Player Matchup

Nemesis
Nemesis
Mem3Tac0
Nemesis
Level 11
God Stats
8W - 12L
1,310 SR
Queue Stats
19W - 17L
1,258 Elo+
Solo
Sol
Sol
RufasTG
Sol
Level 96
God Stats
3W - 2L
1,577 SR
Queue Stats
214W - 187L
1,585 Elo+
Party 1
Ares
Ares
Solomedaddy
Ares
Level 25
God Stats
2W - 0L
1,792 SR
Queue Stats
91W - 84L
1,517 Elo+
Party 1
Artemis
Artemis
TinyManMilers
Artemis
Level 28
God Stats
4W - 0L
1,983 SR
Queue Stats
137W - 113L
1,542 Elo+
Party 1
Bellona
Bellona
oofmoi
Bellona
Level 16
God Stats
28W - 19L
1,629 SR
Queue Stats
75W - 69L
1,481 Elo+
Party 1
Team Averages
Level 35
1,658 SR
1,477 Elo+

VS

Team Averages
Level 12
1,606 SR
1,407 Elo+
Rama
Rama
Barbarianzzz
Rama
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Tyr
Tyr
BerserkPandas
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 178L
1,218 Elo+
Solo
Chang'e
Chang'e
ChordKingII
Chang'e
Level 15
God Stats
3W - 1L
1,880 SR
Queue Stats
74W - 62L
1,534 Elo+
Solo
Thoth
Thoth
FatPeopleHateMe
Thoth
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,626 Elo+
Solo
Charybdis
Charybdis
Parkcords
Charybdis
Level 12
God Stats
1W - 3L
1,421 SR
Queue Stats
4W - 13L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mem3Tac0
Nemesis
10
4 / 1 / 2
6,156
616
3,958
5,864
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
10
3 / 1 / 2
6,213
621
3,773
4,243
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 10
6,036
604
4,444
8,008
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
14
20 / 0 / 2
8,941
894
11,219
6,363
2,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
oofmoi
Bellona
9
3 / 4 / 0
5,750
575
4,097
6,324
4,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
4,112
411
3,445
7,251
1,312
Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 4 / 1
4,653
465
2,913
9,245
4,412
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ChordKingII
Chang'e
8
2 / 5 / 2
5,276
528
4,835
7,217
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 3 / 2
5,794
579
3,869
4,606
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Parkcords
Charybdis
6
0 / 9 / 1
4,212
421
1,297
7,476
1,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
30
Kills
8
8
Deaths
30
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
1
4
1
0.38
L
Chang'e
ChordKingII
Chang'e
2
5
2
0.6
L
5
3
2
2
W
Nemesis
Mem3Tac0
Nemesis
4
1
2
5
L
Charybdis
Parkcords
Charybdis
0
9
1
0.06
W
Sol
3
1
2
4
W
0
2
10
2.5
W
Artemis
20
0
2
21
W
Bellona
oofmoi
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
16,359
30,802
Taken
35,795
15,485
Mitigated
9,941
9,636
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,445
2,890
0
449
7,251
1,312
0
600
6,651
0
9,482
L
2,913
745
0
253
9,245
4,412
88
1,609
7,596
0
11,751
L
Chang'e
ChordKingII
Chang'e
4,835
383
231
1,729
7,217
2,073
0
4,648
2,361
17,974
0
L
3,869
179
0
1,608
4,606
962
0
973
3,633
21,565
0
W
Nemesis
Mem3Tac0
Nemesis
3,958
1,762
0
1,774
5,864
2,644
16
1,370
4,494
0
31,608
L
Charybdis
Parkcords
Charybdis
1,297
859
0
322
7,476
1,182
0
139
7,337
0
14,989
W
Sol
3,773
1,235
0
1,606
4,243
1,245
682
1,951
2,292
33,479
0
W
4,444
182
0
1,908
8,008
5,260
126
2,816
5,192
14,774
0
W
Artemis
11,219
6,774
0
3,536
6,363
2,182
2,716
963
5,400
0
48,293
W
Bellona
oofmoi
Bellona
4,097
2,282
0
812
6,324
4,154
644
1,663
4,661
0
23,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
24,047
303
Minions Killed
150
0
Camps Cleared
0
918,535
Distance Traveled
870,519
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,112
411
16
2
0
173,179
0
L
Tyr
4,653
465
22
2
0
203,171
1
L
Chang'e
5,276
528
31
3
0
180,542
0
L
Thoth
5,794
579
54
5
0
176,641
5
W
Nemesis
6,156
616
62
6
0
186,130
0
L
Charybdis
4,212
421
27
3
0
136,986
2
W
Sol
6,213
621
80
8
0
202,959
4
W
Ares
6,036
604
13
1
0
200,571
1
W
Artemis
8,941
894
86
9
0
167,995
0
W
Bellona
5,750
575
62
6
0
160,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role