Player Matchup

Fenrir
Fenrir
Giraud
Fenrir
Level 125
God Stats
30W - 27L
1,448 SR
Queue Stats
877W - 923L
1,407 Elo+
Party 1
Achilles
Achilles
ImAcide
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 122L
1,388 Elo+
Party 2
Heimdallr
Heimdallr
OptimumDeathDr
Heimdallr
Level 35
God Stats
0W - 1L
1,143 SR
Queue Stats
25W - 29L
1,473 Elo+
Solo
King Arthur
King Arthur
juxly
King Arthur
Level 128
God Stats
12W - 11L
1,490 SR
Queue Stats
768W - 808L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
lilyar
Jing Wei
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 134L
1,406 Elo+
Party 2
Team Averages
Level 79
1,416 SR
1,427 Elo+

VS

Team Averages
Level 66
1,516 SR
1,424 Elo+
Anubis
Anubis
AGuyCalledQuest
Anubis
Level 121
God Stats
13W - 4L
1,615 SR
Queue Stats
433W - 439L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
Dixonu
Cthulhu
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 138L
1,403 Elo+
Solo
Jormungandr
Jormungandr
Fliken
Jormungandr
Level 27
God Stats
4W - 2L
1,524 SR
Queue Stats
94W - 109L
1,406 Elo+
Party 3
Hachiman
Hachiman
N41NxC0QU1NxQC
Hachiman
Level 35
God Stats
9W - 7L
1,441 SR
Queue Stats
236W - 217L
1,492 Elo+
Party 3
Osiris
Osiris
Srkuaker
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Giraud
Fenrir
19
7 / 7 / 5
11,703
731
12,113
18,383
11,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
ImAcide
Achilles
15
0 / 9 / 5
9,154
572
7,129
20,637
19,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
OptimumDeathDr
Heimdallr
17
5 / 9 / 8
10,890
681
18,707
17,359
7,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
juxly
King Arthur
17
0 / 7 / 9
9,507
594
6,409
15,340
15,393
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
lilyar
Jing Wei
20
8 / 4 / 9
11,899
744
16,832
14,525
6,484
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 15
12,304
769
19,557
15,407
7,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Dixonu
Cthulhu
20
11 / 3 / 21
12,967
810
16,223
15,387
32,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Fliken
Jormungandr
20
6 / 3 / 21
12,892
806
11,826
29,169
31,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
19
8 / 5 / 11
12,376
774
17,344
12,702
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Srkuaker
Osiris
18
3 / 4 / 16
11,540
721
10,004
12,393
8,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
20
Kills
36
36
Deaths
20
36
Assists
84
Player
Kills
Deaths
Assists
KDA
W
8
5
15
3.1
W
Cthulhu
Dixonu
Cthulhu
11
3
21
7.17
W
Jormungandr
Fliken
Jormungandr
6
3
21
5.5
L
Fenrir
Giraud
Fenrir
7
7
5
1.36
L
Achilles
ImAcide
Achilles
0
9
5
0.28
W
Hachiman
8
5
11
2.7
L
Heimdallr
OptimumDeathDr
Heimdallr
5
9
8
1
W
Osiris
Srkuaker
Osiris
3
4
16
2.75
L
King Arthur
juxly
King Arthur
0
7
9
0.64
L
Jing Wei
lilyar
Jing Wei
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
74,954
86,244
Taken
85,058
60,318
Mitigated
85,365
22,053
Healing
35,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,557
625
2,580
4,297
15,407
7,932
1,254
0
15,157
35,016
0
W
Cthulhu
Dixonu
Cthulhu
16,223
603
3,736
4,260
15,387
32,134
486
98
14,994
36,780
0
W
Jormungandr
Fliken
Jormungandr
11,826
6,200
2,022
12,370
29,169
31,944
1,100
72
28,063
26,781
0
L
Fenrir
Giraud
Fenrir
12,113
1,213
1,839
4,754
18,383
11,526
428
8,570
9,813
0
20,047
L
Achilles
ImAcide
Achilles
7,129
1,599
797
2,466
20,637
19,051
135
11,700
8,937
0
18,741
W
Hachiman
17,344
10,781
1,947
1,803
12,702
5,234
591
0
12,512
0
28,831
L
Heimdallr
OptimumDeathDr
Heimdallr
18,707
6,784
1,829
1,858
17,359
7,864
511
8,406
8,953
0
31,512
W
Osiris
Srkuaker
Osiris
10,004
2,910
835
1,584
12,393
8,121
2,310
0
11,574
0
24,655
L
King Arthur
juxly
King Arthur
6,409
31
869
1,324
15,340
15,393
98
10,402
4,938
335
21,571
L
Jing Wei
lilyar
Jing Wei
16,832
14,947
1,589
4,728
14,525
6,484
640
8,528
5,997
0
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
62,079
140
Minions Killed
158
0
Camps Cleared
0
1,271,772
Distance Traveled
1,408,070
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,304
769
34
2
0
244,703
0
W
Cthulhu
12,967
810
38
2
0
335,670
2
W
Jormungandr
12,892
806
26
2
0
284,958
0
L
Fenrir
11,703
731
26
2
0
270,990
2
L
Achilles
9,154
572
17
1
0
270,510
0
W
Hachiman
12,376
774
28
2
0
244,945
1
L
Heimdallr
10,890
681
26
2
0
214,311
0
W
Osiris
11,540
721
32
2
0
297,794
4
L
King Arthur
9,507
594
34
2
0
230,920
0
L
Jing Wei
11,899
744
37
2
0
285,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role