Player Matchup

Ne Zha
Ne Zha
BADDKITTY
Ne Zha
Level 135
God Stats
10W - 4L
1,747 SR
Queue Stats
265W - 219L
1,598 Elo+
Party 1
Cerberus
Cerberus
CoDustyGamer
Cerberus
Level 79
God Stats
7W - 7L
1,555 SR
Queue Stats
296W - 236L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Darkkiller223
Kukulkan
Level 8
God Stats
3W - 3L
1,390 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 1
Hades
Hades
Reptile1425
Hades
Level 160
God Stats
26W - 15L
1,704 SR
Queue Stats
253W - 204L
1,639 Elo+
Party 1
Medusa
Medusa
Synergistic
Medusa
Level 145
God Stats
134W - 87L
1,615 SR
Queue Stats
261W - 205L
1,639 Elo+
Party 1
Team Averages
Level 105
1,602 SR
1,559 Elo+

VS

Team Averages
Level 62
1,484 SR
1,556 Elo+
Loki
Loki
Hawk xFish
Loki
Level 109
God Stats
2W - 7L
1,447 SR
Queue Stats
84W - 101L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Helix_Eternity
Nu Wa
Level 44
God Stats
2W - 5L
1,589 SR
Queue Stats
271W - 300L
1,457 Elo+
Solo
Charybdis
Charybdis
SaintCrimson491
Charybdis
Level 14
God Stats
3W - 4L
1,508 SR
Queue Stats
30W - 17L
1,837 Elo+
Party 2
Sylvanus
Sylvanus
ZOLTTRON
Sylvanus
Level 23
God Stats
6W - 7L
1,573 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 3
Bellona
Bellona
loves2dai
Bellona
Level 120
God Stats
0W - 2L
1,303 SR
Queue Stats
55W - 51L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BADDKITTY
Ne Zha
19
3 / 0 / 6
12,415
653
4,534
16,146
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
CoDustyGamer
Cerberus
15
5 / 3 / 16
10,890
573
8,556
16,709
14,775
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Darkkiller223
Kukulkan
14
2 / 2 / 8
9,970
525
4,223
6,414
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 0 / 4
14,523
764
19,130
23,550
13,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
13 / 2 / 5
12,968
683
15,576
11,197
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
8,797
463
5,643
12,862
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 2
7,653
403
12,038
14,641
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SaintCrimson491
Charybdis
16
3 / 6 / 1
9,431
496
7,283
13,521
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
ZOLTTRON
Sylvanus
11
1 / 9 / 2
7,338
386
7,473
14,707
14,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
loves2dai
Bellona
13
0 / 11 / 1
7,956
419
10,077
15,400
12,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
40
Kills
7
7
Deaths
40
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BADDKITTY
Ne Zha
3
0
6
6
W
Cerberus
CoDustyGamer
Cerberus
5
3
16
4.33
W
Kukulkan
Darkkiller223
Kukulkan
2
2
8
3
L
3
5
0
0.6
L
0
9
2
0.11
W
17
0
4
19
L
Charybdis
SaintCrimson491
Charybdis
3
6
1
0.58
W
Medusa
13
2
5
7.75
L
Sylvanus
ZOLTTRON
Sylvanus
1
9
2
0.22
L
Bellona
loves2dai
Bellona
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,019
Damage
42,514
74,016
Taken
71,131
41,975
Mitigated
39,725
43,566
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BADDKITTY
Ne Zha
4,534
1,323
0
9,901
16,146
7,731
1,863
4,420
11,726
0
106,906
W
Cerberus
CoDustyGamer
Cerberus
8,556
888
848
6,542
16,709
14,775
1,135
5,316
11,393
43,610
0
W
Kukulkan
Darkkiller223
Kukulkan
4,223
856
0
1,009
6,414
2,028
462
3,069
3,345
38,664
0
L
5,643
1,590
0
2,364
12,862
4,131
0
6,805
6,033
0
54,049
L
12,038
2,010
0
1,640
14,641
3,932
0
8,509
5,978
49,483
0
W
19,130
3,142
495
18,947
23,550
13,527
3,975
4,074
19,476
89,313
0
L
Charybdis
SaintCrimson491
Charybdis
7,283
4,221
0
3,282
13,521
4,175
1,081
4,609
8,912
0
70,254
W
Medusa
15,576
8,251
0
5,824
11,197
3,914
10,371
4,420
6,777
0
103,060
L
Sylvanus
ZOLTTRON
Sylvanus
7,473
1,177
1,215
1,706
14,707
14,747
68
3,114
11,553
22,871
5,533
L
Bellona
loves2dai
Bellona
10,077
4,291
0
1,156
15,400
12,740
0
9,132
6,208
0
55,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
41,175
646
Minions Killed
446
0
Camps Cleared
0
1,953,229
Distance Traveled
1,602,854
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,415
653
159
8
0
436,138
3
W
Cerberus
10,890
573
88
5
0
386,292
0
W
Kukulkan
9,970
525
58
3
0
367,538
0
L
Loki
8,797
463
97
5
0
386,389
3
L
Nu Wa
7,653
403
73
4
0
310,590
12
W
Hades
14,523
764
191
10
0
402,142
2
L
Charybdis
9,431
496
130
7
0
309,170
0
W
Medusa
12,968
683
150
8
0
361,119
3
L
Sylvanus
7,338
386
43
2
0
293,183
4
L
Bellona
7,956
419
103
5
0
303,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role