Player Matchup

Medusa
Medusa
dabagonsmith
Medusa
Level 85
God Stats
1W - 1L
1,413 SR
Queue Stats
113W - 107L
1,504 Elo+
Party 1
Janus
Janus
darkcurber
Janus
Level 38
God Stats
1W - 2L
1,442 SR
Queue Stats
34W - 20L
1,660 Elo+
Party 1
Mulan
Mulan
redneckobama
Mulan
Level 32
God Stats
2W - 5L
1,491 SR
Queue Stats
77W - 102L
1,409 Elo+
Party 1
Team Averages
Level 52
1,449 SR
1,524 Elo+

VS

Team Averages
Level 55
1,692 SR
1,564 Elo+
Chang'e
Chang'e
Akebu
Chang'e
Level 75
God Stats
22W - 19L
1,619 SR
Queue Stats
208W - 222L
1,629 Elo+
Party 2
Bellona
Bellona
Diiinklebeeerg
Bellona
Level 68
God Stats
61W - 43L
1,639 SR
Queue Stats
232W - 236L
1,613 Elo+
Party 2
Ymir
Ymir
JDario97
Ymir
Level 21
God Stats
9W - 7L
1,818 SR
Queue Stats
137W - 172L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 4 / 0
6,084
608
6,835
6,225
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
9
0 / 4 / 1
5,807
581
4,833
5,174
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 2
6,275
628
4,731
9,497
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akebu
Chang'e
13
8 / 0 / 4
8,535
854
8,732
8,617
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 8
7,733
773
7,500
7,475
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
10
0 / 2 / 9
7,274
727
2,935
8,458
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akebu
Chang'e
8
0
4
10
W
4
0
8
8
W
Ymir
0
2
9
2.25
L
Medusa
2
4
0
0.5
L
Janus
0
4
1
0.13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
19,167
20,896
Taken
24,550
10,517
Mitigated
16,900
442
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akebu
Chang'e
8,732
820
3,288
6,226
8,617
3,129
958
1,900
6,717
31,371
0
W
7,500
1,764
0
1,151
7,475
5,749
1,217
1,975
5,500
0
20,820
W
Ymir
2,935
670
0
2,365
8,458
8,022
175
1,236
7,222
15,276
0
L
Medusa
6,835
3,045
0
21
6,225
2,386
0
3,619
2,436
0
22,547
L
Janus
4,833
328
0
51
5,174
1,593
0
2,586
2,380
18,466
0
L
4,731
686
0
370
9,497
6,538
0
5,718
3,442
0
7,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
23,542
75
Minions Killed
115
2
Camps Cleared
7
450,433
Distance Traveled
541,277
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,535
854
63
6
3
196,268
4
W
Bellona
7,733
773
31
3
4
196,085
0
W
Ymir
7,274
727
21
2
0
148,924
2
L
Medusa
6,084
608
29
3
0
133,802
3
L
Janus
5,807
581
40
4
2
157,215
3
L
Mulan
6,275
628
6
1
0
159,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role