Bellona
awwwfuucckk
Bellona
5
0
5
7.5
W
Kukulkan
5
1
6
8
L
Cthulhu
superteomo
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,489
Damage
26,874
42,855
Taken
43,604
24,860
Mitigated
21,781
7,401
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,194
868
0
206
8,511
3,913
970
1,162
7,349
0
21,587
W
3,310
1,511
0
885
8,123
2,349
1,166
3,408
4,715
0
29,630
L
Janus
BIGThire
Janus
9,341
714
0
1,061
6,591
2,190
23
2,925
3,666
66,974
0
W
Sobek
EIGordo
Sobek
3,359
284
0
2,741
12,407
9,743
66
4,660
7,747
10,508
0
L
Bellona
TMGood
Bellona
5,000
1,323
0
1,988
9,965
6,740
0
2,206
7,759
0
39,589
W
Da Ji
Uggeee
Da Ji
5,370
980
0
1,100
7,738
3,128
0
1,923
5,815
0
41,902
L
Chiron
6,777
3,461
607
4,497
8,824
2,580
1,233
2,589
6,235
0
43,013
W
Bellona
awwwfuucckk
Bellona
6,809
1,585
0
1,179
9,231
7,751
1,178
744
8,487
0
55,755
W
Kukulkan
8,641
187
0
1,496
5,356
1,889
362
2,168
3,188
56,157
0
L
Cthulhu
superteomo
Cthulhu
3,562
383
147
1,100
9,713
6,358
390
3,118
6,595
10,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
34,747
377
Minions Killed
318
0
Camps Cleared
0
1,463,915
Distance Traveled
1,306,801
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,958
397
34
2
0
271,458
0
W
Ullr
6,956
464
47
3
0
283,913
0
L
Janus
8,422
561
116
8
0
267,266
7
W
Sobek
6,940
463
18
1
0
300,129
3
L
Bellona
7,381
492
80
5
0
241,063
0
W
Da Ji
7,770
518
72
5
0
313,124
3
L
Chiron
7,401
493
76
5
0
276,221
3
W
Bellona
8,901
593
127
8
0
283,168
2
W
Kukulkan
8,200
547
113
8
0
283,581
3
L
Cthulhu
5,585
372
12
1
0
250,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role