Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
ArturocioSMT
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,402 Elo+
Party 4
Odin
Odin
JoakoSolar1
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,489 Elo+
Party 1
Poseidon
Poseidon
TheRacho03
Poseidon
Level 125
God Stats
3W - 1L
1,479 SR
Queue Stats
102W - 87L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
sebhha
Cabrakan
Level 27
God Stats
4W - 3L
1,512 SR
Queue Stats
10W - 9L
1,417 Elo+
Party 4
Team Averages
Level 42
1,498 SR
1,466 Elo+

VS

Team Averages
Level 15
1,575 SR
1,532 Elo+
Neith
Neith
AndréLegend
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Solo
Fenrir
Fenrir
ComoOPintinha
Fenrir
Level 4
God Stats
1W - 2L
1,708 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PhaThon
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 3
Kukulkan
Kukulkan
PirocaVenenosa
Kukulkan
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 30L
1,619 Elo+
Party 2
Izanami
Izanami
XalalaEnvenenada
Izanami
Level 26
God Stats
45W - 28L
1,669 SR
Queue Stats
59W - 42L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 0 / 4
7,112
547
5,011
6,214
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
ArturocioSMT
Artemis
11
5 / 1 / 0
6,836
526
7,315
5,710
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 2
6,835
526
3,705
4,567
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
TheRacho03
Poseidon
14
6 / 0 / 3
8,337
641
9,339
7,554
2,891
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
sebhha
Cabrakan
9
0 / 2 / 3
5,997
461
1,400
5,601
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,760
443
4,152
6,237
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 1
5,671
436
1,642
7,966
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
PhaThon
Cu Chulainn
9
0 / 5 / 0
5,790
445
3,686
8,310
2,704
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
12
1 / 4 / 0
6,818
524
5,259
8,405
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
6,031
464
1,970
8,845
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
4
8
L
1
4
1
0.38
W
Artemis
ArturocioSMT
Artemis
5
1
0
5
L
1
2
1
0.75
W
2
0
2
3
L
Cu Chulainn
PhaThon
Cu Chulainn
0
5
0
0
L
Kukulkan
1
4
0
0.25
W
Poseidon
TheRacho03
Poseidon
6
0
3
7.5
L
0
4
0
0
W
Cabrakan
sebhha
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
16,709
29,646
Taken
39,763
15,580
Mitigated
12,818
10,591
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,011
1,682
0
2,807
6,214
2,615
0
413
5,801
0
30,575
L
4,152
2,342
0
1,658
6,237
1,504
658
473
5,764
0
32,819
W
Artemis
ArturocioSMT
Artemis
7,315
3,445
0
2,602
5,710
1,747
702
1,417
4,293
0
36,233
L
1,642
769
0
1,410
7,966
3,388
45
872
7,048
0
18,212
W
3,705
1,293
0
571
4,567
3,235
215
0
4,425
5,099
19,646
L
Cu Chulainn
PhaThon
Cu Chulainn
3,686
1,085
0
368
8,310
2,704
0
1,732
6,224
0
26,107
L
Kukulkan
5,259
416
0
270
8,405
2,770
0
2,032
6,373
50,632
0
W
Poseidon
TheRacho03
Poseidon
9,339
2,120
0
3,510
7,554
2,891
215
2,047
5,456
50,283
0
L
1,970
998
42
1,262
8,845
2,452
1,320
6,188
2,657
0
33,592
W
Cabrakan
sebhha
Cabrakan
1,400
385
0
1,101
5,601
5,092
0
1,382
4,219
6,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
30,070
301
Minions Killed
326
0
Camps Cleared
0
1,272,259
Distance Traveled
1,239,003
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,112
547
57
4
0
293,665
2
L
Neith
5,760
443
69
5
0
219,734
1
W
Artemis
6,836
526
72
6
0
232,075
3
L
Fenrir
5,671
436
39
3
0
270,804
2
W
Odin
6,835
526
66
5
0
229,520
3
L
Cu Chulainn
5,790
445
49
4
0
223,215
1
L
Kukulkan
6,818
524
87
7
0
251,468
7
W
Poseidon
8,337
641
99
8
0
285,794
2
L
Izanami
6,031
464
82
6
0
273,782
1
W
Cabrakan
5,997
461
7
1
0
231,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role