Player Matchup

Izanami
Izanami
BulletServer
Izanami
Level 32
God Stats
49W - 27L
1,695 SR
Queue Stats
123W - 97L
1,501 Elo+
Party 2
King Arthur
King Arthur
IffyStarfish713
King Arthur
Level 25
God Stats
14W - 10L
1,542 SR
Queue Stats
77W - 69L
1,425 Elo+
Solo
Chang'e
Chang'e
OmarsCxmDump
Chang'e
Level 29
God Stats
4W - 1L
1,654 SR
Queue Stats
82W - 68L
1,491 Elo+
Solo
Heimdallr
Heimdallr
Thigigus
Heimdallr
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
97W - 133L
1,359 Elo+
Solo
Ymir
Ymir
ldrsurvivor
Ymir
Level 26
God Stats
65W - 40L
1,669 SR
Queue Stats
75W - 63L
1,500 Elo+
Party 2
Team Averages
Level 28
1,612 SR
1,455 Elo+

VS

Team Averages
Level 20
1,443 SR
1,450 Elo+
Chang'e
Chang'e
Axolotl_Queen420
Chang'e
Level 26
God Stats
0W - 2L
1,331 SR
Queue Stats
101W - 87L
1,573 Elo+
Solo
Ares
Ares
GangOfBees
Ares
Level 26
God Stats
4W - 4L
1,483 SR
Queue Stats
114W - 155L
1,340 Elo+
Party 1
Bellona
Bellona
Junior-Vera1998
Bellona
Level 5
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 3L
1,654 Elo+
Solo
Artemis
Artemis
Wolf15Man27
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,256 Elo+
Party 1
Olorun
Olorun
Xosatom948
Olorun
Level 29
God Stats
14W - 19L
1,421 SR
Queue Stats
80W - 84L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BulletServer
Izanami
20
22 / 3 / 7
16,106
644
42,697
28,084
12,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
IffyStarfish713
King Arthur
20
5 / 4 / 4
13,586
543
14,884
22,575
23,950
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
OmarsCxmDump
Chang'e
20
13 / 3 / 6
16,222
649
28,301
25,557
11,753
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Thigigus
Heimdallr
16
0 / 4 / 6
11,232
449
6,664
15,389
5,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 18
13,610
544
5,465
20,369
29,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 5
13,799
552
21,405
24,897
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 9 / 6
10,202
408
12,568
27,773
26,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 4 / 5
11,260
450
8,232
20,777
21,196
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Wolf15Man27
Artemis
16
1 / 12 / 0
9,791
392
7,532
15,186
4,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Xosatom948
Olorun
15
4 / 12 / 4
11,188
448
21,890
30,195
11,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
44
Kills
16
16
Deaths
44
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
7
5
1.64
W
Izanami
BulletServer
Izanami
22
3
7
8.5
L
1
9
6
0.44
W
King Arthur
IffyStarfish713
King Arthur
5
4
4
1.75
L
1
4
5
0.88
W
Chang'e
OmarsCxmDump
Chang'e
13
3
6
5.33
W
Heimdallr
Thigigus
Heimdallr
0
4
6
0.75
L
Artemis
Wolf15Man27
Artemis
1
12
0
0.08
L
Olorun
Xosatom948
Olorun
4
12
4
0.5
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,011
Damage
71,627
111,974
Taken
118,828
83,555
Mitigated
73,840
44,899
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,405
647
2,096
10,120
24,897
9,666
0
9,033
15,634
85,991
0
W
Izanami
BulletServer
Izanami
42,697
35,391
0
18,732
28,084
12,266
4,269
15,592
12,492
0
166,150
L
12,568
488
0
2,852
27,773
26,574
463
3,929
23,766
51,059
0
W
King Arthur
IffyStarfish713
King Arthur
14,884
956
0
3,091
22,575
23,950
1,602
9,814
12,761
0
72,402
L
8,232
1,821
0
1,954
20,777
21,196
1,152
5,423
15,238
12,256
52,057
W
Chang'e
OmarsCxmDump
Chang'e
28,301
1,643
3,954
11,114
25,557
11,753
3,256
15,256
10,301
131,841
0
W
Heimdallr
Thigigus
Heimdallr
6,664
2,905
0
5,122
15,389
5,615
3,816
7,625
7,764
0
54,094
L
Artemis
Wolf15Man27
Artemis
7,532
4,852
378
1,383
15,186
4,791
3,642
1,897
13,289
0
46,530
L
Olorun
Xosatom948
Olorun
21,890
11,947
617
8,334
30,195
11,613
1,044
12,520
17,135
69,326
0
W
5,465
1,036
0
2,886
20,369
29,971
270
12,137
8,232
21,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,756
Gold Earned
56,240
627
Minions Killed
483
0
Camps Cleared
0
2,252,480
Distance Traveled
2,114,409
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,799
552
123
5
0
471,005
2
W
Izanami
16,106
644
192
8
0
434,653
1
L
Ares
10,202
408
66
3
0
477,416
1
W
King Arthur
13,586
543
125
5
0
470,910
0
L
Bellona
11,260
450
116
5
0
375,513
2
W
Chang'e
16,222
649
215
9
0
496,374
3
W
Heimdallr
11,232
449
74
3
0
482,761
0
L
Artemis
9,791
392
94
4
0
363,317
1
L
Olorun
11,188
448
84
3
0
427,158
2
W
Ymir
13,610
544
21
1
0
367,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role