Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BoodyBandit1219
Nike
Level 69
God Stats
20W - 7L
1,673 SR
Queue Stats
361W - 380L
1,526 Elo+
Party 3
Thanatos
Thanatos
TwentyHeart9163
Thanatos
Level 29
God Stats
2W - 0L
1,783 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 2
Sol
Sol
WKN Ares
Sol
Level 86
God Stats
78W - 44L
1,646 SR
Queue Stats
475W - 461L
1,517 Elo+
Party 3
Hou Yi
Hou Yi
xHypnotical
Hou Yi
Level 82
God Stats
16W - 10L
1,521 SR
Queue Stats
344W - 331L
1,522 Elo+
Party 3
Team Averages
Level 85
1,624 SR
1,537 Elo+

VS

Team Averages
Level 123
1,553 SR
1,465 Elo+
Bakasura
Bakasura
Dreydreydrey
Bakasura
Level 37
God Stats
40W - 43L
1,495 SR
Queue Stats
122W - 119L
1,417 Elo+
Solo
King Arthur
King Arthur
Eagle_of_Law
King Arthur
Level 127
God Stats
221W - 161L
1,588 SR
Queue Stats
566W - 571L
1,462 Elo+
Party 1
Skadi
Skadi
JohnAllynMyth
Skadi
Level 144
God Stats
11W - 7L
1,501 SR
Queue Stats
1,189W - 1,142L
1,500 Elo+
Party 1
Ganesha
Ganesha
LiigmaDcandycane
Ganesha
Level 148
God Stats
16W - 22L
1,467 SR
Queue Stats
1,261W - 1,463L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
PrideHtown
Kukulkan
Level 157
God Stats
36W - 27L
1,715 SR
Queue Stats
1,130W - 1,108L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 3
6,920
692
5,379
4,815
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 5
5,721
572
2,319
8,054
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
6 / 0 / 2
6,908
691
5,904
6,317
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 2 / 0
6,745
675
3,414
5,053
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
10
1 / 1 / 3
5,647
565
3,109
4,356
1,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreydreydrey
Bakasura
7
2 / 2 / 0
4,799
480
1,857
5,004
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Eagle_of_Law
King Arthur
10
2 / 2 / 1
5,923
592
3,737
6,983
3,530
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 2
4,812
481
3,194
4,663
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 2
4,576
458
1,512
6,860
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
PrideHtown
Kukulkan
11
1 / 3 / 0
6,002
600
2,290
5,368
1,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
5
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
3
3.5
W
1
2
5
1.75
L
Bakasura
Dreydreydrey
Bakasura
2
2
0
1
L
King Arthur
Eagle_of_Law
King Arthur
2
2
1
1.25
L
0
2
2
0.5
L
0
3
2
0.33
L
Kukulkan
PrideHtown
Kukulkan
1
3
0
0.33
W
Thanatos
6
0
2
7
W
1
2
0
0.5
W
Hou Yi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
12,590
28,595
Taken
28,878
11,092
Mitigated
11,132
18,197
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,379
413
72
2,499
4,815
2,195
614
475
4,340
50,145
0
W
2,319
220
0
2,742
8,054
4,047
259
1,564
6,256
0
16,577
L
Bakasura
Dreydreydrey
Bakasura
1,857
1,289
0
1,023
5,004
1,127
0
147
4,857
0
14,832
L
King Arthur
Eagle_of_Law
King Arthur
3,737
821
0
1,745
6,983
3,530
0
2,577
4,406
0
29,790
L
3,194
1,035
0
1,060
4,663
1,091
0
508
4,155
0
24,825
L
1,512
88
0
412
6,860
3,465
0
3,334
3,526
7,152
0
L
Kukulkan
PrideHtown
Kukulkan
2,290
240
0
798
5,368
1,919
0
1,658
3,710
42,875
0
W
Thanatos
5,904
1,936
0
8,709
6,317
2,056
0
680
5,527
0
38,678
W
3,414
1,659
0
2,479
5,053
1,693
1,371
689
4,364
39,829
5,994
W
Hou Yi
3,109
1,792
0
1,696
4,356
1,101
668
552
3,804
0
31,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
26,112
363
Minions Killed
271
0
Camps Cleared
0
957,121
Distance Traveled
927,213
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,920
692
100
10
0
185,744
2
W
Nike
5,721
572
20
2
0
185,761
3
L
Bakasura
4,799
480
42
4
0
143,191
1
L
King Arthur
5,923
592
64
6
0
212,702
3
L
Skadi
4,812
481
60
6
0
189,837
3
L
Ganesha
4,576
458
0
0
0
187,849
1
L
Kukulkan
6,002
600
105
11
0
193,634
4
W
Thanatos
6,908
691
79
8
0
236,429
0
W
Sol
6,745
675
96
10
0
185,045
2
W
Hou Yi
5,647
565
68
7
0
164,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role