Player Matchup

Zeus
Zeus
DeathsGrip123
Zeus
Level 88
God Stats
9W - 8L
1,605 SR
Queue Stats
91W - 89L
1,500 Elo+
Party 2
Arachne
Arachne
HotHands31
Arachne
Level 100
God Stats
2W - 0L
1,262 SR
Queue Stats
99W - 107L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Jahbri90
Xing Tian
Level 120
God Stats
30W - 16L
1,574 SR
Queue Stats
263W - 197L
1,572 Elo+
Party 2
Team Averages
Level 103
1,480 SR
1,502 Elo+

VS

Team Averages
Level 94
1,575 SR
1,497 Elo+
Fenrir
Fenrir
Domziez
Fenrir
Level 128
God Stats
14W - 11L
1,545 SR
Queue Stats
251W - 260L
1,442 Elo+
Party 1
Loki
Loki
ProfitGod6108
Loki
Level 10
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Surfsidefiber
Serqet
Level 143
God Stats
2W - 2L
1,411 SR
Queue Stats
160W - 134L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 13
10,118
778
11,785
7,940
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HotHands31
Arachne
13
10 / 4 / 5
10,425
802
8,885
8,002
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Jahbri90
Xing Tian
14
5 / 1 / 11
9,660
743
7,622
11,562
11,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Domziez
Fenrir
11
3 / 7 / 5
8,326
640
6,823
13,066
5,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 6
8,540
657
4,879
9,033
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 7 / 6
8,875
683
9,248
12,006
4,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
11
12
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
7
13
1.64
L
Fenrir
Domziez
Fenrir
3
7
5
0.79
W
Arachne
HotHands31
Arachne
10
4
5
3.13
W
Xing Tian
Jahbri90
Xing Tian
5
1
11
10.5
L
3
6
6
1
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,292
Damage
20,950
27,504
Taken
34,105
16,033
Mitigated
12,764
6,449
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,785
1,461
0
15
7,940
1,727
1,042
147
7,478
40,980
0
L
Fenrir
Domziez
Fenrir
6,823
1,707
0
1,001
13,066
5,488
0
5,305
7,761
0
22,597
W
Arachne
HotHands31
Arachne
8,885
5,724
0
2,106
8,002
3,145
903
130
6,932
0
19,963
W
Xing Tian
Jahbri90
Xing Tian
7,622
974
443
3,885
11,562
11,161
403
0
11,562
23,212
0
L
4,879
1,200
0
950
9,033
3,176
0
6,526
2,507
0
27,404
L
9,248
2,106
0
229
12,006
4,100
0
7,962
4,044
0
21,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
25,741
133
Minions Killed
139
7
Camps Cleared
5
651,044
Distance Traveled
661,190
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,118
778
73
6
3
202,536
2
L
Fenrir
8,326
640
40
3
1
199,966
1
W
Arachne
10,425
802
25
2
4
207,354
2
W
Xing Tian
9,660
743
35
3
0
241,154
1
L
Loki
8,540
657
58
4
3
233,535
0
L
Serqet
8,875
683
41
3
1
227,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role