Player Matchup

Anhur
Anhur
Daedhrogan
Anhur
Level 27
God Stats
3W - 6L
1,414 SR
Queue Stats
19W - 28L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
FatPeopleHateMe
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Thor
Thor
GamerPlAyZZs
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ganesha
Ganesha
RMTxx
Ganesha
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 1
Janus
Janus
sadielynn
Janus
Level 23
God Stats
4W - 6L
1,349 SR
Queue Stats
46W - 52L
1,372 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,427 Elo+

VS

Team Averages
Level 14
1,353 SR
1,277 Elo+
Odin
Odin
BardockBard
Odin
Level 18
God Stats
11W - 11L
1,467 SR
Queue Stats
256W - 286L
1,294 Elo+
Solo
Khepri
Khepri
LilRabbitXO
Khepri
Level 15
God Stats
5W - 14L
1,180 SR
Queue Stats
175W - 262L
1,061 Elo+
Party 2
Nemesis
Nemesis
PersianExcursion
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
SenpaiSuccubus
Neith
Level 16
God Stats
34W - 43L
1,345 SR
Queue Stats
42W - 62L
1,249 Elo+
Party 2
Persephone
Persephone
VioletNinewood
Persephone
Level 18
God Stats
10W - 17L
1,274 SR
Queue Stats
31W - 69L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 5 / 0
8,990
450
6,304
10,335
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 0 / 0
12,168
608
17,296
12,669
18,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 2
8,969
448
3,375
10,496
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
RMTxx
Ganesha
14
2 / 3 / 8
9,454
473
6,685
18,281
13,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
sadielynn
Janus
18
3 / 0 / 4
11,528
576
7,142
7,722
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,761
388
2,430
10,714
6,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
11
3 / 4 / 8
8,486
424
7,543
14,218
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 6 / 0
7,406
370
1,550
9,171
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
10 / 6 / 4
8,792
440
12,478
17,049
5,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
VioletNinewood
Persephone
12
0 / 6 / 0
7,937
397
1,622
12,315
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
24
Kills
15
15
Deaths
27
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Anhur
4
5
0
0.8
W
15
0
0
15
W
0
7
2
0.14
L
Khepri
3
4
8
1.75
L
2
6
0
0.33
W
Ganesha
RMTxx
Ganesha
2
3
8
2
L
10
6
4
2
L
Persephone
VioletNinewood
Persephone
0
6
0
0
W
Janus
sadielynn
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
25,623
59,503
Taken
63,467
41,782
Mitigated
33,810
16,801
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,430
630
0
688
10,714
6,791
161
887
9,775
3,942
29,976
W
Anhur
6,304
3,798
0
2,526
10,335
2,634
225
1,767
8,568
0
38,809
W
17,296
2,893
1,754
6,159
12,669
18,211
738
1,307
11,318
0
79,027
W
3,375
1,393
0
1,032
10,496
4,437
3,059
1,513
8,983
0
47,051
L
Khepri
7,543
1,598
0
1,259
14,218
14,040
60
4,136
9,956
18,184
0
L
1,550
779
0
1,581
9,171
3,700
0
745
8,420
0
40,178
W
Ganesha
RMTxx
Ganesha
6,685
1,375
585
1,767
18,281
13,680
486
3,099
15,182
25,468
0
L
12,478
4,843
515
5,876
17,049
5,987
174
5,175
11,776
0
46,623
L
Persephone
VioletNinewood
Persephone
1,622
51
0
2,687
12,315
3,292
0
2,449
9,710
43,640
0
W
Janus
sadielynn
Janus
7,142
507
85
2,893
7,722
2,820
1,104
1,743
5,845
83,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
40,382
448
Minions Killed
326
0
Camps Cleared
0
1,748,815
Distance Traveled
1,673,542
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,761
388
87
4
0
386,218
0
W
Anhur
8,990
450
61
3
0
294,547
7
W
Guan Yu
12,168
608
128
6
0
371,693
7
W
Thor
8,969
448
70
4
0
344,705
2
L
Khepri
8,486
424
17
1
0
340,331
0
L
Nemesis
7,406
370
66
3
0
357,009
0
W
Ganesha
9,454
473
17
1
0
351,921
0
L
Neith
8,792
440
76
4
0
311,781
3
L
Persephone
7,937
397
80
4
0
278,203
2
W
Janus
11,528
576
172
9
0
385,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role