Player Matchup

Hel
Hel
Diamond I
BenVibeZ
Hel
Diamond I
Level 160
God Stats
6W - 2L
2,051 SR
Queue Stats
427W - 406L
2,134 MMR
Party 3
Da Ji
Da Ji
Diamond I
FlameyTheFeeder
Da Ji
Diamond I
Level 160
God Stats
29W - 22L
1,764 SR
Queue Stats
156W - 126L
2,605 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
SleepyQJPC
Kuzenbo
Diamond IV
Level 52
God Stats
10W - 7L
1,920 SR
Queue Stats
140W - 145L
2,108 MMR
Solo
Hou Yi
Hou Yi
Diamond I
dnomder
Hou Yi
Diamond I
Level 129
God Stats
36W - 26L
1,656 SR
Queue Stats
171W - 136L
2,310 MMR
Solo
Chronos
Chronos
Diamond IV
yeyovac
Chronos
Diamond IV
Level 158
God Stats
10W - 11L
1,613 SR
Queue Stats
405W - 395L
2,119 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,801 SR
2,255 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,707 SR
2,351 MMR
Hun Batz
Hun Batz
Diamond IV
ImNotReptile
Hun Batz
Diamond IV
Level 64
God Stats
1W - 1L
1,878 SR
Queue Stats
103W - 85L
2,195 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum I
Lypheus
Erlang Shen
Platinum I
Level 160
God Stats
28W - 33L
1,641 SR
Queue Stats
821W - 823L
2,050 MMR
Solo
Chiron
Chiron
Masters
Wecci
Chiron
Masters
Level 160
God Stats
62W - 56L
1,674 SR
Queue Stats
974W - 947L
2,822 MMR
Party 1
Athena
Athena
Diamond V
WhiteDots
Athena
Diamond V
Level 142
God Stats
6W - 7L
1,585 SR
Queue Stats
209W - 193L
2,032 MMR
Party 2
Scylla
Scylla
Masters
xNMRx
Scylla
Masters
Level 108
God Stats
13W - 14L
1,755 SR
Queue Stats
926W - 820L
2,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
14,804
617
12,257
15,750
11,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 6 / 7
15,146
631
24,514
20,305
8,810
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
SleepyQJPC
Kuzenbo
18
2 / 3 / 17
13,369
557
8,026
21,939
37,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
dnomder
Hou Yi
20
5 / 2 / 14
14,473
603
19,327
14,798
6,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
yeyovac
Chronos
20
6 / 1 / 10
15,267
636
8,380
21,575
24,210
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshCabrakanOdinGebTiamat

VS

Bans
SobekFenrirGaneshaAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImNotReptile
Hun Batz
17
2 / 7 / 6
10,858
452
6,943
17,896
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Lypheus
Erlang Shen
18
1 / 9 / 2
11,469
478
8,340
21,175
14,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Wecci
Chiron
19
8 / 9 / 3
13,435
560
18,085
20,169
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
WhiteDots
Athena
16
2 / 3 / 7
10,861
453
5,295
19,834
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
xNMRx
Scylla
17
2 / 7 / 6
10,793
450
12,861
13,361
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
35
Kills
15
15
Deaths
35
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
14
6
7
2.92
L
Hun Batz
ImNotReptile
Hun Batz
2
7
6
0.71
L
Erlang Shen
Lypheus
Erlang Shen
1
9
2
0.22
W
Kuzenbo
SleepyQJPC
Kuzenbo
2
3
17
3.5
L
Chiron
Wecci
Chiron
8
9
3
1.06
L
Athena
WhiteDots
Athena
2
3
7
1.83
W
Hou Yi
dnomder
Hou Yi
5
2
14
6
L
Scylla
xNMRx
Scylla
2
7
6
0.71
W
Chronos
yeyovac
Chronos
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,504
Damage
51,524
94,367
Taken
92,435
87,687
Mitigated
50,846
42,834
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,257
1,658
14,577
10,972
15,750
11,491
2,382
5,312
10,438
104,438
0
W
24,514
8,080
0
4,997
20,305
8,810
2,159
3,970
16,335
0
106,432
L
Hun Batz
ImNotReptile
Hun Batz
6,943
1,799
0
2,413
17,896
7,013
0
5,119
12,777
0
88,481
L
Erlang Shen
Lypheus
Erlang Shen
8,340
4,336
0
5,166
21,175
14,554
304
6,747
14,284
0
83,975
W
Kuzenbo
SleepyQJPC
Kuzenbo
8,026
2,085
0
3,964
21,939
37,088
506
5,607
16,332
35,322
0
L
Chiron
Wecci
Chiron
18,085
5,223
783
2,909
20,169
7,938
1,372
5,581
14,552
0
98,013
L
Athena
WhiteDots
Athena
5,295
1,745
0
1,958
19,834
17,941
0
6,126
13,491
20,730
0
W
Hou Yi
dnomder
Hou Yi
19,327
9,184
0
1,637
14,798
6,088
6,767
3,262
11,536
0
109,646
L
Scylla
xNMRx
Scylla
12,861
1,208
82
1,731
13,361
3,400
0
4,802
8,559
95,134
0
W
Chronos
yeyovac
Chronos
8,380
2,661
0
6,687
21,575
24,210
8,024
2,527
19,048
112,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,059
Gold Earned
57,416
667
Minions Killed
630
0
Camps Cleared
0
2,498,204
Distance Traveled
2,220,207
42
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,804
617
187
8
0
525,584
5
W
Da Ji
15,146
631
108
5
0
514,542
8
L
Hun Batz
10,858
452
130
5
0
483,175
7
L
Erlang Shen
11,469
478
155
6
0
461,795
7
W
Kuzenbo
13,369
557
37
2
0
515,417
6
L
Chiron
13,435
560
162
7
0
382,523
4
L
Athena
10,861
453
20
1
0
456,868
13
W
Hou Yi
14,473
603
148
6
0
457,110
8
L
Scylla
10,793
450
163
7
0
435,846
6
W
Chronos
15,267
636
187
8
0
485,551
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role