Player Matchup

Morgan Le Fay
Morgan Le Fay
Estivarl
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo
Medusa
Medusa
GRM_HITTA
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,138 Elo+
Party 2
Xing Tian
Xing Tian
KingrRoyalez2429
Xing Tian
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,486 Elo+
Party 2
Odin
Odin
MuteGoldfish
Odin
Level 29
God Stats
1W - 0L
1,447 SR
Queue Stats
34W - 35L
1,440 Elo+
Solo
Cabrakan
Cabrakan
rodriguez682_
Cabrakan
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
1,138 Elo+
Party 2
Team Averages
Level 15
1,515 SR
1,269 Elo+

VS

Team Averages
Level 19
1,342 SR
1,308 Elo+
Thanatos
Thanatos
CW Hellstorm
Thanatos
Level 5
God Stats
3W - 3L
1,752 SR
Queue Stats
5W - 8L
1,327 Elo+
Party 1
Ares
Ares
DS Firestorm
Ares
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
4W - 12L
1,401 Elo+
Party 1
Discordia
Discordia
Kingheart7026
Discordia
Level 30
God Stats
10W - 17L
1,141 SR
Queue Stats
184W - 200L
1,369 Elo+
Solo
Scylla
Scylla
Leuennea
Scylla
Level 47
God Stats
7W - 17L
1,305 SR
Queue Stats
17W - 34L
1,249 Elo+
Party 1
Athena
Athena
ToxicGaming789
Athena
Level 8
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 18L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Estivarl
Morgan Le Fay
20
30 / 1 / 15
17,660
1,472
52,122
14,610
5,235
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
GRM_HITTA
Medusa
19
3 / 6 / 20
12,462
1,039
7,704
11,502
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
16
0 / 0 / 6
9,738
812
791
1,537
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 25
14,344
1,195
20,131
16,573
14,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
rodriguez682_
Cabrakan
20
5 / 7 / 22
13,040
1,087
12,733
19,855
25,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CW Hellstorm
Thanatos
18
5 / 16 / 8
12,468
1,039
12,725
25,593
9,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 11 / 9
11,043
920
6,920
20,572
14,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Kingheart7026
Discordia
18
1 / 9 / 12
11,101
925
15,967
22,342
6,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Leuennea
Scylla
18
9 / 2 / 4
13,041
1,087
18,064
12,004
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 11 / 4
10,227
852
3,893
25,058
13,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
53
48
Kills
16
16
Deaths
49
88
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CW Hellstorm
Thanatos
5
16
8
0.56
L
1
11
9
0.5
W
Morgan Le Fay
Estivarl
Morgan Le Fay
30
1
15
37.5
W
Medusa
GRM_HITTA
Medusa
3
6
20
2.17
L
Discordia
Kingheart7026
Discordia
1
9
12
0.78
W
Xing Tian
0
0
6
3
L
Scylla
Leuennea
Scylla
9
2
4
5.5
W
10
2
25
11.25
L
0
11
4
0.18
W
Cabrakan
rodriguez682_
Cabrakan
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,481
Damage
57,569
64,077
Taken
105,569
49,934
Mitigated
47,128
8,185
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CW Hellstorm
Thanatos
12,725
4,454
0
6,314
25,593
9,017
0
13,727
10,924
0
29,704
L
6,920
1,357
0
115
20,572
14,612
0
11,706
7,921
24,837
0
W
Morgan Le Fay
Estivarl
Morgan Le Fay
52,122
4,757
1,065
5,608
14,610
5,235
0
9,232
5,378
74,011
0
W
Medusa
GRM_HITTA
Medusa
7,704
2,131
0
0
11,502
3,995
0
7,189
4,313
0
25,115
L
Discordia
Kingheart7026
Discordia
15,967
1,454
222
904
22,342
6,975
0
15,603
6,112
32,074
0
W
Xing Tian
791
262
0
224
1,537
633
0
684
853
1,957
0
L
Scylla
Leuennea
Scylla
18,064
1,766
0
62
12,004
3,263
0
7,345
4,467
46,830
0
W
20,131
4,378
0
1,288
16,573
14,655
0
12,652
3,921
0
34,525
L
3,893
1,571
0
89
25,058
13,261
0
15,642
8,816
18,983
0
W
Cabrakan
rodriguez682_
Cabrakan
12,733
1,140
0
0
19,855
25,416
0
15,087
4,768
39,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,244
Gold Earned
57,880
193
Minions Killed
191
2
Camps Cleared
6
878,313
Distance Traveled
1,037,102
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,468
1,039
26
2
3
232,427
3
L
Ares
11,043
920
23
2
0
164,357
3
W
Morgan Le Fay
17,660
1,472
47
4
0
269,237
0
W
Medusa
12,462
1,039
42
4
1
160,601
1
L
Discordia
11,101
925
17
1
0
228,133
1
W
Xing Tian
9,738
812
0
0
0
52,807
0
L
Scylla
13,041
1,087
96
8
3
230,741
0
W
Odin
14,344
1,195
46
4
1
238,365
0
L
Athena
10,227
852
29
2
0
181,444
1
W
Cabrakan
13,040
1,087
58
5
0
157,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role