Player Matchup

Fafnir
Fafnir
Final_Harbinger1
Fafnir
Level 106
God Stats
6W - 5L
1,648 SR
Queue Stats
90W - 83L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
LordChaac
Cthulhu
Level 105
God Stats
2W - 0L
1,949 SR
Queue Stats
75W - 61L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
LostTsukuyomi
Heimdallr
Level 119
God Stats
4W - 3L
1,764 SR
Queue Stats
52W - 45L
1,480 Elo+
Party 1
Eset
Eset
TheClaymoreLoli
Eset
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 122L
1,467 Elo+
Party 1
Nemesis
Nemesis
iKaros G
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 72L
1,320 Elo+
Solo
Team Averages
Level 108
1,672 SR
1,432 Elo+

VS

Team Averages
Level 95
1,540 SR
1,372 Elo+
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
The_Moon_Wraith
Ne Zha
Level 66
God Stats
1W - 2L
1,540 SR
Queue Stats
152W - 206L
1,340 Elo+
Solo
Discordia
Discordia
Varda9
Discordia
Level 119
God Stats
30W - 25L
1,525 SR
Queue Stats
629W - 723L
1,327 Elo+
Solo
Amaterasu
Amaterasu
rariman_Z
Amaterasu
Level 104
God Stats
1W - 2L
1,504 SR
Queue Stats
148W - 199L
1,306 Elo+
Solo
Athena
Athena
theesavageTM
Athena
Level 123
God Stats
15W - 14L
1,629 SR
Queue Stats
855W - 1,027L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,346
577
3,852
7,918
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
LordChaac
Cthulhu
10
3 / 1 / 2
6,216
565
4,160
6,065
6,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
LostTsukuyomi
Heimdallr
11
3 / 0 / 2
5,951
541
4,889
4,382
1,392
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 1
6,358
578
3,591
5,484
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iKaros G
Nemesis
11
3 / 1 / 2
6,332
576
2,878
5,862
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 3 / 3
5,067
461
2,415
5,488
2,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 0
5,936
540
1,787
7,103
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Varda9
Discordia
11
1 / 1 / 0
5,968
543
2,010
4,517
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
rariman_Z
Amaterasu
9
0 / 3 / 1
5,408
492
1,936
8,126
4,029
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
9
2 / 3 / 0
5,365
488
2,289
8,872
6,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
3
0.5
W
3
2
4
2.5
W
Cthulhu
LordChaac
Cthulhu
3
1
2
4
W
Heimdallr
LostTsukuyomi
Heimdallr
3
0
2
4
W
1
1
1
1.5
L
2
3
0
0.67
L
Discordia
Varda9
Discordia
1
1
0
1
W
Nemesis
iKaros G
Nemesis
3
1
2
4
L
Amaterasu
rariman_Z
Amaterasu
0
3
1
0.17
L
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
10,437
29,711
Taken
34,106
17,801
Mitigated
16,613
8,418
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,415
868
0
418
5,488
2,386
72
1,671
3,817
0
13,503
W
3,852
961
93
2,436
7,918
6,221
0
1,026
6,892
14,976
0
W
Cthulhu
LordChaac
Cthulhu
4,160
530
47
1,162
6,065
6,349
15
869
5,196
25,241
0
W
Heimdallr
LostTsukuyomi
Heimdallr
4,889
1,818
0
1,330
4,382
1,392
0
530
3,852
0
31,646
W
3,591
383
0
1,745
5,484
1,580
547
1,539
3,945
38,384
0
L
1,787
1,033
0
2,787
7,103
1,927
0
1,112
5,975
0
24,771
L
Discordia
Varda9
Discordia
2,010
0
0
1,539
4,517
1,470
0
2,989
1,318
32,325
0
W
Nemesis
iKaros G
Nemesis
2,878
1,351
0
1,605
5,862
2,259
86
335
5,527
0
38,429
L
Amaterasu
rariman_Z
Amaterasu
1,936
611
0
3,169
8,126
4,029
0
2,772
5,342
0
24,905
L
Athena
2,289
627
132
3,066
8,872
6,801
125
2,821
6,051
20,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
27,744
276
Minions Killed
246
0
Camps Cleared
0
1,075,165
Distance Traveled
1,116,857
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,067
461
29
3
0
228,460
0
W
Fafnir
6,346
577
13
1
0
203,132
2
W
Cthulhu
6,216
565
43
4
0
216,239
2
W
Heimdallr
5,951
541
68
6
0
189,408
1
W
Eset
6,358
578
79
7
0
214,485
4
L
Ne Zha
5,936
540
57
5
0
255,173
2
L
Discordia
5,968
543
65
6
0
222,677
1
W
Nemesis
6,332
576
73
7
0
251,901
0
L
Amaterasu
5,408
492
47
4
0
182,048
2
L
Athena
5,365
488
48
4
0
228,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role