Player Matchup

Merlin
Merlin
FishNetLover
Merlin
Level 29
God Stats
9W - 13L
1,643 SR
Queue Stats
198W - 121L
1,648 Elo+
Solo
Kukulkan
Kukulkan
ThePricey
Kukulkan
Level 124
God Stats
0W - 1L
1,872 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 2
Bastet
Bastet
XiaP988
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
ironnerd24
Nu Wa
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 7L
1,510 Elo+
Party 2
Cupid
Cupid
notoriospenguin
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Party 2
Team Averages
Level 46
1,603 SR
1,540 Elo+

VS

Team Averages
Level 17
1,487 SR
1,467 Elo+
Danzaburou
Danzaburou
Jacsal
Danzaburou
Level 8
God Stats
3W - 1L
1,450 SR
Queue Stats
12W - 8L
1,511 Elo+
Solo
Nemesis
Nemesis
Maanglee5
Nemesis
Level 24
God Stats
20W - 18L
1,529 SR
Queue Stats
21W - 18L
1,564 Elo+
Solo
Kukulkan
Kukulkan
ObtuseBallBoi
Kukulkan
Level 15
God Stats
1W - 2L
1,308 SR
Queue Stats
12W - 11L
1,369 Elo+
Party 1
Odin
Odin
SkinnyBallNibba
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,290 Elo+
Party 1
Ares
Ares
Stympi10
Ares
Level 23
God Stats
15W - 10L
1,646 SR
Queue Stats
269W - 240L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 6 / 4
10,124
920
14,482
18,362
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ThePricey
Kukulkan
17
1 / 5 / 6
10,363
942
17,011
13,445
6,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
XiaP988
Bastet
16
0 / 14 / 5
9,413
856
3,349
21,437
7,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
16
2 / 10 / 3
9,832
894
7,280
17,537
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 3
9,417
856
4,227
16,841
6,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacsal
Danzaburou
19
9 / 2 / 21
11,748
1,068
18,577
10,744
4,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Maanglee5
Nemesis
19
10 / 0 / 23
13,064
1,188
14,286
10,051
5,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ObtuseBallBoi
Kukulkan
20
19 / 0 / 13
13,763
1,251
28,327
7,204
3,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 21
10,761
978
5,497
9,148
10,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
19
5 / 1 / 32
11,967
1,088
17,594
13,736
20,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
155
7
Kills
45
45
Deaths
7
21
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
6
4
0.83
W
Danzaburou
Jacsal
Danzaburou
9
2
21
9.75
W
Nemesis
Maanglee5
Nemesis
10
0
23
21.5
W
Kukulkan
ObtuseBallBoi
Kukulkan
19
0
13
25.5
W
2
4
21
3.13
W
Ares
5
1
32
21
L
Kukulkan
ThePricey
Kukulkan
1
5
6
0.8
L
Bastet
XiaP988
Bastet
0
14
5
0.18
L
Nu Wa
2
10
3
0.35
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,349
Damage
84,281
87,622
Taken
50,883
32,562
Mitigated
43,817
2,933
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,482
402
0
688
18,362
6,795
0
9,274
9,088
25,811
0
W
Danzaburou
Jacsal
Danzaburou
18,577
6,851
0
1,122
10,744
4,807
0
9,036
1,708
0
39,399
W
Nemesis
Maanglee5
Nemesis
14,286
5,650
0
1,284
10,051
5,148
0
8,096
1,955
0
48,038
W
Kukulkan
ObtuseBallBoi
Kukulkan
28,327
2,147
0
1,187
7,204
3,231
0
6,448
756
61,957
0
W
5,497
1,334
0
1,196
9,148
10,473
0
6,458
2,690
3,038
11,014
W
Ares
17,594
168
0
370
13,736
20,158
0
8,735
5,001
22,253
0
L
Kukulkan
ThePricey
Kukulkan
17,011
703
0
732
13,445
6,236
0
6,328
7,117
60,350
0
L
Bastet
XiaP988
Bastet
3,349
1,730
0
0
21,437
7,201
0
11,501
9,936
0
10,146
L
Nu Wa
7,280
3,270
0
0
17,537
5,718
0
10,151
7,386
20,723
0
L
4,227
3,334
563
950
16,841
6,612
0
9,611
7,230
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
61,303
207
Minions Killed
232
3
Camps Cleared
14
901,532
Distance Traveled
1,031,453
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,124
920
18
2
1
203,742
0
W
Danzaburou
11,748
1,068
43
4
1
173,104
0
W
Nemesis
13,064
1,188
91
8
6
245,904
0
W
Kukulkan
13,763
1,251
75
7
2
233,987
2
W
Odin
10,761
978
14
1
4
174,248
0
W
Ares
11,967
1,088
9
1
1
204,210
0
L
Kukulkan
10,363
942
102
9
0
213,081
0
L
Bastet
9,413
856
20
2
1
172,794
0
L
Nu Wa
9,832
894
30
3
0
166,652
0
L
Cupid
9,417
856
37
3
1
145,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role