Player Matchup

Anhur
Anhur
BladeLpd
Anhur
Level 129
God Stats
8W - 7L
1,724 SR
Queue Stats
428W - 340L
1,610 Elo+
Party 2
Cerberus
Cerberus
coso_critico
Cerberus
Level 69
God Stats
6W - 5L
1,596 SR
Queue Stats
201W - 177L
1,591 Elo+
Party 2
Discordia
Discordia
lDovil
Discordia
Level 158
God Stats
9W - 2L
1,472 SR
Queue Stats
390W - 323L
1,636 Elo+
Party 2
Team Averages
Level 119
1,598 SR
1,613 Elo+

VS

Team Averages
Level 57
1,452 SR
1,217 Elo+
Nemesis
Nemesis
LaughItUp
Nemesis
Level 66
God Stats
1W - 1L
1,628 SR
Queue Stats
4W - 12L
1,140 Elo+
Party 1
Agni
Agni
ManWiThePlan
Agni
Level 99
God Stats
1W - 2L
1,558 SR
Queue Stats
13W - 19L
1,317 Elo+
Party 1
Neith
Neith
TheKeyManiac
Neith
Level 6
God Stats
1W - 4L
1,170 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BladeLpd
Anhur
14
9 / 1 / 6
10,032
836
7,561
8,554
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
coso_critico
Cerberus
9
1 / 1 / 4
7,405
617
4,441
5,582
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
lDovil
Discordia
14
7 / 2 / 9
9,807
817
11,756
8,633
2,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaughItUp
Nemesis
11
1 / 6 / 1
7,263
605
4,872
8,945
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 1
8,544
712
5,739
8,327
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 2
6,962
580
4,573
10,091
2,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
BladeLpd
Anhur
9
1
6
12
L
Nemesis
LaughItUp
Nemesis
1
6
1
0.25
L
3
3
1
1.17
L
0
8
2
0.13
W
Cerberus
coso_critico
Cerberus
1
1
4
3
W
Discordia
lDovil
Discordia
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
15,184
22,769
Taken
27,363
8,667
Mitigated
7,849
6,726
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BladeLpd
Anhur
7,561
5,286
0
3,517
8,554
3,023
1,956
2,996
5,558
0
32,283
L
Nemesis
LaughItUp
Nemesis
4,872
1,902
0
1,437
8,945
3,453
0
3,469
5,227
0
17,720
L
5,739
404
0
434
8,327
1,850
0
5,144
2,730
21,107
0
L
4,573
2,864
125
969
10,091
2,546
0
6,619
2,949
0
21,443
W
Cerberus
coso_critico
Cerberus
4,441
147
0
1,666
5,582
2,750
0
893
4,689
12,699
0
W
Discordia
lDovil
Discordia
11,756
665
0
1,543
8,633
2,894
577
2,507
6,126
38,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
22,769
176
Minions Killed
108
7
Camps Cleared
4
505,727
Distance Traveled
611,550
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,032
836
64
5
4
196,213
3
L
Nemesis
7,263
605
28
2
2
208,115
3
L
Agni
8,544
712
36
3
1
222,268
1
L
Neith
6,962
580
44
4
1
181,167
1
W
Cerberus
7,405
617
36
3
0
103,952
2
W
Discordia
9,807
817
76
6
3
205,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role