Player Matchup

Chronos
Chronos
Flippant Bear
Chronos
Level 8
God Stats
3W - 5L
1,490 SR
Queue Stats
10W - 12L
1,377 Elo+
Solo
Rama
Rama
ScaryFawn24191
Rama
Level 6
God Stats
66W - 60L
1,512 SR
Queue Stats
123W - 120L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
SpazDemon
Cthulhu
Level 6
God Stats
24W - 34L
1,516 SR
Queue Stats
43W - 77L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
chavito_jrmaster
Kukulkan
Level 6
God Stats
2W - 3L
1,582 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Anubis
Anubis
kryokyriss
Anubis
Level 65
God Stats
3W - 3L
1,818 SR
Queue Stats
49W - 75L
1,305 Elo+
Party 1
Team Averages
Level 18
1,584 SR
1,352 Elo+

VS

Team Averages
Level 21
1,444 SR
1,329 Elo+
Scylla
Scylla
Laaner
Scylla
Level 29
God Stats
6W - 3L
1,558 SR
Queue Stats
280W - 306L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Nattt139249
Kukulkan
Level 15
God Stats
22W - 25L
1,391 SR
Queue Stats
51W - 59L
1,333 Elo+
Solo
Nemesis
Nemesis
RAFA SOUZ4
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Zeus
Zeus
Ston3d Moses
Zeus
Level 26
God Stats
15W - 15L
1,372 SR
Queue Stats
59W - 86L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
xxElite3000xx
Gilgamesh
Level 29
God Stats
34W - 20L
1,400 SR
Queue Stats
77W - 77L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
1 / 15 / 11
13,566
969
8,480
33,578
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
4 / 9 / 11
13,798
986
19,861
25,722
10,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SpazDemon
Cthulhu
20
1 / 13 / 15
13,958
997
8,296
33,203
23,581
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 4 / 2
11,079
791
2,840
7,255
2,224
Anubis
kryokyriss
Anubis
20
18 / 2 / 4
18,134
1,295
39,884
20,554
10,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laaner
Scylla
20
11 / 7 / 22
15,990
1,142
25,406
16,119
4,909
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Nattt139249
Kukulkan
20
8 / 6 / 19
14,100
1,007
25,737
21,418
7,234
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
RAFA SOUZ4
Nemesis
20
4 / 8 / 19
13,415
958
8,299
19,373
13,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 2 / 24
14,696
1,050
27,814
11,418
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xxElite3000xx
Gilgamesh
20
14 / 1 / 17
16,607
1,186
28,047
17,236
18,993
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
144
24
Kills
43
43
Deaths
24
43
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
15
11
0.43
W
Scylla
Laaner
Scylla
11
7
22
3.14
W
Kukulkan
Nattt139249
Kukulkan
8
6
19
2.92
W
Nemesis
RAFA SOUZ4
Nemesis
4
8
19
1.69
L
4
9
11
1.06
L
Cthulhu
SpazDemon
Cthulhu
1
13
15
0.65
W
6
2
24
9
L
0
4
2
0.25
L
Anubis
kryokyriss
Anubis
18
2
4
10
W
Gilgamesh
xxElite3000xx
Gilgamesh
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,361
Damage
115,303
120,312
Taken
85,564
56,485
Mitigated
48,817
20,849
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,480
3,070
0
4,161
33,578
9,014
0
25,250
8,328
41,773
0
W
Scylla
Laaner
Scylla
25,406
1,807
0
877
16,119
4,909
0
11,404
4,715
51,968
0
W
Kukulkan
Nattt139249
Kukulkan
25,737
3,810
0
4,427
21,418
7,234
0
16,250
5,168
53,699
0
W
Nemesis
RAFA SOUZ4
Nemesis
8,299
4,535
0
826
19,373
13,434
0
14,270
5,103
0
13,171
L
19,861
16,309
0
3,197
25,722
10,744
0
16,752
8,970
0
37,139
L
Cthulhu
SpazDemon
Cthulhu
8,296
1,280
150
1,369
33,203
23,581
0
19,871
13,332
31,883
0
W
27,814
3,468
424
1,409
11,418
4,247
0
6,155
5,263
63,599
0
L
2,840
423
0
42
7,255
2,224
0
5,310
1,945
8,995
0
L
Anubis
kryokyriss
Anubis
39,884
992
0
11,930
20,554
10,922
0
11,774
8,780
76,335
0
W
Gilgamesh
xxElite3000xx
Gilgamesh
28,047
10,767
131
1,440
17,236
18,993
0
11,421
5,815
0
45,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,535
Gold Earned
74,808
265
Minions Killed
258
3
Camps Cleared
7
1,086,436
Distance Traveled
1,220,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,566
969
71
5
0
245,266
0
W
Scylla
15,990
1,142
52
4
2
239,189
0
W
Kukulkan
14,100
1,007
80
6
0
238,969
0
W
Nemesis
13,415
958
13
1
0
218,819
2
L
Rama
13,798
986
32
2
0
223,725
0
L
Cthulhu
13,958
997
48
3
2
257,762
2
W
Zeus
14,696
1,050
79
6
1
247,728
0
L
Kukulkan
11,079
791
6
0
0
128,159
1
L
Anubis
18,134
1,295
108
8
1
231,524
0
W
Gilgamesh
16,607
1,186
34
2
4
275,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role