Player Matchup

Geb
Geb
AUDiSivE
Geb
Level 159
God Stats
12W - 12L
1,557 SR
Queue Stats
513W - 393L
1,671 Elo+
Party 1
Ra
Ra
MirsaARG
Ra
Level 27
God Stats
5W - 1L
1,607 SR
Queue Stats
128W - 60L
1,664 Elo+
Party 1
Jing Wei
Jing Wei
Rousss
Jing Wei
Level 149
God Stats
5W - 1L
1,701 SR
Queue Stats
196W - 141L
1,629 Elo+
Party 1
Tsukuyomi
Tsukuyomi
atila2016
Tsukuyomi
Level 153
God Stats
11W - 9L
1,588 SR
Queue Stats
314W - 251L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
cuttmyblood
Kuzenbo
Level 102
God Stats
10W - 10L
1,633 SR
Queue Stats
288W - 243L
1,573 Elo+
Party 1
Team Averages
Level 118
1,617 SR
1,634 Elo+

VS

Team Averages
Level 63
1,491 SR
1,416 Elo+
Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Femgb9
Apollo
Level 43
God Stats
27W - 28L
1,483 SR
Queue Stats
120W - 146L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
KT-Cleann
Sylvanus
Level 40
God Stats
29W - 29L
1,497 SR
Queue Stats
124W - 147L
1,361 Elo+
Solo
Anubis
Anubis
sga19
Anubis
Level 23
God Stats
23W - 28L
1,473 SR
Queue Stats
41W - 57L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,990
583
3,142
5,895
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 1
7,607
634
4,703
5,321
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Rousss
Jing Wei
11
1 / 1 / 7
6,367
531
2,495
5,354
1,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
atila2016
Tsukuyomi
14
9 / 2 / 1
8,355
696
11,002
8,945
3,689
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
cuttmyblood
Kuzenbo
11
1 / 0 / 6
6,387
532
3,397
4,407
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 6 / 0
5,995
500
4,443
10,272
8,433
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
 
Hun Batz
9
1 / 4 / 1
5,683
474
5,237
8,345
2,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Femgb9
Apollo
9
1 / 2 / 0
5,587
466
1,485
4,843
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
KT-Cleann
Sylvanus
8
0 / 3 / 1
4,889
407
910
6,383
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
sga19
Anubis
10
1 / 3 / 1
5,869
489
1,262
5,621
2,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
5
5
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
0
0.33
L
Hun Batz
 
Hun Batz
1
4
1
0.38
W
2
0
4
4
L
Apollo
Femgb9
Apollo
1
2
0
0.5
L
Sylvanus
KT-Cleann
Sylvanus
0
3
1
0.17
W
5
2
1
2.75
W
Jing Wei
Rousss
Jing Wei
1
1
7
4.5
W
Tsukuyomi
atila2016
Tsukuyomi
9
2
1
4.75
W
Kuzenbo
cuttmyblood
Kuzenbo
1
0
6
4
L
Anubis
sga19
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
13,337
29,922
Taken
35,464
12,879
Mitigated
17,933
8,948
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,443
695
0
1,470
10,272
8,433
738
658
9,614
25,141
0
L
Hun Batz
 
Hun Batz
5,237
1,826
0
1,024
8,345
2,690
0
2,373
5,972
0
27,599
W
3,142
516
0
1,888
5,895
2,857
0
78
5,817
37,298
10,515
L
Apollo
Femgb9
Apollo
1,485
843
0
524
4,843
1,222
0
1,607
3,236
0
24,253
L
Sylvanus
KT-Cleann
Sylvanus
910
83
128
1,245
6,383
3,202
0
3,237
3,146
16,008
4,255
W
4,703
1,059
804
1,732
5,321
1,471
896
1,690
3,631
52,248
0
W
Jing Wei
Rousss
Jing Wei
2,495
1,747
0
1,402
5,354
1,557
1,329
754
4,600
0
34,362
W
Tsukuyomi
atila2016
Tsukuyomi
11,002
3,006
0
1,678
8,945
3,689
148
3,661
5,284
0
46,478
W
Kuzenbo
cuttmyblood
Kuzenbo
3,397
1,497
0
1,444
4,407
3,305
34
614
3,793
23,061
0
L
Anubis
sga19
Anubis
1,262
181
0
1,399
5,621
2,386
0
3,262
2,359
30,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
28,023
409
Minions Killed
300
0
Camps Cleared
0
1,245,362
Distance Traveled
1,116,674
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,995
500
84
7
0
208,936
0
L
Hun Batz
5,683
474
47
4
0
232,289
4
W
Geb
6,990
583
96
8
0
289,376
2
L
Apollo
5,587
466
64
5
0
244,931
2
L
Sylvanus
4,889
407
39
3
0
218,729
0
W
Ra
7,607
634
98
8
0
231,493
4
W
Jing Wei
6,367
531
78
7
0
220,288
4
W
Tsukuyomi
8,355
696
97
8
0
254,143
0
W
Kuzenbo
6,387
532
40
3
0
250,062
5
L
Anubis
5,869
489
66
6
0
211,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role