Player Matchup

Mercury
Mercury
AUDiSivE
Mercury
Level 159
God Stats
31W - 14L
1,658 SR
Queue Stats
513W - 393L
1,675 Elo+
Party 1
Artemis
Artemis
MirsaARG
Artemis
Level 27
God Stats
19W - 3L
1,808 SR
Queue Stats
128W - 60L
1,669 Elo+
Party 1
Chang'e
Chang'e
Rousss
Chang'e
Level 149
God Stats
8W - 3L
1,658 SR
Queue Stats
196W - 141L
1,635 Elo+
Party 1
Tyr
Tyr
atila2016
Tyr
Level 153
God Stats
4W - 0L
1,556 SR
Queue Stats
314W - 251L
1,640 Elo+
Party 1
Poseidon
Poseidon
cuttmyblood
Poseidon
Level 102
God Stats
8W - 12L
1,209 SR
Queue Stats
288W - 243L
1,580 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,640 Elo+

VS

Team Averages
Level 68
1,456 SR
1,429 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Femgb9
Loki
Level 43
God Stats
4W - 8L
1,423 SR
Queue Stats
120W - 146L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
RF_Kauandaniel
Danzaburou
Level 65
God Stats
10W - 10L
1,592 SR
Queue Stats
252W - 289L
1,434 Elo+
Solo
Geb
Geb
sga19
Geb
Level 23
God Stats
2W - 5L
1,265 SR
Queue Stats
41W - 57L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AUDiSivE
Mercury
9
2 / 0 / 0
5,371
671
3,265
4,332
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MirsaARG
Artemis
10
3 / 0 / 2
5,728
716
2,802
2,624
733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Rousss
Chang'e
8
0 / 1 / 3
4,987
623
1,710
3,090
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
6 / 1 / 1
5,545
693
4,053
5,176
1,749
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
cuttmyblood
Poseidon
9
2 / 0 / 4
5,483
685
2,665
3,795
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 3 / 0
4,678
585
1,885
4,224
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
 
Hercules
7
0 / 2 / 0
4,161
520
2,363
4,673
3,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Femgb9
Loki
7
0 / 1 / 1
4,304
538
2,028
4,091
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RF_Kauandaniel
Danzaburou
5
0 / 4 / 0
3,650
456
723
4,105
736
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
sga19
Geb
3
0 / 3 / 0
3,250
406
183
3,415
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
L
Hercules
 
Hercules
0
2
0
0
W
Mercury
AUDiSivE
Mercury
2
0
0
2
L
Loki
Femgb9
Loki
0
1
1
0.5
W
Artemis
MirsaARG
Artemis
3
0
2
4
L
Danzaburou
RF_Kauandaniel
Danzaburou
0
4
0
0
W
Chang'e
Rousss
Chang'e
0
1
3
1.5
W
6
1
1
6.5
W
Poseidon
cuttmyblood
Poseidon
2
0
4
4
L
Geb
sga19
Geb
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,495
Damage
7,182
19,017
Taken
20,508
6,243
Mitigated
7,916
7,308
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,885
611
0
1,250
4,224
1,064
0
1,342
2,784
20,827
0
L
Hercules
 
Hercules
2,363
787
0
938
4,673
3,325
0
416
4,257
0
17,227
W
Mercury
AUDiSivE
Mercury
3,265
1,041
0
1,835
4,332
1,666
931
0
4,332
0
24,798
L
Loki
Femgb9
Loki
2,028
778
0
635
4,091
1,292
0
670
3,357
0
21,828
W
Artemis
MirsaARG
Artemis
2,802
1,468
0
1,381
2,624
733
196
150
2,474
0
31,116
L
Danzaburou
RF_Kauandaniel
Danzaburou
723
58
0
1,080
4,105
736
0
622
3,483
0
9,035
W
Chang'e
Rousss
Chang'e
1,710
117
119
1,445
3,090
866
316
1,082
2,008
21,663
0
W
4,053
595
0
1,027
5,176
1,749
0
986
4,190
0
14,325
W
Poseidon
cuttmyblood
Poseidon
2,665
374
0
1,501
3,795
1,229
0
0
3,795
25,636
5,600
L
Geb
sga19
Geb
183
0
0
24
3,415
1,499
0
1,009
2,366
3,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
20,043
236
Minions Killed
158
0
Camps Cleared
0
830,789
Distance Traveled
710,896
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,678
585
52
7
0
149,337
0
L
Hercules
4,161
520
32
4
0
179,485
0
W
Mercury
5,371
671
47
6
0
186,077
2
L
Loki
4,304
538
47
6
0
186,978
1
W
Artemis
5,728
716
56
7
0
142,271
2
L
Danzaburou
3,650
456
22
3
0
92,582
1
W
Chang'e
4,987
623
49
6
0
156,879
4
W
Tyr
5,545
693
23
3
0
179,347
0
W
Poseidon
5,483
685
61
8
0
166,215
1
L
Geb
3,250
406
5
1
0
102,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role