Player Matchup

Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
XamaGu
Zeus
Level 23
God Stats
4W - 4L
1,415 SR
Queue Stats
72W - 72L
1,464 Elo+
Party 2
Team Averages
Level 82
1,472 SR
1,488 Elo+

VS

Team Averages
Level 94
1,500 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
4 / 5 / 1
6,657
666
4,805
11,465
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
 
Ganesha
9
0 / 5 / 4
6,079
608
2,459
13,335
8,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
XamaGu
Zeus
8
1 / 6 / 4
6,134
613
6,706
7,790
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
9 / 1 / 5
8,713
871
7,229
4,932
1,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
 
Susano
11
4 / 4 / 10
8,003
800
9,798
7,828
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
 
Thoth
12
3 / 0 / 6
7,897
790
12,572
5,154
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
16
16
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
5
1
0.9
L
Ganesha
 
Ganesha
0
5
4
0.4
W
Artemis
 
Artemis
9
1
5
11.5
W
Susano
 
Susano
4
4
10
2.25
W
Thoth
 
Thoth
3
0
6
6
L
Zeus
XamaGu
Zeus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
29,599
32,590
Taken
17,914
14,014
Mitigated
6,172
2,462
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,805
1,567
0
89
11,465
3,525
0
4,890
6,575
0
19,167
L
Ganesha
 
Ganesha
2,459
253
0
2,335
13,335
8,692
0
4,639
8,696
11,248
0
W
Artemis
 
Artemis
7,229
3,560
0
1,721
4,932
1,628
957
3,136
1,796
0
22,805
W
Susano
 
Susano
9,798
2,664
0
843
7,828
2,978
82
3,841
3,987
0
20,348
W
Thoth
 
Thoth
12,572
464
0
2,415
5,154
1,566
53
2,872
2,282
40,437
0
L
Zeus
XamaGu
Zeus
6,706
136
0
38
7,790
1,797
0
3,043
4,747
12,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
24,613
73
Minions Killed
115
1
Camps Cleared
9
534,003
Distance Traveled
580,345
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,657
666
41
4
1
187,341
1
L
Ganesha
6,079
608
6
1
0
192,202
4
W
Artemis
8,713
871
26
3
5
187,067
2
W
Susano
8,003
800
21
2
4
181,774
3
W
Thoth
7,897
790
68
7
0
211,504
3
L
Zeus
6,134
613
26
3
0
154,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role