Player Matchup

Osiris
Osiris
Chincel
Osiris
Level 109
God Stats
11W - 4L
1,815 SR
Queue Stats
249W - 206L
1,599 Elo+
Party 1
Hercules
Hercules
DTFMICHAEL
Hercules
Level 134
God Stats
18W - 16L
1,556 SR
Queue Stats
435W - 370L
1,582 Elo+
Party 1
Eset
Eset
JordansUp_
Eset
Level 106
God Stats
1W - 1L
1,355 SR
Queue Stats
359W - 296L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
QuaziCS
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
beastlybrayden
Hou Yi
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 241L
1,534 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,548 Elo+

VS

Team Averages
Level 49
1,690 SR
1,497 Elo+
Bellona
Bellona
CabbageMan5938
Bellona
Level 49
God Stats
1W - 2L
1,423 SR
Queue Stats
353W - 332L
1,526 Elo+
Solo
Nu Wa
Nu Wa
ChugParsley
Nu Wa
Level 103
God Stats
2W - 1L
1,723 SR
Queue Stats
428W - 355L
1,551 Elo+
Party 2
Agni
Agni
HyeriPS
Agni
Level 39
God Stats
7W - 5L
1,947 SR
Queue Stats
94W - 106L
1,416 Elo+
Solo
Terra
Terra
Kerrua
Terra
Level 39
God Stats
1W - 3L
1,879 SR
Queue Stats
106W - 106L
1,528 Elo+
Solo
Loki
Loki
Unbuiltpooti
Loki
Level 17
God Stats
1W - 2L
1,479 SR
Queue Stats
28W - 32L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chincel
Osiris
14
5 / 1 / 4
8,642
576
10,298
12,224
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
DTFMICHAEL
Hercules
16
7 / 1 / 3
9,008
601
5,966
9,207
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 6
8,474
565
3,558
4,711
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
QuaziCS
Xing Tian
12
1 / 1 / 4
7,353
490
3,914
8,179
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 3
7,544
503
10,103
8,255
2,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,075
472
6,682
11,685
8,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 1
8,210
547
8,980
6,453
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
HyeriPS
Agni
10
1 / 3 / 0
6,170
411
4,943
7,920
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Kerrua
Terra
10
0 / 5 / 0
6,469
431
3,206
13,454
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 3 / 0
7,656
510
3,629
10,628
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
4
4
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Osiris
Chincel
Osiris
5
1
4
7
L
0
3
1
0.17
W
Hercules
DTFMICHAEL
Hercules
7
1
3
8.5
L
Agni
HyeriPS
Agni
1
3
0
0.33
W
3
1
6
6
L
Terra
Kerrua
Terra
0
5
0
0
W
Xing Tian
QuaziCS
Xing Tian
1
1
4
3
L
2
3
0
0.67
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
27,440
42,576
Taken
50,140
24,797
Mitigated
27,105
17,353
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,682
2,066
0
2,504
11,685
8,310
0
1,626
10,059
0
32,150
W
Osiris
Chincel
Osiris
10,298
3,182
0
4,790
12,224
10,178
0
2,216
9,268
7,226
43,576
L
8,980
666
0
1,104
6,453
1,460
0
1,951
4,359
64,566
0
W
Hercules
DTFMICHAEL
Hercules
5,966
2,625
0
5,153
9,207
4,009
0
3,484
5,440
0
60,173
L
Agni
HyeriPS
Agni
4,943
545
0
1,660
7,920
2,232
0
907
7,013
32,338
0
W
3,558
566
489
1,459
4,711
1,593
0
2,110
2,419
43,928
0
L
Terra
Kerrua
Terra
3,206
290
541
2,202
13,454
11,773
0
3,738
9,665
18,523
0
W
Xing Tian
QuaziCS
Xing Tian
3,914
265
0
2,971
8,179
6,309
481
4,402
3,657
9,942
0
L
3,629
326
0
3,648
10,628
3,330
0
962
9,623
0
51,915
W
10,103
5,711
0
2,491
8,255
2,708
2,231
4,188
3,902
0
66,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
35,580
453
Minions Killed
376
0
Camps Cleared
0
1,536,705
Distance Traveled
1,419,248
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,075
472
73
5
0
285,881
1
W
Osiris
8,642
576
85
6
0
315,062
2
L
Nu Wa
8,210
547
125
8
0
264,130
9
W
Hercules
9,008
601
114
8
0
338,811
2
L
Agni
6,170
411
59
4
0
255,789
9
W
Eset
8,474
565
110
7
0
299,053
2
L
Terra
6,469
431
29
2
0
289,783
2
W
Xing Tian
7,353
490
14
1
0
306,300
1
L
Loki
7,656
510
90
6
0
323,665
2
W
Hou Yi
7,544
503
130
9
0
277,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role