Player Matchup

Sun Wukong
Sun Wukong
I kxxmii I
Sun Wukong
Level 21
God Stats
1W - 1L
1,712 SR
Queue Stats
24W - 26L
1,403 Elo+
Solo
Loki
Loki
SuperSaiyanGods_
Loki
Level 28
God Stats
10W - 8L
1,760 SR
Queue Stats
20W - 22L
1,414 Elo+
Party 1
Chang'e
Chang'e
dantp1324
Chang'e
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
86W - 92L
1,381 Elo+
Solo
Neith
Neith
tu_mad_re183
Neith
Level 17
God Stats
14W - 21L
1,426 SR
Queue Stats
21W - 28L
1,417 Elo+
Party 1
Ymir
Ymir
zKarna-_-
Ymir
Level 24
God Stats
9W - 13L
1,757 SR
Queue Stats
21W - 27L
1,417 Elo+
Party 1
Team Averages
Level 24
1,670 SR
1,406 Elo+

VS

Team Averages
Level 23
1,464 SR
1,388 Elo+
Cernunnos
Cernunnos
Aopel
Cernunnos
Level 22
God Stats
2W - 1L
1,226 SR
Queue Stats
45W - 38L
1,422 Elo+
Solo
Skadi
Skadi
CarlossBR_
Skadi
Level 17
God Stats
7W - 4L
1,383 SR
Queue Stats
9W - 10L
1,288 Elo+
Party 2
Geb
Geb
Jhowbianchi
Geb
Level 20
God Stats
3W - 2L
1,507 SR
Queue Stats
20W - 16L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
MeninoAlemao
Baron Samedi
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
21W - 16L
1,493 Elo+
Party 2
Loki
Loki
MonteKilla3
Loki
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
129W - 168L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I kxxmii I
Sun Wukong
16
0 / 7 / 1
9,936
473
10,607
14,808
9,412
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 5
8,122
387
5,886
12,503
5,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
dantp1324
Chang'e
12
1 / 9 / 2
8,031
382
4,687
13,769
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 1
10,262
489
13,417
11,080
3,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 9 / 5
7,313
348
5,496
16,879
16,139
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aopel
Cernunnos
20
16 / 1 / 4
14,119
672
16,989
16,532
9,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
15
6 / 1 / 4
10,312
491
4,370
6,146
2,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 15
9,344
445
5,463
11,383
16,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
MeninoAlemao
Baron Samedi
16
7 / 2 / 20
11,474
546
17,529
15,317
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 10
10,563
503
8,370
15,829
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
7
Kills
36
36
Deaths
7
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aopel
Cernunnos
16
1
4
18
W
Skadi
6
1
4
8
L
Sun Wukong
I kxxmii I
Sun Wukong
0
7
1
0.07
W
2
1
15
9.5
W
Baron Samedi
MeninoAlemao
Baron Samedi
7
2
20
8.5
W
5
2
10
5
L
1
6
5
0.58
L
Chang'e
dantp1324
Chang'e
1
9
2
0.22
L
5
5
1
1.1
L
Ymir
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
52,721
69,039
Taken
65,207
38,823
Mitigated
43,991
7,717
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aopel
Cernunnos
16,989
8,808
0
9,989
16,532
9,056
3,832
1,131
15,401
0
109,261
W
Skadi
4,370
2,555
0
1,458
6,146
2,460
6,636
874
5,272
0
48,079
L
Sun Wukong
I kxxmii I
Sun Wukong
10,607
2,892
0
333
14,808
9,412
1,816
1,966
12,842
0
74,444
W
5,463
626
0
520
11,383
16,483
763
2,567
8,816
28,117
0
W
Baron Samedi
MeninoAlemao
Baron Samedi
17,529
1,885
1,596
5,384
15,317
7,569
799
3,455
11,862
61,037
0
W
8,370
1,897
0
5,493
15,829
8,423
166
2,156
13,673
0
61,987
L
5,886
2,440
0
91
12,503
5,700
240
4,447
8,056
0
26,809
L
Chang'e
dantp1324
Chang'e
4,687
59
496
2,836
13,769
3,739
0
4,830
8,939
42,817
0
L
13,417
5,206
378
1,741
11,080
3,833
250
5,804
5,276
0
55,427
L
Ymir
5,496
1,955
794
1,048
16,879
16,139
0
5,945
10,934
14,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
55,812
382
Minions Killed
485
0
Camps Cleared
0
1,801,697
Distance Traveled
2,030,399
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,119
672
168
8
0
381,091
2
W
Skadi
10,312
491
93
4
0
378,479
2
L
Sun Wukong
9,936
473
164
8
0
375,338
3
W
Geb
9,344
445
37
2
0
415,639
6
W
Baron Samedi
11,474
546
87
4
0
423,237
3
W
Loki
10,563
503
100
5
0
431,953
6
L
Loki
8,122
387
46
2
0
394,258
0
L
Chang'e
8,031
382
61
3
0
293,143
4
L
Neith
10,262
489
96
5
0
379,816
4
L
Ymir
7,313
348
15
1
0
359,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role