Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ApolloLaw
Apollo
Level 146
God Stats
3W - 4L
1,504 SR
Queue Stats
38W - 41L
1,474 Elo+
Party 2
Nemesis
Nemesis
Havîc
Nemesis
Level 154
God Stats
52W - 23L
1,791 SR
Queue Stats
369W - 256L
1,738 Elo+
Party 2
Erlang Shen
Erlang Shen
iNoKungFu
Erlang Shen
Level 107
God Stats
4W - 6L
1,570 SR
Queue Stats
62W - 68L
1,442 Elo+
Party 2
Geb
Geb
icethecool1
Geb
Level 129
God Stats
4W - 8L
1,558 SR
Queue Stats
362W - 342L
1,602 Elo+
Party 2
Team Averages
Level 113
1,584 SR
1,551 Elo+

VS

Team Averages
Level 82
1,504 SR
1,575 Elo+
Rama
Rama
 
Rama
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JadedWRLD
Kuzenbo
Level 123
God Stats
2W - 6L
1,241 SR
Queue Stats
285W - 257L
1,637 Elo+
Party 1
King Arthur
King Arthur
Jellymac
King Arthur
Level 29
God Stats
12W - 11L
1,640 SR
Queue Stats
109W - 75L
1,657 Elo+
Party 1
Susano
Susano
quadaloupe
Susano
Level 82
God Stats
51W - 26L
1,637 SR
Queue Stats
393W - 354L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
6,678
514
5,861
6,103
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
ApolloLaw
Apollo
9
1 / 7 / 2
5,713
439
4,507
8,578
2,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Havîc
Nemesis
10
3 / 4 / 2
6,620
509
7,520
11,365
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
iNoKungFu
Erlang Shen
9
1 / 3 / 3
5,855
450
2,303
11,217
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 2 / 1
6,993
538
5,799
10,235
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 2 / 6
8,473
652
9,826
8,558
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
 
Kukulkan
13
4 / 0 / 2
7,743
596
7,137
5,605
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
JadedWRLD
Kuzenbo
12
4 / 2 / 7
7,491
576
5,796
10,566
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Jellymac
King Arthur
13
1 / 1 / 1
7,336
564
7,550
10,625
7,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
quadaloupe
Susano
12
3 / 1 / 1
6,850
527
4,874
8,748
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
18
18
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
Rama
 
Rama
6
2
6
4.5
W
Kukulkan
 
Kukulkan
4
0
2
5
L
Apollo
ApolloLaw
Apollo
1
7
2
0.29
L
Nemesis
Havîc
Nemesis
3
4
2
1
W
Kuzenbo
JadedWRLD
Kuzenbo
4
2
7
3.75
W
King Arthur
Jellymac
King Arthur
1
1
1
1.5
L
Erlang Shen
iNoKungFu
Erlang Shen
1
3
3
0.83
L
0
2
1
0.25
W
Susano
quadaloupe
Susano
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
35,183
47,498
Taken
44,102
22,650
Mitigated
25,887
8,037
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,861
505
0
407
6,103
1,976
234
2,413
3,580
44,272
0
W
Rama
 
Rama
9,826
7,027
0
3,939
8,558
2,513
2,449
0
8,558
0
57,499
W
Kukulkan
 
Kukulkan
7,137
711
0
2,134
5,605
2,416
562
42
5,563
50,405
0
L
Apollo
ApolloLaw
Apollo
4,507
2,549
0
1,636
8,578
2,121
0
1,526
6,990
0
28,957
L
Nemesis
Havîc
Nemesis
7,520
2,742
0
1,179
11,365
3,848
0
3,105
8,198
0
36,390
W
Kuzenbo
JadedWRLD
Kuzenbo
5,796
2,189
0
1,840
10,566
11,002
168
2,889
7,677
18,198
0
W
King Arthur
Jellymac
King Arthur
7,550
1,806
0
3,634
10,625
7,013
0
4,721
5,904
0
47,292
L
Erlang Shen
iNoKungFu
Erlang Shen
2,303
680
0
2,223
11,217
6,201
0
5,455
5,562
0
13,561
L
5,799
1,643
0
2,592
10,235
8,504
0
0
10,235
40,333
6,420
W
Susano
quadaloupe
Susano
4,874
1,388
0
4,286
8,748
2,943
0
3,118
5,630
0
37,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
37,893
334
Minions Killed
430
0
Camps Cleared
0
1,275,130
Distance Traveled
1,306,342
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,678
514
103
8
0
216,370
4
W
Rama
8,473
652
109
8
0
225,157
2
W
Kukulkan
7,743
596
121
9
0
258,797
5
L
Apollo
5,713
439
57
4
0
230,318
2
L
Nemesis
6,620
509
67
5
0
311,957
9
W
Kuzenbo
7,491
576
22
2
0
259,331
5
W
King Arthur
7,336
564
109
8
0
271,773
0
L
Erlang Shen
5,855
450
18
1
0
271,539
2
L
Geb
6,993
538
89
7
0
244,946
5
W
Susano
6,850
527
69
5
0
291,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role