Player Matchup

Cthulhu
Cthulhu
BA Instinct
Cthulhu
Level 21
God Stats
1W - 1L
1,727 SR
Queue Stats
31W - 26L
1,313 Elo+
Solo
Bakasura
Bakasura
Dragogamer01
Bakasura
Level 24
God Stats
37W - 37L
1,457 SR
Queue Stats
203W - 257L
1,338 Elo+
Party 2
Hachiman
Hachiman
HylanderXP
Hachiman
Level 5
God Stats
0W - 4L
1,120 SR
Queue Stats
1W - 4L
1,076 Elo+
Party 1
Sun Wukong
Sun Wukong
Rockmanduu
Sun Wukong
Level 25
God Stats
41W - 34L
1,512 SR
Queue Stats
266W - 323L
1,307 Elo+
Party 2
Zeus
Zeus
roxo_sam
Zeus
Level 21
God Stats
6W - 7L
1,478 SR
Queue Stats
21W - 33L
1,289 Elo+
Party 1
Team Averages
Level 19
1,459 SR
1,265 Elo+

VS

Team Averages
Level 28
1,470 SR
1,308 Elo+
Bellona
Bellona
DigitalWayne904
Bellona
Level 21
God Stats
4W - 2L
1,448 SR
Queue Stats
19W - 21L
1,218 Elo+
Solo
Sylvanus
Sylvanus
Jasodoth
Sylvanus
Level 48
God Stats
1W - 4L
1,230 SR
Queue Stats
15W - 49L
1,126 Elo+
Party 3
Artemis
Artemis
LightBlueTiger
Artemis
Level 8
God Stats
4W - 6L
1,402 SR
Queue Stats
14W - 38L
1,301 Elo+
Party 3
Ravana
Ravana
TeamTrollJk
Ravana
Level 37
God Stats
5W - 1L
1,715 SR
Queue Stats
114W - 95L
1,514 Elo+
Party 4
Anubis
Anubis
sadielynn
Anubis
Level 24
God Stats
17W - 12L
1,556 SR
Queue Stats
46W - 52L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BA Instinct
Cthulhu
16
2 / 8 / 5
10,226
426
15,365
20,463
17,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Dragogamer01
Bakasura
18
5 / 8 / 4
11,612
484
10,029
23,243
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
HylanderXP
Hachiman
14
0 / 9 / 5
8,726
364
5,876
15,120
3,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Rockmanduu
Sun Wukong
18
2 / 4 / 4
11,401
475
3,259
15,084
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
18
3 / 7 / 3
11,444
477
9,715
15,979
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 5
13,237
552
14,110
13,735
10,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
Jasodoth
Sylvanus
17
5 / 3 / 10
11,552
481
7,685
16,213
14,621
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 4 / 4
10,886
454
8,345
17,671
6,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
20
14 / 1 / 3
14,950
623
20,993
12,337
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
sadielynn
Anubis
20
7 / 2 / 3
13,938
581
16,150
17,762
8,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
12
Kills
35
36
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BA Instinct
Cthulhu
2
8
5
0.56
W
7
4
5
2.38
L
Bakasura
Dragogamer01
Bakasura
5
8
4
0.88
L
Hachiman
HylanderXP
Hachiman
0
9
5
0.28
W
Sylvanus
Jasodoth
Sylvanus
5
3
10
3.33
W
2
4
4
1
L
Sun Wukong
Rockmanduu
Sun Wukong
2
4
4
1
W
Ravana
14
1
3
15.5
L
Zeus
3
7
3
0.64
W
Anubis
sadielynn
Anubis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
67,283
89,889
Taken
77,718
46,311
Mitigated
47,151
16,096
Healing
36,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BA Instinct
Cthulhu
15,365
275
278
1,956
20,463
17,793
316
4,187
16,276
50,397
0
W
14,110
6,212
0
2,918
13,735
10,342
1,192
4,393
8,942
134
61,539
L
Bakasura
Dragogamer01
Bakasura
10,029
7,210
0
5,412
23,243
8,332
449
5,665
17,578
0
85,377
L
Hachiman
HylanderXP
Hachiman
5,876
3,678
0
2,438
15,120
3,178
310
4,349
10,771
0
29,358
W
Sylvanus
Jasodoth
Sylvanus
7,685
2,232
6,579
6,977
16,213
14,621
560
8,770
7,278
39,496
0
W
8,345
4,674
0
3,881
17,671
6,762
2,481
7,120
10,184
0
68,593
L
Sun Wukong
Rockmanduu
Sun Wukong
3,259
367
0
2,763
15,084
12,571
581
2,897
12,187
0
66,222
W
Ravana
20,993
8,158
0
4,175
12,337
6,505
7,560
1,851
10,121
0
141,911
L
Zeus
9,715
371
32
3,217
15,979
4,437
1,200
6,922
9,057
75,788
0
W
Anubis
sadielynn
Anubis
16,150
480
0
12,213
17,762
8,921
607
2,946
14,768
108,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,409
Gold Earned
64,563
546
Minions Killed
627
0
Camps Cleared
0
1,945,280
Distance Traveled
2,170,299
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,226
426
65
3
0
361,262
6
W
Bellona
13,237
552
109
5
0
487,640
2
L
Bakasura
11,612
484
133
6
0
483,376
0
L
Hachiman
8,726
364
71
3
0
317,734
3
W
Sylvanus
11,552
481
56
2
0
393,370
0
W
Artemis
10,886
454
98
4
0
379,376
0
L
Sun Wukong
11,401
475
128
5
0
402,755
2
W
Ravana
14,950
623
203
8
0
485,977
2
L
Zeus
11,444
477
149
6
0
380,153
5
W
Anubis
13,938
581
161
7
0
423,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role