Player Matchup

Achilles
Achilles
Icerubberband
Achilles
Level 119
God Stats
0W - 1L
1,672 SR
Queue Stats
31W - 32L
1,443 Elo+
Party 1
Nike
Nike
KieKaii
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
Refraghr
Sun Wukong
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Waytocold
Tsukuyomi
Level 129
God Stats
2W - 3L
1,319 SR
Queue Stats
115W - 81L
1,514 Elo+
Party 3
Chaac
Chaac
mute6011
Chaac
Level 133
God Stats
11W - 12L
1,541 SR
Queue Stats
188W - 185L
1,419 Elo+
Party 1
Team Averages
Level 105
1,507 SR
1,449 Elo+

VS

Team Averages
Level 129
1,449 SR
1,449 Elo+
Cthulhu
Cthulhu
ERRRRRRRRRRRR
Cthulhu
Level 146
God Stats
8W - 8L
1,475 SR
Queue Stats
292W - 275L
1,458 Elo+
Party 2
Anubis
Anubis
Hatlly
Anubis
Level 95
God Stats
1W - 1L
1,275 SR
Queue Stats
155W - 163L
1,493 Elo+
Solo
Apollo
Apollo
Qw33fs9689
Apollo
Level 160
God Stats
6W - 5L
1,466 SR
Queue Stats
793W - 870L
1,440 Elo+
Solo
Skadi
Skadi
ReDrewVinated
Skadi
Level 137
God Stats
2W - 0L
1,754 SR
Queue Stats
276W - 251L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tweeeeeeeeeeaks
Kumbhakarna
Level 105
God Stats
4W - 2L
1,277 SR
Queue Stats
73W - 76L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Icerubberband
Achilles
20
6 / 5 / 15
13,863
770
16,725
22,108
29,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
KieKaii
Nike
18
6 / 8 / 17
12,022
668
16,650
24,966
28,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Refraghr
Sun Wukong
18
5 / 6 / 15
11,655
648
10,786
25,412
29,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Waytocold
Tsukuyomi
20
13 / 4 / 13
14,261
792
34,244
23,430
16,423
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
mute6011
Chaac
20
6 / 6 / 18
12,892
716
16,062
24,062
35,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 5 / 18
15,076
838
31,370
20,848
37,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Hatlly
Anubis
20
8 / 9 / 13
13,895
772
21,530
18,306
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Qw33fs9689
Apollo
20
10 / 9 / 11
13,801
767
18,151
19,290
10,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 9 / 9
11,870
659
17,730
20,153
9,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Tweeeeeeeeeeaks
Kumbhakarna
20
1 / 4 / 18
12,433
691
10,362
24,058
34,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
98
36
Kills
29
29
Deaths
36
78
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
5
18
3.2
W
Anubis
Hatlly
Anubis
8
9
13
1.61
L
Achilles
Icerubberband
Achilles
6
5
15
2.7
L
Nike
KieKaii
Nike
6
8
17
1.81
W
Apollo
Qw33fs9689
Apollo
10
9
11
1.72
W
3
9
9
0.83
L
Sun Wukong
Refraghr
Sun Wukong
5
6
15
2.08
W
Kumbhakarna
Tweeeeeeeeeeaks
Kumbhakarna
1
4
18
2.5
L
Tsukuyomi
Waytocold
Tsukuyomi
13
4
13
4.88
L
Chaac
mute6011
Chaac
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,467
Damage
99,143
119,978
Taken
102,655
139,345
Mitigated
102,507
45,730
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
31,370
2,094
3,412
1,268
20,848
37,794
1,025
0
19,962
64,351
0
W
Anubis
Hatlly
Anubis
21,530
312
1,130
4,130
18,306
10,318
874
0
18,108
38,395
0
L
Achilles
Icerubberband
Achilles
16,725
4,485
3,354
6,610
22,108
29,645
317
11,126
10,982
0
27,192
L
Nike
KieKaii
Nike
16,650
2,776
1,312
1,754
24,966
28,094
1,039
14,632
10,334
0
30,463
W
Apollo
Qw33fs9689
Apollo
18,151
7,798
1,709
1,966
19,290
10,315
1,554
0
18,771
0
36,183
W
17,730
10,613
1,981
2,556
20,153
9,621
929
0
19,879
0
32,467
L
Sun Wukong
Refraghr
Sun Wukong
10,786
1,386
1,860
6,610
25,412
29,438
383
14,796
10,616
0
20,732
W
Kumbhakarna
Tweeeeeeeeeeaks
Kumbhakarna
10,362
731
599
5,639
24,058
34,459
530
0
23,195
22,853
0
L
Tsukuyomi
Waytocold
Tsukuyomi
34,244
7,897
1,596
10,921
23,430
16,423
1,690
12,144
11,286
0
57,803
L
Chaac
mute6011
Chaac
16,062
1,185
3,167
8,546
24,062
35,745
897
10,564
13,498
0
35,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,693
Gold Earned
67,075
170
Minions Killed
187
0
Camps Cleared
0
1,559,482
Distance Traveled
1,439,926
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,076
838
74
4
0
306,608
1
W
Anubis
13,895
772
37
2
0
245,501
2
L
Achilles
13,863
770
21
1
0
333,472
1
L
Nike
12,022
668
31
2
0
286,058
0
W
Apollo
13,801
767
26
1
0
299,315
0
W
Skadi
11,870
659
30
2
0
259,308
2
L
Sun Wukong
11,655
648
15
1
0
317,397
1
W
Kumbhakarna
12,433
691
20
1
0
329,194
0
L
Tsukuyomi
14,261
792
62
3
0
335,429
0
L
Chaac
12,892
716
41
2
0
287,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role