Player Matchup

Sylvanus
Sylvanus
Banana62
Sylvanus
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
FallingFive4
Ao Kuang
Level 68
God Stats
2W - 0L
1,453 SR
Queue Stats
40W - 34L
1,588 Elo+
Party 2
Medusa
Medusa
zestyVEVO
Medusa
Level 125
God Stats
5W - 2L
1,749 SR
Queue Stats
100W - 93L
1,599 Elo+
Party 2
Team Averages
Level 102
1,567 SR
1,563 Elo+

VS

Team Averages
Level 114
1,475 SR
1,596 Elo+
Cu Chulainn
Cu Chulainn
DAAC
Cu Chulainn
Level 154
God Stats
1W - 4L
1,396 SR
Queue Stats
323W - 337L
1,599 Elo+
Party 1
Bastet
Bastet
ElBrayanLOC
Bastet
Level 89
God Stats
2W - 3L
1,529 SR
Queue Stats
193W - 187L
1,594 Elo+
Party 1
Zeus
Zeus
ElgranZarAMC
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banana62
Sylvanus
17
5 / 2 / 11
14,032
739
10,355
21,714
32,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
FallingFive4
Ao Kuang
16
7 / 7 / 8
13,516
711
13,890
17,924
8,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zestyVEVO
Medusa
17
6 / 5 / 10
13,126
691
30,876
21,471
12,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DAAC
Cu Chulainn
17
6 / 3 / 7
13,558
714
22,204
36,360
32,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
16
6 / 5 / 6
12,873
678
16,221
14,074
7,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 10 / 9
11,712
616
14,397
12,994
3,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
18
Kills
14
14
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Banana62
Sylvanus
5
2
11
5.25
L
Cu Chulainn
DAAC
Cu Chulainn
6
3
7
3.17
L
Bastet
6
5
6
1.8
L
2
10
9
0.65
W
Ao Kuang
FallingFive4
Ao Kuang
7
7
8
1.57
W
Medusa
zestyVEVO
Medusa
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,121
Damage
52,822
61,109
Taken
63,428
52,857
Mitigated
43,596
28,755
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Banana62
Sylvanus
10,355
2,514
5,059
12,259
21,714
32,391
854
9,117
12,597
25,852
0
L
Cu Chulainn
DAAC
Cu Chulainn
22,204
3,046
977
17,036
36,360
32,932
183
13,689
22,431
9,096
47,307
L
Bastet
16,221
4,998
0
322
14,074
7,351
719
6,562
7,318
363
31,737
L
14,397
1,597
0
580
12,994
3,313
300
4,632
8,172
50,151
0
W
Ao Kuang
FallingFive4
Ao Kuang
13,890
4,881
0
4,599
17,924
8,226
0
5,429
12,495
32,650
0
W
Medusa
zestyVEVO
Medusa
30,876
15,466
0
6,838
21,471
12,240
1,222
4,796
16,675
0
99,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
38,143
214
Minions Killed
212
8
Camps Cleared
8
917,520
Distance Traveled
1,054,406
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,032
739
41
2
1
304,604
0
L
Cu Chulainn
13,558
714
69
4
4
402,852
2
L
Bastet
12,873
678
44
2
4
366,145
6
L
Zeus
11,712
616
99
5
0
285,409
0
W
Ao Kuang
13,516
711
41
2
3
308,017
1
W
Medusa
13,126
691
132
7
4
304,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role