Player Matchup

Persephone
Persephone
Cezk
Persephone
Level 68
God Stats
13W - 5L
1,791 SR
Queue Stats
431W - 463L
1,420 Elo+
Party 2
Anhur
Anhur
Claumar
Anhur
Level 102
God Stats
12W - 8L
1,471 SR
Queue Stats
427W - 459L
1,426 Elo+
Party 2
Raijin
Raijin
Hafricann
Raijin
Level 109
God Stats
5W - 13L
1,373 SR
Queue Stats
283W - 295L
1,497 Elo+
Solo
Chang'e
Chang'e
TTL Killer
Chang'e
Level 149
God Stats
6W - 2L
1,316 SR
Queue Stats
284W - 274L
1,425 Elo+
Solo
King Arthur
King Arthur
Warforts
King Arthur
Level 144
God Stats
5W - 3L
1,721 SR
Queue Stats
376W - 407L
1,456 Elo+
Party 2
Team Averages
Level 114
1,534 SR
1,445 Elo+

VS

Team Averages
Level 99
1,584 SR
1,516 Elo+
Janus
Janus
CodyShine
Janus
Level 143
God Stats
7W - 7L
1,699 SR
Queue Stats
681W - 706L
1,445 Elo+
Solo
Chaac
Chaac
Dark_Angel_447
Chaac
Level 121
God Stats
3W - 2L
1,720 SR
Queue Stats
125W - 112L
1,504 Elo+
Party 1
Loki
Loki
DarthBane3412
Loki
Level 109
God Stats
2W - 3L
1,348 SR
Queue Stats
467W - 443L
1,517 Elo+
Party 1
Horus
Horus
Wariowaer
Horus
Level 84
God Stats
9W - 6L
1,621 SR
Queue Stats
332W - 303L
1,546 Elo+
Party 1
He Bo
He Bo
Zero88288
He Bo
Level 40
God Stats
2W - 2L
1,536 SR
Queue Stats
108W - 91L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cezk
Persephone
19
2 / 9 / 15
13,035
686
14,673
17,923
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Claumar
Anhur
20
7 / 6 / 18
14,403
758
14,740
19,502
7,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Hafricann
Raijin
20
10 / 9 / 13
14,029
738
26,928
21,855
9,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
TTL Killer
Chang'e
20
12 / 6 / 16
15,293
805
28,746
22,107
13,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Warforts
King Arthur
20
4 / 8 / 19
13,290
699
19,305
30,003
35,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CodyShine
Janus
20
6 / 5 / 17
14,040
739
21,832
19,155
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 9 / 14
13,621
717
23,525
30,843
24,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 6 / 18
13,405
706
16,561
20,679
9,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Wariowaer
Horus
20
11 / 7 / 17
14,685
773
17,476
32,198
42,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
Zero88288
He Bo
19
8 / 10 / 13
13,382
704
12,324
19,345
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
115
35
Kills
36
38
Deaths
37
81
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Persephone
Cezk
Persephone
2
9
15
1.06
W
Anhur
Claumar
Anhur
7
6
18
2.67
L
Janus
CodyShine
Janus
6
5
17
2.9
L
7
9
14
1.56
L
4
6
18
2.17
W
Raijin
Hafricann
Raijin
10
9
13
1.83
W
Chang'e
TTL Killer
Chang'e
12
6
16
3.33
W
King Arthur
Warforts
King Arthur
4
8
19
1.69
L
Horus
Wariowaer
Horus
11
7
17
2.79
L
He Bo
Zero88288
He Bo
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,392
Damage
91,718
111,390
Taken
122,220
73,198
Mitigated
90,694
41,432
Healing
52,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Cezk
Persephone
14,673
1,123
966
3,017
17,923
6,506
1,265
4,352
13,323
39,549
0
W
Anhur
Claumar
Anhur
14,740
6,610
1,819
2,767
19,502
7,972
2,368
6,532
12,683
0
33,711
L
Janus
CodyShine
Janus
21,832
1,183
1,590
4,856
19,155
7,734
1,271
12,528
6,201
55,439
0
L
23,525
3,910
1,759
11,465
30,843
24,326
882
21,676
8,898
0
36,112
L
16,561
1,407
1,479
5,336
20,679
9,196
1,154
10,816
9,538
0
38,921
W
Raijin
Hafricann
Raijin
26,928
1,350
1,473
3,077
21,855
9,898
1,132
7,529
14,094
48,547
0
W
Chang'e
TTL Killer
Chang'e
28,746
748
11,786
9,191
22,107
13,807
927
6,677
15,010
60,347
0
W
King Arthur
Warforts
King Arthur
19,305
1,356
2,342
4,994
30,003
35,015
46
9,065
20,312
6,931
24,799
L
Horus
Wariowaer
Horus
17,476
5,953
9,832
13,022
32,198
42,169
524
16,869
14,850
0
21,546
L
He Bo
Zero88288
He Bo
12,324
528
827
1,904
19,345
7,269
732
12,025
7,267
26,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,050
Gold Earned
69,133
194
Minions Killed
192
0
Camps Cleared
0
1,641,663
Distance Traveled
1,627,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,035
686
54
3
0
346,566
1
W
Anhur
14,403
758
29
2
0
308,227
0
L
Janus
14,040
739
82
4
0
305,985
0
L
Chaac
13,621
717
34
2
0
338,605
4
L
Loki
13,405
706
36
2
0
340,586
0
W
Raijin
14,029
738
31
2
0
300,323
1
W
Chang'e
15,293
805
55
3
0
338,769
3
W
King Arthur
13,290
699
25
1
0
347,778
3
L
Horus
14,685
773
9
0
0
343,528
0
L
He Bo
13,382
704
31
2
0
299,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role