Player Matchup

Olorun
Olorun
Nevy9012
Olorun
Level 18
God Stats
21W - 32L
1,378 SR
Queue Stats
105W - 152L
1,392 Elo+
Party 3
Jormungandr
Jormungandr
PopStaple
Jormungandr
Level 49
God Stats
15W - 15L
1,371 SR
Queue Stats
171W - 213L
1,348 Elo+
Party 3
Ymir
Ymir
dkstoes69
Ymir
Level 28
God Stats
18W - 16L
1,557 SR
Queue Stats
67W - 91L
1,386 Elo+
Party 3
Chiron
Chiron
viorettu
Chiron
Level 40
God Stats
25W - 26L
1,496 SR
Queue Stats
199W - 275L
1,326 Elo+
Party 3
King Arthur
King Arthur
zexiiion
King Arthur
Level 39
God Stats
8W - 12L
1,571 SR
Queue Stats
28W - 37L
1,459 Elo+
Solo
Team Averages
Level 35
1,474 SR
1,382 Elo+

VS

Team Averages
Level 54
1,513 SR
1,471 Elo+
Izanami
Izanami
AleXModeR
Izanami
Level 27
God Stats
3W - 6L
1,419 SR
Queue Stats
14W - 22L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
AnDuar99
Cthulhu
Level 38
God Stats
8W - 10L
1,535 SR
Queue Stats
23W - 32L
1,462 Elo+
Party 2
Mulan
Mulan
CancerMage
Mulan
Level 69
God Stats
7W - 11L
1,366 SR
Queue Stats
74W - 83L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Couchqq
Nu Wa
Level 105
God Stats
14W - 10L
1,598 SR
Queue Stats
172W - 126L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viscer
Morgan Le Fay
Level 29
God Stats
15W - 8L
1,646 SR
Queue Stats
27W - 25L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nevy9012
Olorun
16
3 / 7 / 3
11,060
442
5,229
18,451
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
PopStaple
Jormungandr
15
4 / 7 / 11
11,394
456
12,299
31,439
41,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
18
5 / 12 / 4
11,753
470
17,361
31,251
14,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
viorettu
Chiron
18
7 / 7 / 6
11,721
469
15,986
19,917
8,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
zexiiion
King Arthur
14
0 / 12 / 4
9,133
365
5,121
21,677
18,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleXModeR
Izanami
19
3 / 4 / 11
13,234
529
13,424
13,898
4,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
AnDuar99
Cthulhu
17
7 / 5 / 16
12,427
497
13,991
20,664
20,582
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
20
12 / 1 / 12
15,375
615
24,813
25,615
24,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Couchqq
Nu Wa
20
6 / 5 / 16
14,243
570
34,321
12,720
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Viscer
Morgan Le Fay
19
14 / 4 / 4
13,505
540
14,703
15,721
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
19
Kills
42
45
Deaths
19
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
AleXModeR
Izanami
3
4
11
2.13
W
Cthulhu
AnDuar99
Cthulhu
7
5
16
3
W
Mulan
12
1
12
18
W
Nu Wa
Couchqq
Nu Wa
6
5
16
2.8
L
Olorun
Nevy9012
Olorun
3
7
3
0.64
L
Jormungandr
PopStaple
Jormungandr
4
7
11
1.36
W
Morgan Le Fay
Viscer
Morgan Le Fay
14
4
4
4
L
Ymir
5
12
4
0.58
L
Chiron
viorettu
Chiron
7
7
6
1.43
L
King Arthur
zexiiion
King Arthur
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
101,252
122,735
Taken
88,618
91,921
Mitigated
60,456
8,595
Healing
29,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AleXModeR
Izanami
13,424
10,998
0
4,311
13,898
4,691
5,959
5,425
8,259
0
98,501
W
Cthulhu
AnDuar99
Cthulhu
13,991
787
232
2,311
20,664
20,582
817
11,101
9,253
47,731
0
W
Mulan
24,813
2,635
0
14,624
25,615
24,694
1,627
8,672
16,633
0
125,143
W
Nu Wa
Couchqq
Nu Wa
34,321
4,976
0
1,438
12,720
4,996
2,237
5,263
7,203
127,293
0
L
Olorun
Nevy9012
Olorun
5,229
3,467
0
1,422
18,451
8,370
1,385
11,288
7,163
42,205
5,365
L
Jormungandr
PopStaple
Jormungandr
12,299
2,169
0
996
31,439
41,928
5
16,007
15,425
54,264
0
W
Morgan Le Fay
Viscer
Morgan Le Fay
14,703
1,876
141
6,286
15,721
5,493
800
6,749
8,860
63,167
0
L
Ymir
17,361
2,182
0
1,339
31,251
14,709
0
16,587
14,664
66,495
0
L
Chiron
viorettu
Chiron
15,986
3,954
833
2,766
19,917
8,123
28
11,135
8,760
0
69,782
L
King Arthur
zexiiion
King Arthur
5,121
746
0
1,239
21,677
18,791
0
8,162
13,515
0
49,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
68,784
454
Minions Killed
677
0
Camps Cleared
0
2,114,851
Distance Traveled
2,237,553
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,234
529
170
7
0
439,791
4
W
Cthulhu
12,427
497
48
2
0
487,033
0
W
Mulan
15,375
615
221
9
0
469,254
8
W
Nu Wa
14,243
570
173
7
0
434,745
5
L
Olorun
11,060
442
84
3
0
393,948
3
L
Jormungandr
11,394
456
53
2
0
449,669
2
W
Morgan Le Fay
13,505
540
65
3
0
406,730
3
L
Ymir
11,753
470
109
4
0
408,895
1
L
Chiron
11,721
469
131
5
0
434,542
2
L
King Arthur
9,133
365
77
3
0
427,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role