Player Matchup

Osiris
Osiris
Infee
Osiris
Level 141
God Stats
18W - 8L
1,711 SR
Queue Stats
196W - 98L
1,786 Elo+
Party 2
Ares
Ares
SamuraiRenegade
Ares
Level 13
God Stats
41W - 2L
2,112 SR
Queue Stats
58W - 9L
1,852 Elo+
Party 2
Vulcan
Vulcan
Shadowkilla221
Vulcan
Level 54
God Stats
37W - 19L
1,710 SR
Queue Stats
166W - 85L
1,761 Elo+
Party 2
Team Averages
Level 69
1,844 SR
1,800 Elo+

VS

Team Averages
Level 63
1,566 SR
1,374 Elo+
Thoth
Thoth
Cosmic Fro
Thoth
Level 96
God Stats
6W - 12L
1,632 SR
Queue Stats
196W - 222L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Dragons Shouts
Cthulhu
Level 69
God Stats
55W - 39L
1,510 SR
Queue Stats
241W - 275L
1,414 Elo+
Party 1
Izanami
Izanami
xplosivo32
Izanami
Level 24
God Stats
5W - 4L
1,557 SR
Queue Stats
41W - 54L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Infee
Osiris
13
7 / 1 / 7
9,318
777
8,536
9,221
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 0 / 10
10,167
847
9,589
9,034
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 10
8,531
711
12,967
4,480
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 5 / 1
6,921
577
4,540
7,699
2,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 0
6,347
529
4,778
16,819
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Izanami
xplosivo32
Izanami
8
0 / 7 / 0
6,371
531
1,977
8,850
2,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
18
Kills
0
1
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
5
1
0.1
L
0
6
0
0
W
Osiris
Infee
Osiris
7
1
7
10.5
W
8
0
10
13
W
3
0
10
8
L
Izanami
xplosivo32
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
11,295
22,735
Taken
33,368
21,609
Mitigated
15,946
6,442
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
4,540
201
0
916
7,699
2,385
0
4,141
3,558
30,250
0
L
4,778
447
61
658
16,819
10,785
0
12,422
4,397
14,918
0
W
Osiris
Infee
Osiris
8,536
1,576
0
2,880
9,221
8,625
696
4,054
4,850
2,917
28,419
W
9,589
33
0
3,312
9,034
11,196
370
1,981
6,683
22,465
0
W
12,967
7,783
0
250
4,480
1,788
1,315
2,827
1,413
42,509
0
L
Izanami
xplosivo32
Izanami
1,977
1,240
0
601
8,850
2,776
0
7,005
1,845
0
8,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
19,639
159
Minions Killed
102
9
Camps Cleared
1
698,579
Distance Traveled
629,598
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,921
577
60
5
1
205,044
0
L
Cthulhu
6,347
529
21
2
0
236,661
2
W
Osiris
9,318
777
56
5
5
238,467
4
W
Ares
10,167
847
27
2
3
219,854
2
W
Vulcan
8,531
711
76
6
1
240,258
1
L
Izanami
6,371
531
21
2
0
187,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role