Player Matchup

Thanatos
Thanatos
PhantomGoul
Thanatos
Level 102
God Stats
2W - 3L
1,585 SR
Queue Stats
45W - 40L
1,573 Elo+
Party 1
Ymir
Ymir
SpecOpsPillow
Ymir
Level 104
God Stats
0W - 1L
1,481 SR
Queue Stats
33W - 25L
1,602 Elo+
Party 1
Medusa
Medusa
TheManZax
Medusa
Level 39
God Stats
4W - 4L
1,662 SR
Queue Stats
21W - 28L
1,458 Elo+
Party 1
Chaac
Chaac
phantomsimp
Chaac
Level 77
God Stats
15W - 9L
1,716 SR
Queue Stats
37W - 39L
1,512 Elo+
Party 1
Ra
Ra
xdScout
Ra
Level 88
God Stats
3W - 6L
1,520 SR
Queue Stats
64W - 69L
1,527 Elo+
Party 1
Team Averages
Level 82
1,593 SR
1,535 Elo+

VS

Team Averages
Level 79
1,643 SR
1,458 Elo+
Cthulhu
Cthulhu
ALoveSupreme
Cthulhu
Level 31
God Stats
14W - 11L
1,460 SR
Queue Stats
266W - 310L
1,407 Elo+
Solo
Ravana
Ravana
Chincel
Ravana
Level 109
God Stats
12W - 6L
1,610 SR
Queue Stats
249W - 206L
1,590 Elo+
Party 2
Ullr
Ullr
DTFMICHAEL
Ullr
Level 134
God Stats
15W - 8L
1,555 SR
Queue Stats
435W - 370L
1,572 Elo+
Party 2
Neith
Neith
QuaziCS
Neith
Level 22
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 3L
1,196 Elo+
Party 2
Kumbhakarna
Kumbhakarna
beastlybrayden
Kumbhakarna
Level 100
God Stats
3W - 2L
1,860 SR
Queue Stats
283W - 241L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PhantomGoul
Thanatos
11
3 / 3 / 0
7,089
506
5,314
10,826
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
6,186
442
5,017
16,473
9,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
TheManZax
Medusa
10
0 / 4 / 2
6,440
460
6,085
8,553
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 0
7,004
500
6,438
10,130
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 0
7,142
510
1,772
6,107
2,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALoveSupreme
Cthulhu
13
0 / 0 / 1
7,297
521
4,456
7,943
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Chincel
Ravana
15
5 / 0 / 0
8,344
596
5,941
4,612
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 0 / 0
9,631
688
10,954
6,529
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
QuaziCS
Neith
12
4 / 2 / 4
6,960
497
13,358
6,546
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
beastlybrayden
Kumbhakarna
11
1 / 2 / 6
7,060
504
4,001
13,223
8,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
18
18
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALoveSupreme
Cthulhu
0
0
1
0.5
W
Ravana
Chincel
Ravana
5
0
0
5
W
8
0
0
8
L
Thanatos
PhantomGoul
Thanatos
3
3
0
1
W
Neith
QuaziCS
Neith
4
2
4
3
L
0
5
2
0.2
L
Medusa
TheManZax
Medusa
0
4
2
0.25
W
Kumbhakarna
beastlybrayden
Kumbhakarna
1
2
6
2
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
38,710
52,089
Taken
38,853
24,478
Mitigated
22,090
19,230
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALoveSupreme
Cthulhu
4,456
478
0
3,191
7,943
6,388
248
0
6,896
34,897
0
W
Ravana
Chincel
Ravana
5,941
2,075
0
1,997
4,612
2,304
0
147
4,465
0
65,851
W
10,954
4,685
0
963
6,529
2,552
0
1,740
4,742
0
73,123
L
Thanatos
PhantomGoul
Thanatos
5,314
1,617
0
8,408
10,826
3,493
97
243
10,583
0
37,964
W
Neith
QuaziCS
Neith
13,358
7,647
0
1,456
6,546
2,281
2,703
1,719
4,827
0
34,363
L
5,017
1,300
1,229
3,455
16,473
9,574
168
2,165
14,308
24,584
0
L
Medusa
TheManZax
Medusa
6,085
3,175
0
688
8,553
2,303
288
1,863
6,639
0
32,191
W
Kumbhakarna
beastlybrayden
Kumbhakarna
4,001
784
1,405
2,380
13,223
8,565
294
3,183
10,040
30,273
0
L
6,438
967
0
3,815
10,130
6,767
0
4,343
5,787
0
38,565
L
1,772
386
217
1,418
6,107
2,341
367
0
6,107
48,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
39,292
350
Minions Killed
444
0
Camps Cleared
0
1,312,860
Distance Traveled
1,433,444
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,297
521
84
6
0
284,259
0
W
Ravana
8,344
596
112
8
0
343,505
4
W
Ullr
9,631
688
136
10
0
289,788
2
L
Thanatos
7,089
506
71
5
0
289,742
3
W
Neith
6,960
497
76
5
0
245,525
3
L
Ymir
6,186
442
34
2
0
236,869
3
L
Medusa
6,440
460
73
5
0
249,743
0
W
Kumbhakarna
7,060
504
36
3
0
270,367
2
L
Chaac
7,004
500
74
5
0
268,314
1
L
Ra
7,142
510
98
7
0
268,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role