Player Matchup

Chaac
Chaac
Mikehoncho2686
Chaac
Level 45
God Stats
37W - 24L
1,541 SR
Queue Stats
156W - 167L
1,519 Elo+
Party 1
Bakasura
Bakasura
Public Uprising
Bakasura
Level 88
God Stats
0W - 1L
1,580 SR
Queue Stats
48W - 50L
1,473 Elo+
Party 1
Ra
Ra
TricuspidCactus
Ra
Level 108
God Stats
2W - 2L
1,871 SR
Queue Stats
54W - 47L
1,489 Elo+
Party 1
Charybdis
Charybdis
b3astlyboy18
Charybdis
Level 109
God Stats
3W - 3L
1,563 SR
Queue Stats
55W - 57L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
killswitch_J
Cthulhu
Level 84
God Stats
1W - 1L
1,376 SR
Queue Stats
14W - 16L
1,606 Elo+
Solo
Team Averages
Level 87
1,586 SR
1,505 Elo+

VS

Team Averages
Level 53
1,611 SR
1,421 Elo+
Merlin
Merlin
CYLUS9680
Merlin
Level 29
God Stats
1W - 0L
1,548 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 2
Bastet
Bastet
Foxfirecj
Bastet
Level 89
God Stats
1W - 0L
1,664 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
agustin2lina
Morgan Le Fay
Level 68
God Stats
2W - 0L
1,803 SR
Queue Stats
4W - 6L
1,321 Elo+
Solo
Cernunnos
Cernunnos
ftNova
Cernunnos
Level 54
God Stats
3W - 3L
1,594 SR
Queue Stats
8W - 8L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
xHyperion19x
Gilgamesh
Level 27
God Stats
2W - 2L
1,445 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
11,162
797
17,967
24,469
26,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
18
6 / 8 / 10
12,198
871
10,308
20,774
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 10 / 8
9,644
689
10,420
12,720
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
b3astlyboy18
Charybdis
19
10 / 4 / 7
13,037
931
19,803
13,351
4,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
killswitch_J
Cthulhu
17
3 / 3 / 12
10,399
743
13,201
19,507
9,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CYLUS9680
Merlin
19
5 / 5 / 13
12,767
912
16,513
16,933
8,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Foxfirecj
Bastet
20
15 / 5 / 3
14,589
1,042
24,416
16,247
6,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
agustin2lina
Morgan Le Fay
17
2 / 4 / 6
10,448
746
12,310
15,336
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
ftNova
Cernunnos
15
1 / 7 / 7
9,876
705
10,668
15,228
5,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
xHyperion19x
Gilgamesh
18
6 / 3 / 14
12,518
894
11,642
24,326
23,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
72
24
Kills
29
29
Deaths
24
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
CYLUS9680
Merlin
5
5
13
2.3
W
Bastet
Foxfirecj
Bastet
15
5
3
3.3
L
3
4
14
2.5
L
Bakasura
6
8
10
1.38
L
2
10
8
0.6
W
Morgan Le Fay
agustin2lina
Morgan Le Fay
2
4
6
1.25
L
Charybdis
b3astlyboy18
Charybdis
10
4
7
3.38
W
Cernunnos
ftNova
Cernunnos
1
7
7
0.64
L
Cthulhu
killswitch_J
Cthulhu
3
3
12
3
W
Gilgamesh
xHyperion19x
Gilgamesh
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,699
Damage
75,549
90,821
Taken
88,070
55,054
Mitigated
51,465
21,663
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CYLUS9680
Merlin
16,513
1,888
393
5,430
16,933
8,185
673
5,344
10,837
48,559
0
W
Bastet
Foxfirecj
Bastet
24,416
6,521
0
2,621
16,247
6,982
2,268
4,328
11,457
0
46,494
L
17,967
840
0
6,915
24,469
26,512
35
9,029
15,440
7,277
29,320
L
Bakasura
10,308
6,476
0
3,136
20,774
10,512
836
4,986
15,788
0
27,624
L
10,420
960
668
1,466
12,720
4,236
744
3,517
9,203
24,938
0
W
Morgan Le Fay
agustin2lina
Morgan Le Fay
12,310
1,074
0
2,751
15,336
6,808
1,310
5,170
9,344
39,983
0
L
Charybdis
b3astlyboy18
Charybdis
19,803
10,000
0
1,872
13,351
4,660
1,236
4,675
8,676
0
47,285
W
Cernunnos
ftNova
Cernunnos
10,668
6,284
0
1,149
15,228
5,724
564
4,877
9,417
0
27,041
L
Cthulhu
killswitch_J
Cthulhu
13,201
901
855
6,751
19,507
9,134
45
7,005
12,502
32,207
0
W
Gilgamesh
xHyperion19x
Gilgamesh
11,642
1,201
138
7,035
24,326
23,766
215
6,610
16,241
0
22,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,440
Gold Earned
60,198
309
Minions Killed
302
7
Camps Cleared
5
1,361,815
Distance Traveled
1,296,258
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,767
912
99
7
0
233,738
0
W
Bastet
14,589
1,042
61
4
2
278,378
1
L
Chaac
11,162
797
50
4
0
296,446
4
L
Bakasura
12,198
871
78
6
4
298,275
2
L
Ra
9,644
689
49
4
1
225,583
0
W
Morgan Le Fay
10,448
746
68
5
1
270,023
2
L
Charybdis
13,037
931
85
6
2
250,283
0
W
Cernunnos
9,876
705
48
3
2
234,058
0
L
Cthulhu
10,399
743
47
3
0
291,228
1
W
Gilgamesh
12,518
894
26
2
0
280,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role