Player Matchup

Susano
Susano
DaddyTyrone133
Susano
Level 24
God Stats
1W - 2L
1,263 SR
Queue Stats
30W - 27L
1,653 Elo+
Solo
Cthulhu
Cthulhu
Penguinator420
Cthulhu
Level 29
God Stats
2W - 3L
1,446 SR
Queue Stats
134W - 95L
1,659 Elo+
Solo
Ra
Ra
Prisoner82
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 19L
1,733 Elo+
Solo
Ullr
Ullr
ToxicSins
Ullr
Level 29
God Stats
6W - 4L
1,706 SR
Queue Stats
28W - 15L
1,661 Elo+
Solo
Cerberus
Cerberus
Yoggoh
Cerberus
Level 29
God Stats
5W - 2L
1,761 SR
Queue Stats
300W - 284L
1,611 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,663 Elo+

VS

Team Averages
Level 26
1,623 SR
1,536 Elo+
Persephone
Persephone
Franhry
Persephone
Level 26
God Stats
2W - 1L
1,650 SR
Queue Stats
17W - 11L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
Jefueior0
Sylvanus
Level 24
God Stats
1W - 1L
1,636 SR
Queue Stats
2W - 4L
1,535 Elo+
Party 1
Ymir
Ymir
chinobilli
Ymir
Level 17
God Stats
2W - 1L
1,855 SR
Queue Stats
16W - 15L
1,504 Elo+
Party 1
Chernobog
Chernobog
quepasamaster
Chernobog
Level 18
God Stats
2W - 4L
1,538 SR
Queue Stats
18W - 18L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
unmillondos
Tsukuyomi
Level 45
God Stats
0W - 1L
1,435 SR
Queue Stats
25W - 21L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 9
11,586
527
9,481
17,687
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 1 / 12
11,968
544
13,037
18,850
21,191
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
15 / 1 / 6
14,374
653
21,783
18,623
8,721
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
17
6 / 3 / 10
11,353
516
10,034
12,910
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Yoggoh
Cerberus
14
2 / 4 / 11
10,272
467
6,551
20,689
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Franhry
Persephone
16
6 / 9 / 4
11,415
519
13,868
15,898
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Jefueior0
Sylvanus
14
0 / 3 / 2
9,093
413
7,836
13,548
12,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 6
9,803
446
9,070
18,305
24,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
quepasamaster
Chernobog
14
2 / 4 / 2
9,024
410
6,818
12,028
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
unmillondos
Tsukuyomi
14
3 / 11 / 4
9,147
416
8,959
17,538
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
32
Kills
14
14
Deaths
33
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
L
Persephone
Franhry
Persephone
6
9
4
0.89
L
Sylvanus
Jefueior0
Sylvanus
0
3
2
0.33
W
2
1
12
8
W
15
1
6
18
W
Ullr
6
3
10
3.67
W
Cerberus
Yoggoh
Cerberus
2
4
11
1.88
L
3
6
6
1
L
Chernobog
quepasamaster
Chernobog
2
4
2
0.75
L
Tsukuyomi
unmillondos
Tsukuyomi
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,886
Damage
46,551
88,759
Taken
77,317
60,350
Mitigated
54,148
25,562
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,481
1,476
0
4,842
17,687
6,648
160
6,157
11,369
0
65,615
L
Persephone
Franhry
Persephone
13,868
268
0
1,998
15,898
5,749
0
7,464
8,160
68,638
0
L
Sylvanus
Jefueior0
Sylvanus
7,836
856
2,903
5,297
13,548
12,488
578
9,615
3,583
41,020
10,478
W
13,037
1,207
0
4,858
18,850
21,191
34
7,687
11,026
78,918
0
W
21,783
4,489
3,722
9,999
18,623
8,721
0
7,016
11,435
149,991
0
W
Ullr
10,034
4,530
0
217
12,910
4,452
646
4,818
8,084
0
85,981
W
Cerberus
Yoggoh
Cerberus
6,551
470
0
1,924
20,689
19,338
0
9,888
10,647
33,565
0
L
9,070
1,422
0
1,312
18,305
24,385
198
12,085
5,702
24,996
0
L
Chernobog
quepasamaster
Chernobog
6,818
3,581
179
1,915
12,028
4,765
478
4,923
7,004
0
55,167
L
Tsukuyomi
unmillondos
Tsukuyomi
8,959
2,781
0
2,180
17,538
6,761
0
5,768
11,492
0
49,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,553
Gold Earned
48,482
638
Minions Killed
448
0
Camps Cleared
0
2,203,805
Distance Traveled
1,817,369
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,586
527
91
4
0
458,663
3
L
Persephone
11,415
519
136
6
0
387,018
4
L
Sylvanus
9,093
413
103
5
0
284,224
1
W
Cthulhu
11,968
544
159
7
0
449,365
10
W
Ra
14,374
653
204
9
0
480,618
5
W
Ullr
11,353
516
116
5
0
418,823
2
W
Cerberus
10,272
467
68
3
0
396,336
5
L
Ymir
9,803
446
35
2
0
392,879
0
L
Chernobog
9,024
410
99
5
0
348,137
0
L
Tsukuyomi
9,147
416
75
3
0
405,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role