Player Matchup

Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
Celopandagamer
Freya
Level 100
God Stats
3W - 8L
1,303 SR
Queue Stats
587W - 704L
1,403 Elo+
Party 3
Raijin
Raijin
LUIX001
Raijin
Level 116
God Stats
9W - 4L
1,691 SR
Queue Stats
408W - 447L
1,446 Elo+
Solo
Sylvanus
Sylvanus
Zurdo08
Sylvanus
Level 85
God Stats
7W - 7L
1,346 SR
Queue Stats
428W - 501L
1,414 Elo+
Party 3
Set
Set
nillyyy
Set
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 51L
1,349 Elo+
Party 4
Team Averages
Level 74
1,468 SR
1,422 Elo+

VS

Team Averages
Level 86
1,485 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
Faded Spartan01
Tsukuyomi
Level 68
God Stats
2W - 1L
1,327 SR
Queue Stats
15W - 23L
1,375 Elo+
Party 2
Horus
Horus
Jubla10
Horus
Level 107
God Stats
17W - 8L
1,678 SR
Queue Stats
376W - 345L
1,554 Elo+
Solo
Ymir
Ymir
Luis Ely19
Ymir
Level 87
God Stats
76W - 75L
1,483 SR
Queue Stats
626W - 781L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Soramy
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,439 SR
Queue Stats
42W - 30L
1,399 Elo+
Party 1
Anhur
Anhur
zJanix
Anhur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 106L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 5 / 3
7,215
380
5,102
19,767
10,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 1
8,546
450
3,059
7,148
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
LUIX001
Raijin
13
3 / 4 / 2
8,400
442
9,855
13,780
4,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Zurdo08
Sylvanus
11
0 / 5 / 2
7,183
378
5,233
13,651
11,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
11
2 / 10 / 2
7,605
400
5,077
12,609
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Faded Spartan01
Tsukuyomi
17
7 / 1 / 7
10,329
544
10,826
11,992
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Jubla10
Horus
15
5 / 0 / 11
10,177
536
9,592
12,531
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 1 / 8
8,217
432
6,558
11,941
12,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Soramy
Morgan Le Fay
14
5 / 3 / 6
9,375
493
14,797
10,225
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
zJanix
Anhur
17
6 / 1 / 3
10,948
576
6,900
7,187
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
26
26
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
3
0.3
L
1
2
1
0.75
W
Tsukuyomi
Faded Spartan01
Tsukuyomi
7
1
7
10.5
W
Horus
Jubla10
Horus
5
0
11
10.5
L
Raijin
LUIX001
Raijin
3
4
2
1
W
3
1
8
7
W
Morgan Le Fay
Soramy
Morgan Le Fay
5
3
6
2.67
L
Sylvanus
Zurdo08
Sylvanus
0
5
2
0.2
L
Set
2
10
2
0.3
W
Anhur
zJanix
Anhur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
48,673
66,955
Taken
53,876
31,637
Mitigated
34,463
19,464
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,102
603
426
8,775
19,767
10,784
0
4,921
13,977
40,253
0
L
3,059
1,000
0
3,273
7,148
2,047
0
452
6,682
47,734
0
W
Tsukuyomi
Faded Spartan01
Tsukuyomi
10,826
2,010
145
5,660
11,992
4,255
970
3,587
8,405
0
77,194
W
Horus
Jubla10
Horus
9,592
3,926
3,034
8,023
12,531
11,311
120
5,095
7,436
0
47,402
L
Raijin
LUIX001
Raijin
9,855
1,628
0
2,282
13,780
4,593
0
6,974
6,233
50,273
0
W
6,558
1,275
0
1,313
11,941
12,878
430
5,313
6,628
21,785
0
W
Morgan Le Fay
Soramy
Morgan Le Fay
14,797
2,970
0
1,008
10,225
3,673
222
5,855
4,370
53,991
0
L
Sylvanus
Zurdo08
Sylvanus
5,233
1,626
802
2,130
13,651
11,039
0
6,639
6,754
28,839
7,208
L
Set
5,077
2,430
0
1,776
12,609
3,174
0
1,561
10,669
0
20,932
W
Anhur
zJanix
Anhur
6,900
3,437
0
1,265
7,187
2,346
1,732
3,232
3,955
0
85,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
49,046
361
Minions Killed
500
0
Camps Cleared
0
1,605,495
Distance Traveled
1,762,263
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,215
380
66
3
0
348,527
0
L
Freya
8,546
450
103
5
0
323,875
8
W
Tsukuyomi
10,329
544
115
6
0
397,638
1
W
Horus
10,177
536
87
5
0
376,207
4
L
Raijin
8,400
442
89
5
0
309,952
2
W
Ymir
8,217
432
29
2
0
344,407
4
W
Morgan Le Fay
9,375
493
98
5
0
333,601
8
L
Sylvanus
7,183
378
66
3
0
308,832
5
L
Set
7,605
400
37
2
0
314,309
0
W
Anhur
10,948
576
171
9
0
310,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role