Player Matchup

Tyr
Tyr
Dkano
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,743 Elo+
Party 2
Kukulkan
Kukulkan
KazamiiYuuji
Kukulkan
Level 12
God Stats
1W - 0L
1,556 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
jkano
Hou Yi
Level 55
God Stats
3W - 1L
1,606 SR
Queue Stats
5W - 1L
1,719 Elo+
Party 2
Team Averages
Level 50
1,554 SR
1,654 Elo+

VS

Team Averages
Level 38
1,352 SR
1,426 Elo+
Danzaburou
Danzaburou
DontVaccinate
Danzaburou
Level 49
God Stats
2W - 4L
1,499 SR
Queue Stats
17W - 27L
1,400 Elo+
Party 1
Bacchus
Bacchus
IceyBrycieBaby
Bacchus
Level 49
God Stats
0W - 1L
1,270 SR
Queue Stats
6W - 7L
1,454 Elo+
Party 1
Ra
Ra
VonwhoTheGoat
Ra
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
15W - 19L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dkano
Tyr
14
5 / 6 / 8
11,389
670
10,444
18,976
24,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
KazamiiYuuji
Kukulkan
15
3 / 2 / 11
11,607
683
13,065
8,396
3,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
jkano
Hou Yi
17
10 / 1 / 5
12,825
754
19,355
14,544
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DontVaccinate
Danzaburou
14
4 / 7 / 2
10,418
613
13,354
14,935
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 5
11,050
650
10,151
19,260
23,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 6
10,356
609
8,220
14,944
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
8
9
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
Dkano
Tyr
5
6
8
1.5
L
Danzaburou
DontVaccinate
Danzaburou
4
7
2
0.71
L
3
6
5
0.92
W
Kukulkan
KazamiiYuuji
Kukulkan
3
2
11
4.25
L
1
5
6
0.8
W
Hou Yi
jkano
Hou Yi
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,864
Damage
31,725
41,916
Taken
49,139
33,277
Mitigated
34,700
12,016
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Dkano
Tyr
10,444
406
0
5,290
18,976
24,112
22
7,513
11,104
836
23,125
L
Danzaburou
DontVaccinate
Danzaburou
13,354
7,297
0
545
14,935
5,550
0
3,142
11,793
0
43,726
L
10,151
1,637
248
333
19,260
23,834
0
4,820
14,440
18,237
0
W
Kukulkan
KazamiiYuuji
Kukulkan
13,065
814
0
94
8,396
3,266
493
6,185
2,091
61,873
0
L
8,220
514
1,132
1,871
14,944
5,316
0
5,774
9,170
37,951
0
W
Hou Yi
jkano
Hou Yi
19,355
10,480
0
6,632
14,544
5,899
2,474
4,854
9,612
0
62,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,821
Gold Earned
31,824
205
Minions Killed
160
12
Camps Cleared
3
981,224
Distance Traveled
904,680
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,389
670
24
1
2
335,707
5
L
Danzaburou
10,418
613
80
5
2
292,989
4
L
Bacchus
11,050
650
8
0
0
311,516
3
W
Kukulkan
11,607
683
108
6
6
322,399
7
L
Ra
10,356
609
72
4
1
300,175
1
W
Hou Yi
12,825
754
73
4
4
323,118
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role