Player Matchup

Aphrodite
Aphrodite
AyceOSpades
Aphrodite
Level 29
God Stats
168W - 93L
1,597 SR
Queue Stats
277W - 195L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
TAC0S1775
Sun Wukong
Level 25
God Stats
35W - 28L
1,543 SR
Queue Stats
45W - 52L
1,461 Elo+
Party 2
Anhur
Anhur
shmowzow03
Anhur
Level 85
God Stats
29W - 22L
1,495 SR
Queue Stats
227W - 159L
1,505 Elo+
Party 2
Team Averages
Level 46
1,545 SR
1,497 Elo+

VS

Team Averages
Level 49
1,611 SR
1,563 Elo+
Izanami
Izanami
HeWent2Jarrod69
Izanami
Level 60
God Stats
12W - 6L
1,673 SR
Queue Stats
65W - 43L
1,553 Elo+
Party 1
Loki
Loki
Henry2laxx
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
ferrell52
Cabrakan
Level 64
God Stats
7W - 4L
1,660 SR
Queue Stats
185W - 125L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyceOSpades
Aphrodite
17
4 / 5 / 19
13,694
685
7,841
11,829
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
TAC0S1775
Sun Wukong
17
8 / 3 / 14
14,395
720
8,197
16,634
18,139
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
18
13 / 2 / 10
15,016
751
19,271
15,357
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 6
12,038
602
12,552
15,126
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 6
11,269
563
4,286
11,335
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ferrell52
Cabrakan
15
6 / 7 / 3
12,472
624
16,967
17,775
12,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
25
Kills
10
10
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AyceOSpades
Aphrodite
4
5
19
2.7
L
2
11
6
0.45
L
2
7
6
0.71
W
Sun Wukong
TAC0S1775
Sun Wukong
8
3
14
5
L
Cabrakan
ferrell52
Cabrakan
6
7
3
1.07
W
Anhur
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
33,805
43,820
Taken
44,236
28,890
Mitigated
23,003
24,987
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AyceOSpades
Aphrodite
7,841
1,008
10,928
6,202
11,829
5,581
550
6,720
4,767
41,393
0
L
12,552
8,773
0
167
15,126
6,401
0
2,410
12,538
0
80,229
L
4,286
677
0
682
11,335
4,225
64
2,728
8,466
0
23,443
W
Sun Wukong
TAC0S1775
Sun Wukong
8,197
1,646
375
3,748
16,634
18,139
981
4,682
11,704
964
36,042
L
Cabrakan
ferrell52
Cabrakan
16,967
1,090
0
1,277
17,775
12,377
153
4,028
13,191
29,387
0
W
Anhur
19,271
9,986
0
3,734
15,357
5,170
1,943
5,512
9,561
0
67,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
35,779
230
Minions Killed
193
13
Camps Cleared
4
1,094,984
Distance Traveled
823,547
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,694
685
88
4
5
369,846
4
L
Izanami
12,038
602
133
7
2
241,036
3
L
Loki
11,269
563
30
2
0
263,422
1
W
Sun Wukong
14,395
720
61
3
1
358,415
1
L
Cabrakan
12,472
624
30
2
2
319,089
5
W
Anhur
15,016
751
81
4
7
366,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role