Player Matchup

Bacchus
Bacchus
CtrlBKN
Bacchus
Level 118
God Stats
7W - 3L
1,674 SR
Queue Stats
235W - 190L
1,631 Elo+
Party 1
He Bo
He Bo
ItsHugsss
He Bo
Level 89
God Stats
0W - 1L
1,270 SR
Queue Stats
90W - 73L
1,567 Elo+
Party 1
Hun Batz
Hun Batz
Zest-Shadow-Onyx
Hun Batz
Level 76
God Stats
8W - 9L
1,486 SR
Queue Stats
449W - 452L
1,528 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,575 Elo+

VS

Team Averages
Level 102
1,555 SR
1,432 Elo+
Agni
Agni
Itsjustcruz
Agni
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,389 Elo+
Party 2
Guan Yu
Guan Yu
SophieBadd
Guan Yu
Level 14
God Stats
6W - 5L
1,561 SR
Queue Stats
13W - 22L
1,354 Elo+
Party 2
Fenrir
Fenrir
funnyichigo
Fenrir
Level 156
God Stats
186W - 152L
1,604 SR
Queue Stats
433W - 459L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CtrlBKN
Bacchus
12
3 / 2 / 1
9,345
668
3,199
12,342
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
ItsHugsss
He Bo
11
1 / 7 / 3
8,205
586
5,631
7,882
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
7,596
543
3,645
9,870
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
10,680
763
14,085
6,156
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SophieBadd
Guan Yu
14
2 / 0 / 9
9,178
656
4,802
4,793
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
13
3 / 3 / 6
9,201
657
5,573
8,886
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CtrlBKN
Bacchus
3
2
1
1.75
L
He Bo
ItsHugsss
He Bo
1
7
3
0.36
W
8
1
5
10.5
W
Guan Yu
SophieBadd
Guan Yu
2
0
9
6.5
L
0
4
1
0.13
W
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,475
Damage
24,460
30,094
Taken
19,835
18,337
Mitigated
9,234
4,547
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CtrlBKN
Bacchus
3,199
511
0
3,416
12,342
13,144
0
6,636
5,293
10,415
0
L
He Bo
ItsHugsss
He Bo
5,631
211
0
1,071
7,882
2,240
0
3,333
4,427
23,568
0
W
14,085
1,126
0
1,896
6,156
2,040
387
2,964
3,192
58,773
0
W
Guan Yu
SophieBadd
Guan Yu
4,802
750
938
1,701
4,793
3,374
0
1,622
3,171
0
17,241
L
3,645
118
0
60
9,870
2,953
0
4,891
4,843
0
25,090
W
Fenrir
5,573
697
0
1,639
8,886
3,820
83
4,679
4,207
0
24,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
29,059
121
Minions Killed
182
4
Camps Cleared
10
700,644
Distance Traveled
824,715
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,345
668
12
1
0
239,653
4
L
He Bo
8,205
586
53
4
1
213,191
2
W
Agni
10,680
763
132
9
5
262,966
2
W
Guan Yu
9,178
656
17
1
1
288,558
8
L
Hun Batz
7,596
543
56
4
3
247,800
2
W
Fenrir
9,201
657
33
2
4
273,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role