Player Matchup

Chaac
Chaac
EmberNoble
Chaac
Level 87
God Stats
5W - 11L
1,366 SR
Queue Stats
206W - 263L
1,460 Elo+
Party 2
Neith
Neith
Kaqzii
Neith
Level 25
God Stats
11W - 11L
1,464 SR
Queue Stats
48W - 68L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
ObamaTrump69
Ao Kuang
Level 18
God Stats
9W - 4L
1,499 SR
Queue Stats
38W - 49L
1,411 Elo+
Party 2
Team Averages
Level 43
1,443 SR
1,425 Elo+

VS

Team Averages
Level 62
1,492 SR
1,429 Elo+
Eset
Eset
DankMane
Eset
Level 103
God Stats
1W - 1L
1,416 SR
Queue Stats
28W - 46L
1,422 Elo+
Party 1
Fenrir
Fenrir
Grovvl
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMedic47
Gilgamesh
Level 65
God Stats
29W - 14L
1,560 SR
Queue Stats
97W - 125L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
7 / 1 / 18
15,910
723
20,731
26,101
34,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kaqzii
Neith
17
5 / 6 / 10
14,199
645
16,778
20,476
7,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ObamaTrump69
Ao Kuang
20
14 / 2 / 7
16,435
747
18,493
19,986
20,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
4 / 9 / 5
13,769
626
20,699
16,616
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Grovvl
Fenrir
16
3 / 9 / 6
13,655
621
10,408
20,982
14,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
TheMedic47
Gilgamesh
16
2 / 8 / 6
12,734
579
19,906
27,245
21,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
26
Kills
9
9
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
4
9
5
0.72
W
Chaac
7
1
18
16
L
Fenrir
Grovvl
Fenrir
3
9
6
0.67
W
Neith
Kaqzii
Neith
5
6
10
1.67
W
Ao Kuang
ObamaTrump69
Ao Kuang
14
2
7
8.75
L
Gilgamesh
TheMedic47
Gilgamesh
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,002
Damage
51,013
66,563
Taken
64,843
62,581
Mitigated
42,607
28,859
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
20,699
1,283
1,613
1,700
16,616
6,169
240
3,482
12,817
61,371
0
W
Chaac
20,731
3,658
0
11,696
26,101
34,870
973
9,296
16,237
5,876
63,000
L
Fenrir
Grovvl
Fenrir
10,408
3,106
0
1,330
20,982
14,498
0
5,612
14,844
0
34,698
W
Neith
Kaqzii
Neith
16,778
8,108
0
7,271
20,476
7,494
1,263
4,537
15,559
0
82,000
W
Ao Kuang
ObamaTrump69
Ao Kuang
18,493
4,900
0
9,892
19,986
20,217
1,256
6,679
12,947
47,317
0
L
Gilgamesh
TheMedic47
Gilgamesh
19,906
4,201
0
3,528
27,245
21,940
413
11,719
14,845
0
57,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
40,158
258
Minions Killed
228
12
Camps Cleared
7
1,147,249
Distance Traveled
1,071,183
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,769
626
99
5
2
357,435
4
W
Chaac
15,910
723
78
4
2
392,279
0
L
Fenrir
13,655
621
53
2
4
340,742
1
W
Neith
14,199
645
128
6
2
341,641
1
W
Ao Kuang
16,435
747
52
2
8
413,329
3
L
Gilgamesh
12,734
579
76
3
1
373,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role