Player Matchup

Ymir
Ymir
SureBeen
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Vesund
Arachne
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 164L
1,391 Elo+
Solo
Izanami
Izanami
bigdgoatster
Izanami
Level 29
God Stats
5W - 2L
1,718 SR
Queue Stats
28W - 29L
1,406 Elo+
Party 1
Osiris
Osiris
cmonster9011
Osiris
Level 29
God Stats
6W - 6L
1,528 SR
Queue Stats
26W - 29L
1,425 Elo+
Party 1
Agni
Agni
xSIXPOINTx
Agni
Level 15
God Stats
13W - 16L
1,483 SR
Queue Stats
14W - 19L
1,453 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,435 Elo+

VS

Team Averages
Level 15
1,397 SR
1,388 Elo+
Zeus
Zeus
ALPACAAAAAAAAA
Zeus
Level 16
God Stats
8W - 9L
1,343 SR
Queue Stats
71W - 69L
1,345 Elo+
Solo
Hachiman
Hachiman
Blablaman101
Hachiman
Level 29
God Stats
3W - 8L
1,313 SR
Queue Stats
41W - 35L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
DamnGoodCheeze
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,146 Elo+
Party 2
Osiris
Osiris
HodorDaHung
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
imdood1
Chaac
Level 25
God Stats
7W - 13L
1,330 SR
Queue Stats
60W - 69L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 3
5,849
532
3,131
6,289
5,097
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Vesund
Arachne
10
6 / 1 / 0
6,506
591
4,745
7,225
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
bigdgoatster
Izanami
10
3 / 3 / 3
5,789
526
4,091
6,979
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
6 / 1 / 5
6,313
574
5,706
6,007
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
8 / 0 / 4
7,228
657
6,403
5,761
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,081
462
3,402
6,496
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Blablaman101
Hachiman
7
2 / 6 / 1
5,309
483
3,754
6,991
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DamnGoodCheeze
Jormungandr
7
0 / 4 / 2
4,741
431
1,941
6,508
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
9
0 / 2 / 2
5,265
479
2,850
6,503
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
imdood1
Chaac
9
3 / 3 / 1
5,744
522
5,143
8,488
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
23
Kills
6
6
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Hachiman
Blablaman101
Hachiman
2
6
1
0.42
L
Jormungandr
DamnGoodCheeze
Jormungandr
0
4
2
0.25
L
Osiris
0
2
2
0.5
W
Ymir
0
1
3
1.5
W
Arachne
Vesund
Arachne
6
1
0
6
W
Izanami
bigdgoatster
Izanami
3
3
3
1.5
W
Osiris
6
1
5
8.5
L
Chaac
imdood1
Chaac
3
3
1
1.17
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
17,090
32,261
Taken
34,986
15,530
Mitigated
16,424
9,010
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,402
165
0
0
6,496
1,876
537
2,657
3,839
22,019
0
L
Hachiman
Blablaman101
Hachiman
3,754
2,855
0
496
6,991
1,876
0
1,926
5,065
0
12,839
L
Jormungandr
DamnGoodCheeze
Jormungandr
1,941
479
0
680
6,508
4,083
99
1,123
5,385
12,814
0
L
Osiris
2,850
598
0
1,044
6,503
4,513
0
2,389
4,114
0
16,117
W
Ymir
3,131
961
0
1,138
6,289
5,097
354
0
5,955
22,162
0
W
Arachne
Vesund
Arachne
4,745
2,929
0
2,284
7,225
2,767
460
519
6,652
0
28,385
W
Izanami
bigdgoatster
Izanami
4,091
2,422
0
1,943
6,979
1,835
84
1,936
5,015
0
27,867
W
Osiris
5,706
1,978
0
1,047
6,007
4,125
351
1,017
4,988
0
19,369
L
Chaac
imdood1
Chaac
5,143
1,055
0
3,329
8,488
4,076
0
1,439
7,049
0
28,712
W
6,403
586
0
2,598
5,761
1,706
966
1,639
3,974
37,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
26,140
249
Minions Killed
160
0
Camps Cleared
0
1,019,389
Distance Traveled
997,460
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,081
462
41
4
0
185,701
2
L
Hachiman
5,309
483
23
2
0
207,016
1
L
Jormungandr
4,741
431
11
1
0
183,561
0
L
Osiris
5,265
479
31
3
0
196,290
3
W
Ymir
5,849
532
49
4
0
164,054
2
W
Arachne
6,506
591
46
4
0
214,895
0
W
Izanami
5,789
526
43
4
0
197,896
0
W
Osiris
6,313
574
36
3
0
234,172
0
L
Chaac
5,744
522
54
5
0
224,892
2
W
Agni
7,228
657
75
7
0
208,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role