Player Matchup

Ymir
Ymir
JohnnyTahaha
Ymir
Level 68
God Stats
5W - 4L
1,539 SR
Queue Stats
10W - 9L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
XoticUsesR301
Heimdallr
Level 32
God Stats
1W - 0L
1,507 SR
Queue Stats
24W - 21L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
ZQ_Cellza
Guan Yu
Level 123
God Stats
1W - 1L
1,406 SR
Queue Stats
27W - 26L
1,412 Elo+
Party 1
Team Averages
Level 74
1,484 SR
1,451 Elo+

VS

Team Averages
Level 67
1,421 SR
1,252 Elo+
Skadi
Skadi
BaseBronco
Skadi
Level 45
God Stats
3W - 5L
1,444 SR
Queue Stats
60W - 79L
1,220 Elo+
Solo
Zhong Kui
Zhong Kui
OnionZwiebel
Zhong Kui
Level 119
God Stats
22W - 23L
1,418 SR
Queue Stats
156W - 252L
1,231 Elo+
Solo
Chaac
Chaac
haha_shot_ya1
Chaac
Level 38
God Stats
45W - 54L
1,401 SR
Queue Stats
102W - 153L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 13
10,403
743
6,893
13,998
7,447
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
XoticUsesR301
Heimdallr
14
9 / 5 / 12
11,285
806
14,113
13,260
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ZQ_Cellza
Guan Yu
14
8 / 2 / 11
10,873
777
10,932
12,064
12,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
6 / 8 / 4
10,511
751
13,920
13,980
5,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
OnionZwiebel
Zhong Kui
12
3 / 7 / 2
9,629
688
6,304
12,101
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 8 / 4
9,103
650
6,201
13,005
14,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
11
11
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
6
8
4
1
W
6
4
13
3.13
L
Zhong Kui
OnionZwiebel
Zhong Kui
3
7
2
0.57
W
Heimdallr
XoticUsesR301
Heimdallr
9
5
12
3
W
Guan Yu
ZQ_Cellza
Guan Yu
8
2
11
6.75
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
26,425
39,322
Taken
39,086
26,218
Mitigated
26,528
9,429
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,920
8,109
0
2,032
13,980
5,034
228
2,698
11,282
0
38,831
W
6,893
736
0
1,657
13,998
7,447
425
2,156
11,842
17,518
0
L
Zhong Kui
OnionZwiebel
Zhong Kui
6,304
804
0
1,453
12,101
6,903
48
3,122
8,979
23,237
0
W
Heimdallr
XoticUsesR301
Heimdallr
14,113
6,207
0
796
13,260
6,214
1,304
1,384
11,876
0
43,762
W
Guan Yu
ZQ_Cellza
Guan Yu
10,932
2,124
2,143
4,833
12,064
12,557
515
3,428
8,636
0
35,407
L
6,201
1,002
0
2,186
13,005
14,591
66
1,486
11,519
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
29,243
130
Minions Killed
112
5
Camps Cleared
6
699,586
Distance Traveled
639,240
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,511
751
48
3
2
226,383
1
W
Ymir
10,403
743
26
2
1
235,329
1
L
Zhong Kui
9,629
688
37
3
3
170,247
0
W
Heimdallr
11,285
806
60
4
0
210,949
2
W
Guan Yu
10,873
777
44
3
4
253,308
0
L
Chaac
9,103
650
27
2
1
242,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role