Player Matchup

Ra
Ra
DaSnakeeater
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 52L
1,119 Elo+
Party 1
Guan Yu
Guan Yu
DeadZero19
Guan Yu
Level 17
God Stats
1W - 5L
1,107 SR
Queue Stats
37W - 69L
1,182 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FarCapp
Tsukuyomi
Level 36
God Stats
6W - 11L
1,423 SR
Queue Stats
74W - 88L
1,360 Elo+
Party 3
Agni
Agni
VinnyBallz
Agni
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
46W - 56L
1,382 Elo+
Party 3
Pele
Pele
shadow21650
Pele
Level 6
God Stats
4W - 5L
1,335 SR
Queue Stats
173W - 210L
1,286 Elo+
Solo
Team Averages
Level 17
1,331 SR
1,266 Elo+

VS

Team Averages
Level 29
1,351 SR
1,322 Elo+
Chiron
Chiron
Algardian7
Chiron
Level 17
God Stats
2W - 4L
1,060 SR
Queue Stats
24W - 14L
1,233 Elo+
Party 4
Ullr
Ullr
BunnyWuzTaken
Ullr
Level 18
God Stats
8W - 10L
1,363 SR
Queue Stats
61W - 83L
1,338 Elo+
Solo
Bacchus
Bacchus
CecilVonHareliP
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 173L
1,418 Elo+
Party 2
Bellona
Bellona
Chuygzad
Bellona
Level 18
God Stats
12W - 7L
1,334 SR
Queue Stats
15W - 10L
1,233 Elo+
Party 4
Kukulkan
Kukulkan
killerkenny1871
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 4
10,677
890
7,039
16,441
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DeadZero19
Guan Yu
18
1 / 18 / 7
10,929
911
9,780
32,928
19,867
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
FarCapp
Tsukuyomi
19
10 / 10 / 3
14,191
1,183
25,302
20,082
8,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 2 / 10
12,453
1,038
12,964
9,724
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 11 / 8
11,568
964
5,436
18,857
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Algardian7
Chiron
20
14 / 2 / 24
14,790
1,233
31,157
14,677
6,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 6 / 13
11,331
944
5,851
12,909
5,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 31
14,620
1,218
16,848
9,258
18,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Chuygzad
Bellona
20
19 / 2 / 15
15,169
1,264
21,111
15,677
15,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
19
6 / 5 / 20
12,353
1,029
12,206
13,613
5,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
155
15
Kills
52
52
Deaths
15
32
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Chiron
Algardian7
Chiron
14
2
24
13
W
6
6
13
2.08
W
7
0
31
22.5
W
Bellona
Chuygzad
Bellona
19
2
15
13.25
L
1
11
4
0.27
L
Guan Yu
DeadZero19
Guan Yu
1
18
7
0.25
L
Tsukuyomi
FarCapp
Tsukuyomi
10
10
3
1.15
L
2
2
10
3.5
W
Kukulkan
6
5
20
3.2
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,521
Damage
87,173
98,032
Taken
66,134
45,651
Mitigated
50,927
7,665
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Algardian7
Chiron
31,157
23,206
1,154
7,385
14,677
6,318
0
3,499
11,178
0
61,495
W
5,851
4,832
0
642
12,909
5,368
0
2,353
10,556
0
14,678
W
16,848
2,551
0
879
9,258
18,147
0
2,918
6,340
32,752
0
W
Bellona
Chuygzad
Bellona
21,111
10,400
0
2,350
15,677
15,784
0
5,936
9,741
0
39,734
L
7,039
1,573
1,552
403
16,441
5,432
0
7,409
9,032
18,853
0
L
Guan Yu
DeadZero19
Guan Yu
9,780
3,083
150
2,366
32,928
19,867
0
5,784
27,144
0
23,393
L
Tsukuyomi
FarCapp
Tsukuyomi
25,302
6,490
47
1,915
20,082
8,236
0
4,893
15,189
0
61,551
L
12,964
1,225
0
207
9,724
3,524
0
3,410
6,314
53,203
0
W
Kukulkan
12,206
3,989
0
535
13,613
5,310
0
5,297
8,316
25,440
0
L
5,436
1,286
0
1,025
18,857
8,592
0
7,558
11,299
0
11,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,818
Gold Earned
68,263
216
Minions Killed
201
9
Camps Cleared
5
1,043,592
Distance Traveled
929,455
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,790
1,233
79
7
0
214,042
1
W
Ullr
11,331
944
12
1
1
135,501
0
W
Bacchus
14,620
1,218
32
3
0
230,257
0
W
Bellona
15,169
1,264
42
4
2
188,310
1
L
Ra
10,677
890
28
2
0
211,792
2
L
Guan Yu
10,929
911
25
2
0
184,457
1
L
Tsukuyomi
14,191
1,183
59
5
7
249,849
0
L
Agni
12,453
1,038
85
7
2
224,736
0
W
Kukulkan
12,353
1,029
36
3
2
161,345
0
L
Pele
11,568
964
19
2
0
172,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role